X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmove.cpp;h=1bf9b6a18b6556d727882d05894c19bab830f9b2;hp=b019110b974f044db3f08bb262e6ead65c711d99;hb=3ec94abcdb5f4ad81cc8829aece2d7fa64bb21db;hpb=3141490374182551ed26f39ba4e3efb59589f057 diff --git a/src/move.cpp b/src/move.cpp index b019110b..1bf9b6a1 100644 --- a/src/move.cpp +++ b/src/move.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,7 +21,6 @@ #include #include -#include "move.h" #include "movegen.h" #include "position.h" @@ -34,8 +33,8 @@ using std::string; const string move_to_uci(Move m, bool chess960) { - Square from = move_from(m); - Square to = move_to(m); + Square from = from_sq(m); + Square to = to_sq(m); string promotion; if (m == MOVE_NONE) @@ -84,13 +83,13 @@ const string move_to_san(Position& pos, Move m) { Bitboard attackers; bool ambiguousMove, ambiguousFile, ambiguousRank; - Square sq, from = move_from(m); - Square to = move_to(m); + Square sq, from = from_sq(m); + Square to = to_sq(m); PieceType pt = type_of(pos.piece_on(from)); string san; if (is_castle(m)) - san = (move_to(m) < move_from(m) ? "O-O-O" : "O-O"); + san = (to_sq(m) < from_sq(m) ? "O-O-O" : "O-O"); else { if (pt != PAWN) @@ -107,6 +106,10 @@ const string move_to_san(Position& pos, Move m) { { sq = pop_1st_bit(&attackers); + // Pinned pieces are not included in the possible sub-set + if (!pos.pl_move_is_legal(make_move(sq, to), pos.pinned_pieces())) + continue; + if (file_of(sq) == file_of(from)) ambiguousFile = true; @@ -144,13 +147,13 @@ const string move_to_san(Position& pos, Move m) { } } - // The move gives check? We don't use pos.move_gives_check() here - // because we need to test for a mate after the move is done. - StateInfo st; - pos.do_move(m, st); - if (pos.in_check()) - san += pos.is_mate() ? "#" : "+"; - pos.undo_move(m); + if (pos.move_gives_check(m, CheckInfo(pos))) + { + StateInfo st; + pos.do_move(m, st); + san += MoveList(pos).size() ? "+" : "#"; + pos.undo_move(m); + } return san; }