X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.cpp;h=449e07cee9b28530b6c1f646be50043c7a905a33;hp=7a23b7a9c930791ce41c254ac3834fbff2941978;hb=8df1cd10df0869f05916d1eb19e33b66127fcb86;hpb=2ec626ddae9c81af6338f72296df8a1465b5e036 diff --git a/src/misc.cpp b/src/misc.cpp index 7a23b7a9..449e07ce 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,6 +23,11 @@ #undef _WIN32_WINNT #define _WIN32_WINNT 0x0601 // Force to include needed API prototypes #endif + +#ifndef NOMINMAX +#define NOMINMAX +#endif + #include // The needed Windows API for processor groups could be missed from old Windows // versions, so instead of calling them directly (forcing the linker to resolve @@ -63,10 +68,10 @@ struct Tie: public streambuf { // MSVC requires split streambuf for cin and cout Tie(streambuf* b, streambuf* l) : buf(b), logBuf(l) {} - int sync() { return logBuf->pubsync(), buf->pubsync(); } - int overflow(int c) { return log(buf->sputc((char)c), "<< "); } - int underflow() { return buf->sgetc(); } - int uflow() { return log(buf->sbumpc(), ">> "); } + int sync() override { return logBuf->pubsync(), buf->pubsync(); } + int overflow(int c) override { return log(buf->sputc((char)c), "<< "); } + int underflow() override { return buf->sgetc(); } + int uflow() override { return log(buf->sbumpc(), ">> "); } streambuf *buf, *logBuf; @@ -205,6 +210,12 @@ void prefetch(void* addr) { #endif +void prefetch2(void* addr) { + + prefetch(addr); + prefetch((uint8_t*)addr + 64); +} + namespace WinProcGroup { #ifndef _WIN32 @@ -213,11 +224,11 @@ void bindThisThread(size_t) {} #else -/// get_group() retrieves logical processor information using Windows specific +/// best_group() retrieves logical processor information using Windows specific /// API and returns the best group id for the thread with index idx. Original /// code from Texel by Peter Österlund. -int get_group(size_t idx) { +int best_group(size_t idx) { int threads = 0; int nodes = 0; @@ -227,7 +238,7 @@ int get_group(size_t idx) { // Early exit if the needed API is not available at runtime HMODULE k32 = GetModuleHandle("Kernel32.dll"); - auto fun1 = (fun1_t)GetProcAddress(k32, "GetLogicalProcessorInformationEx"); + auto fun1 = (fun1_t)(void(*)())GetProcAddress(k32, "GetLogicalProcessorInformationEx"); if (!fun1) return -1; @@ -246,7 +257,7 @@ int get_group(size_t idx) { return -1; } - while (ptr->Size > 0 && byteOffset + ptr->Size <= returnLength) + while (byteOffset < returnLength) { if (ptr->Relationship == RelationNumaNode) nodes++; @@ -257,6 +268,7 @@ int get_group(size_t idx) { threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1; } + assert(ptr->Size); byteOffset += ptr->Size; ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)(((char*)ptr) + ptr->Size); } @@ -287,24 +299,16 @@ int get_group(size_t idx) { void bindThisThread(size_t idx) { - // If OS already scheduled us on a different group than 0 then don't overwrite - // the choice, eventually we are one of many one-threaded processes running on - // some Windows NUMA hardware, for instance in fishtest. To make it simple, - // just check if running threads are below a threshold, in this case all this - // NUMA machinery is not needed. - if (Threads.size() < 8) - return; - // Use only local variables to be thread-safe - int group = get_group(idx); + int group = best_group(idx); if (group == -1) return; // Early exit if the needed API are not available at runtime HMODULE k32 = GetModuleHandle("Kernel32.dll"); - auto fun2 = (fun2_t)GetProcAddress(k32, "GetNumaNodeProcessorMaskEx"); - auto fun3 = (fun3_t)GetProcAddress(k32, "SetThreadGroupAffinity"); + auto fun2 = (fun2_t)(void(*)())GetProcAddress(k32, "GetNumaNodeProcessorMaskEx"); + auto fun3 = (fun3_t)(void(*)())GetProcAddress(k32, "SetThreadGroupAffinity"); if (!fun2 || !fun3) return;