X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmove.cpp;h=fdc6946b7dd9aaf2e53a5e286785c492a0c327eb;hp=4a9705446454d78298db32fec024985bb234f11b;hb=e8d89ca5b05d64dcbf866a9d72ce6008fc449552;hpb=2e2a4b4ea33fc0758067c5a83b9e6157fdf5d9a7 diff --git a/src/move.cpp b/src/move.cpp index 4a970544..fdc6946b 100644 --- a/src/move.cpp +++ b/src/move.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,10 +18,8 @@ */ #include -#include #include -#include "move.h" #include "movegen.h" #include "position.h" @@ -34,8 +32,8 @@ using std::string; const string move_to_uci(Move m, bool chess960) { - Square from = move_from(m); - Square to = move_to(m); + Square from = from_sq(m); + Square to = to_sq(m); string promotion; if (m == MOVE_NONE) @@ -44,11 +42,11 @@ const string move_to_uci(Move m, bool chess960) { if (m == MOVE_NULL) return "0000"; - if (move_is_castle(m) && !chess960) - to = from + (square_file(to) == FILE_H ? Square(2) : -Square(2)); + if (is_castle(m) && !chess960) + to = from + (file_of(to) == FILE_H ? Square(2) : -Square(2)); - if (move_is_promotion(m)) - promotion = char(tolower(piece_type_to_char(promotion_piece_type(m)))); + if (is_promotion(m)) + promotion = char(tolower(piece_type_to_char(promotion_type(m)))); return square_to_string(from) + square_to_string(to) + promotion; } @@ -80,17 +78,17 @@ const string move_to_san(Position& pos, Move m) { if (m == MOVE_NULL) return "(null)"; - assert(move_is_ok(m)); + assert(is_ok(m)); Bitboard attackers; bool ambiguousMove, ambiguousFile, ambiguousRank; - Square sq, from = move_from(m); - Square to = move_to(m); - PieceType pt = piece_type(pos.piece_on(from)); + Square sq, from = from_sq(m); + Square to = to_sq(m); + PieceType pt = type_of(pos.piece_moved(m)); string san; - if (move_is_castle(m)) - san = (move_to(m) < move_from(m) ? "O-O-O" : "O-O"); + if (is_castle(m)) + san = (to_sq(m) < from_sq(m) ? "O-O-O" : "O-O"); else { if (pt != PAWN) @@ -100,17 +98,21 @@ const string move_to_san(Position& pos, Move m) { // Disambiguation if we have more then one piece with destination 'to' // note that for pawns is not needed because starting file is explicit. attackers = pos.attackers_to(to) & pos.pieces(pt, pos.side_to_move()); - clear_bit(&attackers, from); + attackers ^= from; ambiguousMove = ambiguousFile = ambiguousRank = false; while (attackers) { sq = pop_1st_bit(&attackers); - if (square_file(sq) == square_file(from)) + // Pinned pieces are not included in the possible sub-set + if (!pos.pl_move_is_legal(make_move(sq, to), pos.pinned_pieces())) + continue; + + if (file_of(sq) == file_of(from)) ambiguousFile = true; - if (square_rank(sq) == square_rank(from)) + if (rank_of(sq) == rank_of(from)) ambiguousRank = true; ambiguousMove = true; @@ -119,38 +121,38 @@ const string move_to_san(Position& pos, Move m) { if (ambiguousMove) { if (!ambiguousFile) - san += file_to_char(square_file(from)); + san += file_to_char(file_of(from)); else if (!ambiguousRank) - san += rank_to_char(square_rank(from)); + san += rank_to_char(rank_of(from)); else san += square_to_string(from); } } - if (pos.move_is_capture(m)) + if (pos.is_capture(m)) { if (pt == PAWN) - san += file_to_char(square_file(from)); + san += file_to_char(file_of(from)); san += 'x'; } san += square_to_string(to); - if (move_is_promotion(m)) + if (is_promotion(m)) { san += '='; - san += piece_type_to_char(promotion_piece_type(m)); + san += piece_type_to_char(promotion_type(m)); } } - // The move gives check? We don't use pos.move_gives_check() here - // because we need to test for a mate after the move is done. - StateInfo st; - pos.do_move(m, st); - if (pos.in_check()) - san += pos.is_mate() ? "#" : "+"; - pos.undo_move(m); + if (pos.move_gives_check(m, CheckInfo(pos))) + { + StateInfo st; + pos.do_move(m, st); + san += MoveList(pos).size() ? "+" : "#"; + pos.undo_move(m); + } return san; }