X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmove.h;h=db2529c3df6effc009688ef2f57fb94c3a105a8a;hp=a40c058e31c869227faf1c49353bf969ca264cf8;hb=a46b53e1c21ba56b09d7d9e47335d383b5240ce0;hpb=6235904898c67e0609ba06dc9f92e1f7325dd176 diff --git a/src/move.h b/src/move.h index a40c058e..db2529c3 100644 --- a/src/move.h +++ b/src/move.h @@ -40,13 +40,12 @@ const int MOVES_MAX = 256; class Position; -/// A move needs 17 bits to be stored +/// A move needs 16 bits to be stored /// /// bit 0- 5: destination square (from 0 to 63) /// bit 6-11: origin square (from 0 to 63) -/// bit 12-14: promotion piece type -/// bit 15: en passant flag -/// bit 16: castle flag +/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) +/// bit 14-15: special move flag: promotion (1), en passant (2), castle (3) /// /// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in /// because in any normal move destination square is always different @@ -66,12 +65,12 @@ struct MoveStack { inline bool operator<(const MoveStack& f, const MoveStack& s) { return f.score < s.score; } -// An helper insertion sort implementation -template -inline void insertion_sort(T* firstMove, T* lastMove) +// An helper insertion sort implementation, works with pointers and iterators +template +inline void insertion_sort(K firstMove, K lastMove) { T value; - T *cur, *p, *d; + K cur, p, d; if (firstMove != lastMove) for (cur = firstMove + 1; cur != lastMove; cur++) @@ -116,7 +115,7 @@ inline void sort_moves(T* firstMove, T* lastMove, T** lastPositive) } while (p != d); // Sort just positive scored moves, remaining only when we get there - insertion_sort(firstMove, p); + insertion_sort(firstMove, p); *lastPositive = p; } @@ -153,24 +152,20 @@ inline Square move_to(Move m) { return Square(m & 0x3F); } -inline PieceType move_promotion_piece(Move m) { - return PieceType((int(m) >> 12) & 7); -} - -inline int move_is_special(Move m) { - return m & (0x1F << 12); +inline bool move_is_special(Move m) { + return m & (3 << 14); } -inline int move_is_promotion(Move m) { - return m & (7 << 12); +inline bool move_is_promotion(Move m) { + return (m & (3 << 14)) == (1 << 14); } inline int move_is_ep(Move m) { - return m & (1 << 15); + return (m & (3 << 14)) == (2 << 14); } inline int move_is_castle(Move m) { - return m & (1 << 16); + return (m & (3 << 14)) == (3 << 14); } inline bool move_is_short_castle(Move m) { @@ -181,20 +176,24 @@ inline bool move_is_long_castle(Move m) { return move_is_castle(m) && (move_to(m) < move_from(m)); } -inline Move make_promotion_move(Square from, Square to, PieceType promotion) { - return Move(int(to) | (int(from) << 6) | (int(promotion) << 12)); +inline PieceType move_promotion_piece(Move m) { + return move_is_promotion(m) ? PieceType(((int(m) >> 12) & 3) + 2) : PIECE_TYPE_NONE; } inline Move make_move(Square from, Square to) { return Move(int(to) | (int(from) << 6)); } -inline Move make_castle_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6) | (1 << 16)); +inline Move make_promotion_move(Square from, Square to, PieceType promotion) { + return Move(int(to) | (int(from) << 6) | ((int(promotion) - 2) << 12) | (1 << 14)); } inline Move make_ep_move(Square from, Square to) { - return Move(int(to) | (int(from) << 6) | (1 << 15)); + return Move(int(to) | (int(from) << 6) | (2 << 14)); +} + +inline Move make_castle_move(Square from, Square to) { + return Move(int(to) | (int(from) << 6) | (3 << 14)); } @@ -207,5 +206,4 @@ extern Move move_from_uci(const Position& pos, const std::string &str); extern const std::string move_to_uci(Move m, bool chess960); extern bool move_is_ok(Move m); - #endif // !defined(MOVE_H_INCLUDED)