X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.cpp;h=5e851f12f6ded08dfdebb1c967e12bd822b30367;hp=10c779ed846f4d0a37f146efc636d0e687cbaedf;hb=d58176bfead421088bb3543b3cb6d1c359a3c91b;hpb=5c8af7ccb8f59f901740d5a8f4a9270f69487583 diff --git a/src/misc.cpp b/src/misc.cpp index 10c779ed..5e851f12 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -161,12 +161,12 @@ int cpu_count() { #else # if defined(_SC_NPROCESSORS_ONLN) - return std::min(sysconf(_SC_NPROCESSORS_ONLN), MAX_THREADS); + return std::min((int)sysconf(_SC_NPROCESSORS_ONLN), MAX_THREADS); # elif defined(__hpux) struct pst_dynamic psd; if (pstat_getdynamic(&psd, sizeof(psd), (size_t)1, 0) == -1) return 1; - return std::min(psd.psd_proc_cnt, MAX_THREADS); + return std::min((int)psd.psd_proc_cnt, MAX_THREADS); # else return 1; # endif @@ -175,74 +175,34 @@ int cpu_count() { } -/// Check for console input. Original code from Beowulf, Olithink and Greko +/// timed_wait() waits for msec milliseconds. It is mainly an helper to wrap +/// conversion from milliseconds to struct timespec, as used by pthreads. -#ifndef _WIN32 - -int input_available() { - - fd_set readfds; - struct timeval timeout; - - FD_ZERO(&readfds); - FD_SET(fileno(stdin), &readfds); - timeout.tv_sec = 0; // Set to timeout immediately - timeout.tv_usec = 0; - select(16, &readfds, 0, 0, &timeout); +#if defined(_MSC_VER) - return (FD_ISSET(fileno(stdin), &readfds)); +void timed_wait(WaitCondition* sleepCond, Lock* sleepLock, int msec) { + cond_timedwait(sleepCond, sleepLock, msec); } #else -int input_available() { - - static HANDLE inh = NULL; - static bool usePipe = false; - INPUT_RECORD rec[256]; - DWORD nchars, recCnt; - - if (!inh) - { - inh = GetStdHandle(STD_INPUT_HANDLE); - if (GetConsoleMode(inh, &nchars)) - { - SetConsoleMode(inh, nchars & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT)); - FlushConsoleInputBuffer(inh); - } else - usePipe = true; - } - - // When using Standard C input functions, also check if there - // is anything in the buffer. After a call to such functions, - // the input waiting in the pipe will be copied to the buffer, - // and the call to PeekNamedPipe can indicate no input available. - // Setting stdin to unbuffered was not enough. [from Greko] - if (stdin->_cnt > 0) - return 1; +void timed_wait(WaitCondition* sleepCond, Lock* sleepLock, int msec) { - // When running under a GUI the input commands are sent to us - // directly over the internal pipe. If PeekNamedPipe() returns 0 - // then something went wrong. Probably the parent program exited. - // Returning 1 will make the next call to the input function - // return EOF, where this should be catched then. - if (usePipe) - return PeekNamedPipe(inh, NULL, 0, NULL, &nchars, NULL) ? nchars : 1; + struct timeval t; + struct timespec abstime; - // Count the number of unread input records, including keyboard, - // mouse, and window-resizing input records. - GetNumberOfConsoleInputEvents(inh, &nchars); + gettimeofday(&t, NULL); - // Read data from console without removing it from the buffer - if (nchars <= 0 || !PeekConsoleInput(inh, rec, std::min(int(nchars), 256), &recCnt)) - return 0; + abstime.tv_sec = t.tv_sec + (msec / 1000); + abstime.tv_nsec = (t.tv_usec + (msec % 1000) * 1000) * 1000; - // Search for at least one keyboard event - for (DWORD i = 0; i < recCnt; i++) - if (rec[i].EventType == KEY_EVENT) - return 1; + if (abstime.tv_nsec > 1000000000LL) + { + abstime.tv_sec += 1; + abstime.tv_nsec -= 1000000000LL; + } - return 0; + cond_timedwait(sleepCond, sleepLock, &abstime); } #endif