X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.h;h=1112090bcc8e14cc29f88b14d76d3d710440d0ca;hp=57e86553ffa0b1686ab7c06d8e36a6ba8d75da60;hb=12e79be91039796299187ba1b2f1559552642ea4;hpb=520e680278964931abcaf3e1ab89b24423777999 diff --git a/src/misc.h b/src/misc.h index 57e86553..1112090b 100644 --- a/src/misc.h +++ b/src/misc.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,52 +18,97 @@ along with this program. If not, see . */ -#if !defined(MISC_H_INCLUDED) +#ifndef MISC_H_INCLUDED #define MISC_H_INCLUDED -#include +#include +#include +#include #include #include #include "types.h" -extern const std::string engine_info(bool to_uci = false); -extern int cpu_count(); -extern void timed_wait(WaitCondition&, Lock&, int); -extern void prefetch(char* addr); -extern void start_logger(bool b); +const std::string engine_info(bool to_uci = false); +void prefetch(void* addr); +void prefetch2(void* addr); +void start_logger(const std::string& fname); -extern void dbg_hit_on(bool b); -extern void dbg_hit_on_c(bool c, bool b); -extern void dbg_mean_of(int v); -extern void dbg_print(); +void dbg_hit_on(bool b); +void dbg_hit_on(bool c, bool b); +void dbg_mean_of(int v); +void dbg_print(); +typedef std::chrono::milliseconds::rep TimePoint; // A value in milliseconds -struct Log : public std::ofstream { - Log(const std::string& f = "log.txt") : std::ofstream(f.c_str(), std::ios::out | std::ios::app) {} - ~Log() { if (is_open()) close(); } -}; - +static_assert(sizeof(TimePoint) == sizeof(int64_t), "TimePoint should be 64 bits"); -struct Time { - void restart() { system_time(&t); } - int64_t msec() const { return time_to_msec(t); } - int elapsed() const { return int(current_time().msec() - time_to_msec(t)); } +inline TimePoint now() { + return std::chrono::duration_cast + (std::chrono::steady_clock::now().time_since_epoch()).count(); +} - static Time current_time() { Time t; t.restart(); return t; } +template +struct HashTable { + Entry* operator[](Key key) { return &table[(uint32_t)key & (Size - 1)]; } private: - sys_time_t t; + std::vector table = std::vector(Size); }; -template -struct HashTable { - HashTable() : e(Size, Entry()) { memset(&e[0], 0, sizeof(Entry) * Size); } - Entry* operator[](Key k) { return &e[(uint32_t)k & (Size - 1)]; } +enum SyncCout { IO_LOCK, IO_UNLOCK }; +std::ostream& operator<<(std::ostream&, SyncCout); -private: - std::vector e; +#define sync_cout std::cout << IO_LOCK +#define sync_endl std::endl << IO_UNLOCK + + +/// xorshift64star Pseudo-Random Number Generator +/// This class is based on original code written and dedicated +/// to the public domain by Sebastiano Vigna (2014). +/// It has the following characteristics: +/// +/// - Outputs 64-bit numbers +/// - Passes Dieharder and SmallCrush test batteries +/// - Does not require warm-up, no zeroland to escape +/// - Internal state is a single 64-bit integer +/// - Period is 2^64 - 1 +/// - Speed: 1.60 ns/call (Core i7 @3.40GHz) +/// +/// For further analysis see +/// + +class PRNG { + + uint64_t s; + + uint64_t rand64() { + + s ^= s >> 12, s ^= s << 25, s ^= s >> 27; + return s * 2685821657736338717LL; + } + +public: + PRNG(uint64_t seed) : s(seed) { assert(seed); } + + template T rand() { return T(rand64()); } + + /// Special generator used to fast init magic numbers. + /// Output values only have 1/8th of their bits set on average. + template T sparse_rand() + { return T(rand64() & rand64() & rand64()); } }; -#endif // !defined(MISC_H_INCLUDED) + +/// Under Windows it is not possible for a process to run on more than one +/// logical processor group. This usually means to be limited to use max 64 +/// cores. To overcome this, some special platform specific API should be +/// called to set group affinity for each thread. Original code from Texel by +/// Peter Österlund. + +namespace WinProcGroup { + void bindThisThread(size_t idx); +} + +#endif // #ifndef MISC_H_INCLUDED