X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmove.h;h=99e0c44d2e7d7a2822e5ae68f18e758f1a4e212b;hp=ad7c8378c3a8da003a034d77cb3c4e9529b68a9e;hb=35fa4fc71f7cf7b8f7ffc8a8c22f60048be99f86;hpb=d3600c39a745179ed6b094b305d0645e83a1ee86 diff --git a/src/move.h b/src/move.h index ad7c8378..99e0c44d 100644 --- a/src/move.h +++ b/src/move.h @@ -1,47 +1,48 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - #if !defined(MOVE_H_INCLUDED) #define MOVE_H_INCLUDED -//// -//// Includes -//// - -#include +#include #include "misc.h" -#include "piece.h" -#include "square.h" - - -//// -//// Types -//// - -class Position; +#include "types.h" + +// Maximum number of allowed moves per position +const int MAX_MOVES = 256; + +/// A move needs 16 bits to be stored +/// +/// bit 0- 5: destination square (from 0 to 63) +/// bit 6-11: origin square (from 0 to 63) +/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) +/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3) +/// +/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in +/// because in any normal move destination square is always different +/// from origin square while MOVE_NONE and MOVE_NULL have the same +/// origin and destination square, 0 and 1 respectively. enum Move { MOVE_NONE = 0, - MOVE_NULL = 65, - MOVE_MAX = 0xFFFFFF + MOVE_NULL = 65 }; @@ -50,64 +51,81 @@ struct MoveStack { int score; }; - -//// -//// Inline functions -//// +inline bool operator<(const MoveStack& f, const MoveStack& s) { return f.score < s.score; } + +// An helper insertion sort implementation, works with pointers and iterators +template +inline void sort(K firstMove, K lastMove) +{ + T value; + K cur, p, d; + + if (firstMove != lastMove) + for (cur = firstMove + 1; cur != lastMove; cur++) + { + p = d = cur; + value = *p--; + if (*p < value) + { + do *d = *p; + while (--d != firstMove && *--p < value); + *d = value; + } + } +} inline Square move_from(Move m) { - return Square((int(m) >> 6) & 077); + return Square((m >> 6) & 0x3F); } inline Square move_to(Move m) { - return Square(m & 077); + return Square(m & 0x3F); +} + +inline bool is_special(Move m) { + return m & (3 << 14); } -inline PieceType move_promotion(Move m) { - return PieceType((int(m) >> 12) & 7); +inline bool is_promotion(Move m) { + return (m & (3 << 14)) == (1 << 14); } -inline bool move_is_ep(Move m) { - return bool((int(m) >> 15) & 1); +inline int is_enpassant(Move m) { + return (m & (3 << 14)) == (2 << 14); } -inline bool move_is_castle(Move m) { - return bool((int(m) >> 16) & 1); +inline int is_castle(Move m) { + return (m & (3 << 14)) == (3 << 14); } -inline bool move_is_short_castle(Move m) { - return move_is_castle(m) && (move_to(m) > move_from(m)); +inline PieceType promotion_piece_type(Move m) { + return PieceType(((m >> 12) & 3) + 2); } -inline bool move_is_long_castle(Move m) { - return move_is_castle(m) && (move_to(m) < move_from(m)); +inline Move make_move(Square from, Square to) { + return Move(to | (from << 6)); } inline Move make_promotion_move(Square from, Square to, PieceType promotion) { - return Move(int(to) | (int(from) << 6) | (int(promotion) << 12)); + return Move(to | (from << 6) | (1 << 14) | ((promotion - 2) << 12)) ; } -inline Move make_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6)); +inline Move make_enpassant_move(Square from, Square to) { + return Move(to | (from << 6) | (2 << 14)); } inline Move make_castle_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6) | (1 << 16)); + return Move(to | (from << 6) | (3 << 14)); } -inline Move make_ep_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6) | (1 << 15)); +inline bool is_ok(Move m) { + return move_from(m) != move_to(m); // Catches also MOVE_NONE } +class Position; -//// -//// Prototypes -//// - -extern std::ostream &operator << (std::ostream &os, Move m); -extern Move move_from_string(const Position &pos, const std::string &str); -extern const std::string move_to_string(Move m); -extern bool move_is_ok(Move m); - +extern const std::string move_to_uci(Move m, bool chess960); +extern Move move_from_uci(const Position& pos, const std::string& str); +extern const std::string move_to_san(Position& pos, Move m); #endif // !defined(MOVE_H_INCLUDED)