X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmove.cpp;h=96215e82478e7348654c1ce9ad5dd1e84946d874;hp=12d6127a2fc4111872a051f8889f89498ff3551e;hb=c9d7e99de682516c560009b550c41da9ae2008b8;hpb=4ead60e2a77892dbeedb36f4557da5eba2f0558b diff --git a/src/move.cpp b/src/move.cpp index 12d6127a..96215e82 100644 --- a/src/move.cpp +++ b/src/move.cpp @@ -17,11 +17,6 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - #include #include #include @@ -34,36 +29,22 @@ using std::string; -//// -//// Local definitions -//// - namespace { - - enum Ambiguity { - AMBIGUITY_NONE, AMBIGUITY_FILE, AMBIGUITY_RANK, AMBIGUITY_BOTH - }; - - Ambiguity move_ambiguity(const Position& pos, Move m); const string time_string(int milliseconds); const string score_string(Value v); } -//// -//// Functions -//// - /// move_to_uci() converts a move to a string in coordinate notation /// (g1f3, a7a8q, etc.). The only special case is castling moves, where we /// print in the e1g1 notation in normal chess mode, and in e1h1 notation in /// Chess960 mode. -const std::string move_to_uci(Move m, bool chess960) { +const string move_to_uci(Move m, bool chess960) { - std::string promotion; Square from = move_from(m); Square to = move_to(m); + string promotion; if (m == MOVE_NONE) return "(none)"; @@ -87,9 +68,9 @@ const std::string move_to_uci(Move m, bool chess960) { /// move_from_uci() takes a position and a string representing a move in /// simple coordinate notation and returns an equivalent Move. -Move move_from_uci(const Position& pos, const std::string& str) { +Move move_from_uci(const Position& pos, const string& str) { - MoveStack mlist[MOVES_MAX]; + MoveStack mlist[MAX_MOVES]; MoveStack* last = generate(pos, mlist); for (MoveStack* cur = mlist; cur != last; cur++) @@ -109,10 +90,11 @@ const string move_to_san(Position& pos, Move m) { assert(pos.is_ok()); assert(move_is_ok(m)); - string san; + MoveStack mlist[MAX_MOVES]; Square from = move_from(m); Square to = move_to(m); - PieceType pt = type_of_piece(pos.piece_on(from)); + PieceType pt = pos.type_of_piece_on(from); + string san; if (m == MOVE_NONE) return "(none)"; @@ -128,23 +110,32 @@ const string move_to_san(Position& pos, Move m) { { if (pt != PAWN) { - san += piece_type_to_char(pt); - - switch (move_ambiguity(pos, m)) { - case AMBIGUITY_NONE: - break; - case AMBIGUITY_FILE: - san += file_to_char(square_file(from)); - break; - case AMBIGUITY_RANK: - san += rank_to_char(square_rank(from)); - break; - case AMBIGUITY_BOTH: - san += square_to_string(from); - break; - default: - assert(false); - } + san = piece_type_to_char(pt); + + // Collect all legal moves of piece type 'pt' with destination 'to' + MoveStack* last = generate(pos, mlist); + int f = 0, r = 0; + + for (MoveStack* cur = mlist; cur != last; cur++) + if ( move_to(cur->move) == to + && pos.type_of_piece_on(move_from(cur->move)) == pt) + { + if (square_file(move_from(cur->move)) == square_file(from)) + f++; + + if (square_rank(move_from(cur->move)) == square_rank(from)) + r++; + } + + assert(f > 0 && r > 0); + + // Disambiguation if we have more then one piece with destination 'to' + if (f == 1 && r > 1) + san += file_to_char(square_file(from)); + else if (f > 1 && r == 1) + san += rank_to_char(square_rank(from)); + else if (f > 1 && r > 1) + san += square_to_string(from); } if (pos.move_is_capture(m)) @@ -154,6 +145,7 @@ const string move_to_san(Position& pos, Move m) { san += 'x'; } + san += square_to_string(to); if (move_is_promotion(m)) @@ -163,8 +155,8 @@ const string move_to_san(Position& pos, Move m) { } } - // The move gives check ? We don't use pos.move_is_check() here - // because we need to test for mate after the move is done. + // The move gives check? We don't use pos.move_is_check() here + // because we need to test for a mate after the move is done. StateInfo st; pos.do_move(m, st); if (pos.is_check()) @@ -189,8 +181,8 @@ const string pretty_pv(Position& pos, int depth, Value score, int time, Move pv[ StateInfo state[PLY_MAX_PLUS_2], *st = state; Move* m = pv; - std::stringstream s; string san; + std::stringstream s; size_t length = 0; // First print depth, score, time and searched nodes... @@ -201,9 +193,9 @@ const string pretty_pv(Position& pos, int depth, Value score, int time, Move pv[ if (pos.nodes_searched() < M) s << std::setw(8) << pos.nodes_searched() / 1 << " "; else if (pos.nodes_searched() < K * M) - s << std::setw(7) << pos.nodes_searched() / K << " K "; + s << std::setw(7) << pos.nodes_searched() / K << "K "; else - s << std::setw(7) << pos.nodes_searched() / M << " M "; + s << std::setw(7) << pos.nodes_searched() / M << "M "; // ...then print the full PV line in short algebraic notation while (*m != MOVE_NONE) @@ -230,57 +222,21 @@ const string pretty_pv(Position& pos, int depth, Value score, int time, Move pv[ namespace { - Ambiguity move_ambiguity(const Position& pos, Move m) { - - MoveStack mlist[MOVES_MAX], *last; - Move candidates[8]; - Square from = move_from(m); - Square to = move_to(m); - Piece pc = pos.piece_on(from); - int matches = 0, f = 0, r = 0; - - // If there is only one piece 'pc' then move cannot be ambiguous - if (pos.piece_count(pos.side_to_move(), type_of_piece(pc)) == 1) - return AMBIGUITY_NONE; - - // Collect all legal moves of piece 'pc' with destination 'to' - last = generate(pos, mlist); - for (MoveStack* cur = mlist; cur != last; cur++) - if (move_to(cur->move) == to && pos.piece_on(move_from(cur->move)) == pc) - candidates[matches++] = cur->move; - - if (matches == 1) - return AMBIGUITY_NONE; - - for (int i = 0; i < matches; i++) - { - if (square_file(move_from(candidates[i])) == square_file(from)) - f++; - - if (square_rank(move_from(candidates[i])) == square_rank(from)) - r++; - } - - return f == 1 ? AMBIGUITY_FILE : r == 1 ? AMBIGUITY_RANK : AMBIGUITY_BOTH; - } - - const string time_string(int millisecs) { const int MSecMinute = 1000 * 60; const int MSecHour = 1000 * 60 * 60; - std::stringstream s; - s << std::setfill('0'); - int hours = millisecs / MSecHour; - int minutes = (millisecs - hours * MSecHour) / MSecMinute; - int seconds = (millisecs - hours * MSecHour - minutes * MSecMinute) / 1000; + int minutes = (millisecs % MSecHour) / MSecMinute; + int seconds = ((millisecs % MSecHour) % MSecMinute) / 1000; + + std::stringstream s; if (hours) s << hours << ':'; - s << std::setw(2) << minutes << ':' << std::setw(2) << seconds; + s << std::setfill('0') << std::setw(2) << minutes << ':' << std::setw(2) << seconds; return s.str(); } @@ -294,13 +250,8 @@ namespace { else if (v <= -VALUE_MATE + 200) s << "-#" << (VALUE_MATE + v) / 2; else - { - float floatScore = float(v) / float(PawnValueMidgame); - if (v >= 0) - s << '+'; + s << std::setprecision(2) << std::fixed << std::showpos << float(v) / PawnValueMidgame; - s << std::setprecision(2) << std::fixed << floatScore; - } return s.str(); } }