X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmisc.h;h=9d53c2dab129220f37bf01f273db05048f0fb97b;hp=c6b6ecfda51fa87465cbf48408d8063fa0f3267e;hb=d4763424d2728fe2dfd0a6fe747666feb6a2fdbb;hpb=7b721b3663920a2b74039ad6588ba4ed638c368b diff --git a/src/misc.h b/src/misc.h index c6b6ecfd..9d53c2da 100644 --- a/src/misc.h +++ b/src/misc.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,66 +18,107 @@ along with this program. If not, see . */ - -#if !defined(MISC_H_INCLUDED) +#ifndef MISC_H_INCLUDED #define MISC_H_INCLUDED - -//// -//// Includes -//// - -#include +#include +#include +#include #include +#include -#include "application.h" #include "types.h" -//// -//// Macros -//// +const std::string engine_info(bool to_uci = false); +const std::string compiler_info(); +void prefetch(void* addr); +void start_logger(const std::string& fname); +void* aligned_ttmem_alloc(size_t size, void*& mem); +void aligned_ttmem_free(void* mem); + +void dbg_hit_on(bool b); +void dbg_hit_on(bool c, bool b); +void dbg_mean_of(int v); +void dbg_print(); + +typedef std::chrono::milliseconds::rep TimePoint; // A value in milliseconds + +static_assert(sizeof(TimePoint) == sizeof(int64_t), "TimePoint should be 64 bits"); + +inline TimePoint now() { + return std::chrono::duration_cast + (std::chrono::steady_clock::now().time_since_epoch()).count(); +} + +template +struct HashTable { + Entry* operator[](Key key) { return &table[(uint32_t)key & (Size - 1)]; } + +private: + std::vector table = std::vector(Size); // Allocate on the heap +}; + + +enum SyncCout { IO_LOCK, IO_UNLOCK }; +std::ostream& operator<<(std::ostream&, SyncCout); + +#define sync_cout std::cout << IO_LOCK +#define sync_endl std::endl << IO_UNLOCK + +namespace Utility { + +/// Clamp a value between lo and hi. Available in c++17. +template constexpr const T& clamp(const T& v, const T& lo, const T& hi) { + return v < lo ? lo : v > hi ? hi : v; +} -#define Min(x, y) (((x) < (y))? (x) : (y)) -#define Max(x, y) (((x) < (y))? (y) : (x)) +} +/// xorshift64star Pseudo-Random Number Generator +/// This class is based on original code written and dedicated +/// to the public domain by Sebastiano Vigna (2014). +/// It has the following characteristics: +/// +/// - Outputs 64-bit numbers +/// - Passes Dieharder and SmallCrush test batteries +/// - Does not require warm-up, no zeroland to escape +/// - Internal state is a single 64-bit integer +/// - Period is 2^64 - 1 +/// - Speed: 1.60 ns/call (Core i7 @3.40GHz) +/// +/// For further analysis see +/// -//// -//// Variables -//// +class PRNG { -extern bool Chess960; + uint64_t s; + uint64_t rand64() { -//// -//// Prototypes -//// + s ^= s >> 12, s ^= s << 25, s ^= s >> 27; + return s * 2685821657736338717LL; + } -extern const std::string engine_name(); -extern int get_system_time(); -extern int cpu_count(); -extern int Bioskey(); -extern void prefetch(char* addr); -extern void prefetchPawn(Key, int); +public: + PRNG(uint64_t seed) : s(seed) { assert(seed); } + template T rand() { return T(rand64()); } -//// -//// Debug -//// + /// Special generator used to fast init magic numbers. + /// Output values only have 1/8th of their bits set on average. + template T sparse_rand() + { return T(rand64() & rand64() & rand64()); } +}; -extern bool dbg_show_mean; -extern bool dbg_show_hit_rate; -extern uint64_t dbg_cnt0; -extern uint64_t dbg_cnt1; +/// Under Windows it is not possible for a process to run on more than one +/// logical processor group. This usually means to be limited to use max 64 +/// cores. To overcome this, some special platform specific API should be +/// called to set group affinity for each thread. Original code from Texel by +/// Peter Österlund. -extern void dbg_hit_on(bool b); -extern void dbg_hit_on_c(bool c, bool b); -extern void dbg_before(); -extern void dbg_after(); -extern void dbg_mean_of(int v); -extern void dbg_print_hit_rate(); -extern void dbg_print_mean(); -extern void dbg_print_hit_rate(std::ofstream& logFile); -extern void dbg_print_mean(std::ofstream& logFile); +namespace WinProcGroup { + void bindThisThread(size_t idx); +} -#endif // !defined(MISC_H_INCLUDED) +#endif // #ifndef MISC_H_INCLUDED