X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmove.cpp;h=fdc6946b7dd9aaf2e53a5e286785c492a0c327eb;hp=d079ee7b56f840b4aaebe61c48066446eb49fe34;hb=5bb766e826af935b159cbd2ab9c59b279930dc5e;hpb=11a79809767e60897e0b015651db30ce1d36b69a diff --git a/src/move.cpp b/src/move.cpp index d079ee7b..fdc6946b 100644 --- a/src/move.cpp +++ b/src/move.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,7 +18,6 @@ */ #include -#include #include #include "movegen.h" @@ -33,8 +32,8 @@ using std::string; const string move_to_uci(Move m, bool chess960) { - Square from = move_from(m); - Square to = move_to(m); + Square from = from_sq(m); + Square to = to_sq(m); string promotion; if (m == MOVE_NONE) @@ -47,7 +46,7 @@ const string move_to_uci(Move m, bool chess960) { to = from + (file_of(to) == FILE_H ? Square(2) : -Square(2)); if (is_promotion(m)) - promotion = char(tolower(piece_type_to_char(promotion_piece_type(m)))); + promotion = char(tolower(piece_type_to_char(promotion_type(m)))); return square_to_string(from) + square_to_string(to) + promotion; } @@ -83,13 +82,13 @@ const string move_to_san(Position& pos, Move m) { Bitboard attackers; bool ambiguousMove, ambiguousFile, ambiguousRank; - Square sq, from = move_from(m); - Square to = move_to(m); - PieceType pt = type_of(pos.piece_on(from)); + Square sq, from = from_sq(m); + Square to = to_sq(m); + PieceType pt = type_of(pos.piece_moved(m)); string san; if (is_castle(m)) - san = (move_to(m) < move_from(m) ? "O-O-O" : "O-O"); + san = (to_sq(m) < from_sq(m) ? "O-O-O" : "O-O"); else { if (pt != PAWN) @@ -99,7 +98,7 @@ const string move_to_san(Position& pos, Move m) { // Disambiguation if we have more then one piece with destination 'to' // note that for pawns is not needed because starting file is explicit. attackers = pos.attackers_to(to) & pos.pieces(pt, pos.side_to_move()); - clear_bit(&attackers, from); + attackers ^= from; ambiguousMove = ambiguousFile = ambiguousRank = false; while (attackers) @@ -143,17 +142,17 @@ const string move_to_san(Position& pos, Move m) { if (is_promotion(m)) { san += '='; - san += piece_type_to_char(promotion_piece_type(m)); + san += piece_type_to_char(promotion_type(m)); } } - // The move gives check? We don't use pos.move_gives_check() here - // because we need to test for a mate after the move is done. - StateInfo st; - pos.do_move(m, st); - if (pos.in_check()) - san += pos.is_mate() ? "#" : "+"; - pos.undo_move(m); + if (pos.move_gives_check(m, CheckInfo(pos))) + { + StateInfo st; + pos.do_move(m, st); + san += MoveList(pos).size() ? "+" : "#"; + pos.undo_move(m); + } return san; }