X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.cpp;h=1674c2a602b85f02e54c1690696ff8f2630440ce;hp=b3cd10a0e91e8f6987fb843d61057db6a13bd140;hb=8b0fee9998e2ae530fa57e55f6cf145779aef3d0;hpb=d9caede3249698440b7579e31d92aaa9984a128b diff --git a/src/misc.cpp b/src/misc.cpp index b3cd10a0..1674c2a6 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,6 +17,7 @@ along with this program. If not, see . */ +#include #include #include #include @@ -26,6 +27,7 @@ #include "thread.h" using namespace std; +using namespace std::chrono; namespace { @@ -123,10 +125,17 @@ const string engine_info(bool to_uci) { } +/// Convert system time to milliseconds. That's all we need. + +Time::point Time::now() { + return duration_cast(steady_clock::now().time_since_epoch()).count(); +} + + /// Debug functions used mainly to collect run-time statistics void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; } -void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); } +void dbg_hit_on(bool c, bool b) { if (c) dbg_hit_on(b); } void dbg_mean_of(int v) { ++means[0]; means[1] += v; } void dbg_print() { @@ -146,7 +155,7 @@ void dbg_print() { std::ostream& operator<<(std::ostream& os, SyncCout sc) { - static Mutex m; + static std::mutex m; if (sc == IO_LOCK) m.lock(); @@ -162,25 +171,6 @@ std::ostream& operator<<(std::ostream& os, SyncCout sc) { void start_logger(bool b) { Logger::start(b); } -/// timed_wait() waits for msec milliseconds. It is mainly a helper to wrap -/// the conversion from milliseconds to struct timespec, as used by pthreads. - -void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { - -#ifdef _WIN32 - int tm = msec; -#else - timespec ts, *tm = &ts; - uint64_t ms = Time::now() + msec; - - ts.tv_sec = ms / 1000; - ts.tv_nsec = (ms % 1000) * 1000000LL; -#endif - - cond_timedwait(sleepCond, sleepLock, tm); -} - - /// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking /// function that doesn't stall the CPU waiting for data to be loaded from memory, /// which can be quite slow.