X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.cpp;h=b650b96094a66d4a0fbaa0c4ce20a86b3d143e42;hp=0ca56571ee96f723e8b25991ebbc8efbc29a5e47;hb=c9dcda6ac488c0058ebd567e1f52e30b8cd0db20;hpb=002062ae934c1fae3e56157e8e7e6451b552ada5 diff --git a/src/misc.cpp b/src/misc.cpp index 0ca56571..b650b960 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -24,14 +24,10 @@ #include "misc.h" #include "thread.h" -#ifdef __hpux -# include -#endif - using namespace std; -/// Version number. If Version is left empty, then compile date, in the -/// format DD-MM-YY, is shown in engine_info. +/// Version number. If Version is left empty, then compile date in the format +/// DD-MM-YY and show in engine_info. static const string Version = ""; @@ -63,20 +59,13 @@ const string engine_info(bool to_uci) { } -/// Convert system time to milliseconds. That's all we need. - -Time::point Time::now() { - sys_time_t t; system_time(&t); return time_to_msec(t); -} - - /// Debug functions used mainly to collect run-time statistics static uint64_t hits[2], means[2]; -void dbg_hit_on(bool b) { hits[0]++; if (b) hits[1]++; } +void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; } void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); } -void dbg_mean_of(int v) { means[0]++; means[1] += v; } +void dbg_mean_of(int v) { ++means[0]; means[1] += v; } void dbg_print() { @@ -86,14 +75,14 @@ void dbg_print() { if (means[0]) cerr << "Total " << means[0] << " Mean " - << (float)means[1] / means[0] << endl; + << (double)means[1] / means[0] << endl; } /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We -/// can toggle the logging of std::cout and std:cin at runtime while preserving -/// usual i/o functionality and without changing a single line of code! +/// can toggle the logging of std::cout and std:cin at runtime whilst preserving +/// usual i/o functionality, all without changing a single line of code! /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81 struct Tie: public streambuf { // MSVC requires splitted streambuf for cin and cout @@ -148,7 +137,7 @@ public: }; -/// Used to serialize access to std::cout to avoid multiple threads to write at +/// Used to serialize access to std::cout to avoid multiple threads writing at /// the same time. std::ostream& operator<<(std::ostream& os, SyncCout sc) { @@ -169,33 +158,8 @@ std::ostream& operator<<(std::ostream& os, SyncCout sc) { void start_logger(bool b) { Logger::start(b); } -/// cpu_count() tries to detect the number of CPU cores - -int cpu_count() { - -#ifdef _WIN32 - SYSTEM_INFO s; - GetSystemInfo(&s); - return s.dwNumberOfProcessors; -#else - -# if defined(_SC_NPROCESSORS_ONLN) - return sysconf(_SC_NPROCESSORS_ONLN); -# elif defined(__hpux) - struct pst_dynamic psd; - if (pstat_getdynamic(&psd, sizeof(psd), (size_t)1, 0) == -1) - return 1; - return psd.psd_proc_cnt; -# else - return 1; -# endif - -#endif -} - - -/// timed_wait() waits for msec milliseconds. It is mainly an helper to wrap -/// conversion from milliseconds to struct timespec, as used by pthreads. +/// timed_wait() waits for msec milliseconds. It is mainly a helper to wrap +/// the conversion from milliseconds to struct timespec, as used by pthreads. void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { @@ -213,9 +177,9 @@ void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { } -/// prefetch() preloads the given address in L1/L2 cache. This is a non -/// blocking function and do not stalls the CPU waiting for data to be -/// loaded from memory, that can be quite slow. +/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking +/// function that doesn't stall the CPU waiting for data to be loaded from memory, +/// which can be quite slow. #ifdef NO_PREFETCH void prefetch(char*) {} @@ -225,8 +189,8 @@ void prefetch(char*) {} void prefetch(char* addr) { # if defined(__INTEL_COMPILER) - // This hack prevents prefetches to be optimized away by - // Intel compiler. Both MSVC and gcc seems not affected. + // This hack prevents prefetches from being optimized away by + // Intel compiler. Both MSVC and gcc seem not be affected by this. __asm__ (""); # endif