X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.cpp;h=b650b96094a66d4a0fbaa0c4ce20a86b3d143e42;hp=28eff708852e024e7805ab86677cab05dcf3659d;hb=c9dcda6ac488c0058ebd567e1f52e30b8cd0db20;hpb=a16ba5bbd1034417f864476e4ba33d35970557db diff --git a/src/misc.cpp b/src/misc.cpp index 28eff708..b650b960 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,8 +26,8 @@ using namespace std; -/// Version number. If Version is left empty, then compile date, in the -/// format DD-MM-YY, is shown in engine_info. +/// Version number. If Version is left empty, then compile date in the format +/// DD-MM-YY and show in engine_info. static const string Version = ""; @@ -59,20 +59,13 @@ const string engine_info(bool to_uci) { } -/// Convert system time to milliseconds. That's all we need. - -Time::point Time::now() { - sys_time_t t; system_time(&t); return time_to_msec(t); -} - - /// Debug functions used mainly to collect run-time statistics static uint64_t hits[2], means[2]; -void dbg_hit_on(bool b) { hits[0]++; if (b) hits[1]++; } +void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; } void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); } -void dbg_mean_of(int v) { means[0]++; means[1] += v; } +void dbg_mean_of(int v) { ++means[0]; means[1] += v; } void dbg_print() { @@ -82,14 +75,14 @@ void dbg_print() { if (means[0]) cerr << "Total " << means[0] << " Mean " - << (float)means[1] / means[0] << endl; + << (double)means[1] / means[0] << endl; } /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We -/// can toggle the logging of std::cout and std:cin at runtime while preserving -/// usual i/o functionality and without changing a single line of code! +/// can toggle the logging of std::cout and std:cin at runtime whilst preserving +/// usual i/o functionality, all without changing a single line of code! /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81 struct Tie: public streambuf { // MSVC requires splitted streambuf for cin and cout @@ -144,7 +137,7 @@ public: }; -/// Used to serialize access to std::cout to avoid multiple threads to write at +/// Used to serialize access to std::cout to avoid multiple threads writing at /// the same time. std::ostream& operator<<(std::ostream& os, SyncCout sc) { @@ -165,8 +158,8 @@ std::ostream& operator<<(std::ostream& os, SyncCout sc) { void start_logger(bool b) { Logger::start(b); } -/// timed_wait() waits for msec milliseconds. It is mainly an helper to wrap -/// conversion from milliseconds to struct timespec, as used by pthreads. +/// timed_wait() waits for msec milliseconds. It is mainly a helper to wrap +/// the conversion from milliseconds to struct timespec, as used by pthreads. void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { @@ -184,9 +177,9 @@ void timed_wait(WaitCondition& sleepCond, Lock& sleepLock, int msec) { } -/// prefetch() preloads the given address in L1/L2 cache. This is a non -/// blocking function and do not stalls the CPU waiting for data to be -/// loaded from memory, that can be quite slow. +/// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking +/// function that doesn't stall the CPU waiting for data to be loaded from memory, +/// which can be quite slow. #ifdef NO_PREFETCH void prefetch(char*) {} @@ -196,8 +189,8 @@ void prefetch(char*) {} void prefetch(char* addr) { # if defined(__INTEL_COMPILER) - // This hack prevents prefetches to be optimized away by - // Intel compiler. Both MSVC and gcc seems not affected. + // This hack prevents prefetches from being optimized away by + // Intel compiler. Both MSVC and gcc seem not be affected by this. __asm__ (""); # endif