X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=0056ce384dfff017f45d164d442d746a62649943;hp=b130247bea5f151cd810ec3e73ddd8b1a1204a83;hb=87ca13a79a8af25e9f335311008c257d101cbf12;hpb=57b3ca916fdf12ad4ad3dfdcd215379e908b12be diff --git a/src/movegen.cpp b/src/movegen.cpp index b130247b..0056ce38 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -17,11 +17,6 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - #include #include "bitcount.h" @@ -34,10 +29,6 @@ // Version used for pawns, where the 'from' square is given as a delta from the 'to' square #define SERIALIZE_MOVES_D(b, d) while (b) { to = pop_1st_bit(&b); (*mlist++).move = make_move(to + (d), to); } -//// -//// Local definitions -//// - namespace { enum CastlingSide { @@ -46,7 +37,7 @@ namespace { }; template - MoveStack* generate_castle_moves(const Position&, MoveStack*); + MoveStack* generate_castle_moves(const Position&, MoveStack*, Color us); template MoveStack* generate_pawn_moves(const Position&, MoveStack*, Bitboard, Square); @@ -99,14 +90,14 @@ namespace { } template<> - inline MoveStack* generate_direct_checks(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) { + FORCE_INLINE MoveStack* generate_direct_checks(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) { return (us == WHITE ? generate_pawn_moves(p, m, dc, ksq) : generate_pawn_moves(p, m, dc, ksq)); } template - inline MoveStack* generate_piece_moves(const Position& p, MoveStack* m, Color us, Bitboard t) { + FORCE_INLINE MoveStack* generate_piece_moves(const Position& p, MoveStack* m, Color us, Bitboard t) { assert(Piece == PAWN); assert(Type == MV_CAPTURE || Type == MV_NON_CAPTURE || Type == MV_EVASION); @@ -116,7 +107,7 @@ namespace { } template - inline MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { + FORCE_INLINE MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { Bitboard b; Square from; @@ -134,7 +125,7 @@ namespace { } template<> - inline MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { + FORCE_INLINE MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { Bitboard b; Square from = pos.king_square(us); @@ -160,7 +151,7 @@ namespace { /// generate generates all pseudo-legal captures and /// non-captures. Returns a pointer to the end of the move list. -template +template MoveStack* generate(const Position& pos, MoveStack* mlist) { assert(pos.is_ok()); @@ -169,21 +160,21 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { Color us = pos.side_to_move(); Bitboard target; - if (T == MV_CAPTURE || T == MV_NON_EVASION) + if (Type == MV_CAPTURE || Type == MV_NON_EVASION) target = pos.pieces_of_color(opposite_color(us)); - else if (T == MV_NON_CAPTURE) + else if (Type == MV_NON_CAPTURE) target = pos.empty_squares(); else assert(false); - if (T == MV_NON_EVASION) + if (Type == MV_NON_EVASION) { mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, pos.empty_squares()); target |= pos.empty_squares(); } else - mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); @@ -191,10 +182,13 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us, target); - if (T != MV_CAPTURE) + if (Type != MV_CAPTURE) { - mlist = generate_castle_moves(pos, mlist); - mlist = generate_castle_moves(pos, mlist); + if (pos.can_castle_kingside(us)) + mlist = generate_castle_moves(pos, mlist, us); + + if (pos.can_castle_queenside(us)) + mlist = generate_castle_moves(pos, mlist, us); } return mlist; @@ -219,7 +213,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) Color us = pos.side_to_move(); Square ksq = pos.king_square(opposite_color(us)); - assert(pos.piece_on(ksq) == piece_of_color_and_type(opposite_color(us), KING)); + assert(pos.piece_on(ksq) == make_piece(opposite_color(us), KING)); // Discovered non-capture checks b = dc = pos.discovered_check_candidates(us); @@ -263,7 +257,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { Bitboard checkers = pos.checkers(); Bitboard sliderAttacks = EmptyBoardBB; - assert(pos.piece_on(ksq) == piece_of_color_and_type(us, KING)); + assert(pos.piece_on(ksq) == make_piece(us, KING)); assert(checkers); // Find squares attacked by slider checkers, we will remove @@ -458,7 +452,7 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) { namespace { - template + template inline Bitboard move_pawns(Bitboard p) { return Delta == DELTA_N ? p << 8 : Delta == DELTA_S ? p >> 8 : @@ -466,7 +460,7 @@ namespace { Delta == DELTA_NW ? p << 7 : Delta == DELTA_SW ? p >> 9 : p; } - template + template inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard target) { const Bitboard TFileABB = (Delta == DELTA_NE || Delta == DELTA_SE ? FileABB : FileHBB); @@ -480,7 +474,7 @@ namespace { return mlist; } - template + template inline MoveStack* generate_promotions(const Position& pos, MoveStack* mlist, Bitboard pawnsOn7, Bitboard target) { const Bitboard TFileABB = (Delta == DELTA_NE || Delta == DELTA_SE ? FileABB : FileHBB); @@ -523,12 +517,12 @@ namespace { // Calculate our parametrized parameters at compile time, named // according to the point of view of white side. - const Color Them = (Us == WHITE ? BLACK : WHITE); - const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); - const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); - const SquareDelta TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S); - const SquareDelta TDELTA_NE = (Us == WHITE ? DELTA_NE : DELTA_SE); - const SquareDelta TDELTA_NW = (Us == WHITE ? DELTA_NW : DELTA_SW); + const Color Them = (Us == WHITE ? BLACK : WHITE); + const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); + const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); + const Square TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S); + const Square TDELTA_NE = (Us == WHITE ? DELTA_NE : DELTA_SE); + const Square TDELTA_NW = (Us == WHITE ? DELTA_NW : DELTA_SW); Square to; Bitboard b1, b2, dc1, dc2, pawnPushes, emptySquares; @@ -622,45 +616,41 @@ namespace { } template - MoveStack* generate_castle_moves(const Position& pos, MoveStack* mlist) { + MoveStack* generate_castle_moves(const Position& pos, MoveStack* mlist, Color us) { - Color us = pos.side_to_move(); + Color them = opposite_color(us); + Square ksq = pos.king_square(us); - if ( (Side == KING_SIDE && pos.can_castle_kingside(us)) - ||(Side == QUEEN_SIDE && pos.can_castle_queenside(us))) - { - Color them = opposite_color(us); - Square ksq = pos.king_square(us); + assert(pos.piece_on(ksq) == make_piece(us, KING)); - assert(pos.piece_on(ksq) == piece_of_color_and_type(us, KING)); + Square rsq = (Side == KING_SIDE ? pos.initial_kr_square(us) : pos.initial_qr_square(us)); + Square s1 = relative_square(us, Side == KING_SIDE ? SQ_G1 : SQ_C1); + Square s2 = relative_square(us, Side == KING_SIDE ? SQ_F1 : SQ_D1); + Square s; + bool illegal = false; - Square rsq = (Side == KING_SIDE ? pos.initial_kr_square(us) : pos.initial_qr_square(us)); - Square s1 = relative_square(us, Side == KING_SIDE ? SQ_G1 : SQ_C1); - Square s2 = relative_square(us, Side == KING_SIDE ? SQ_F1 : SQ_D1); - Square s; - bool illegal = false; + assert(pos.piece_on(rsq) == make_piece(us, ROOK)); - assert(pos.piece_on(rsq) == piece_of_color_and_type(us, ROOK)); + // It is a bit complicated to correctly handle Chess960 + for (s = Min(ksq, s1); s <= Max(ksq, s1); s++) + if ( (s != ksq && s != rsq && pos.square_is_occupied(s)) + ||(pos.attackers_to(s) & pos.pieces_of_color(them))) + illegal = true; - // It is a bit complicated to correctly handle Chess960 - for (s = Min(ksq, s1); s <= Max(ksq, s1); s++) - if ( (s != ksq && s != rsq && pos.square_is_occupied(s)) - ||(pos.attackers_to(s) & pos.pieces_of_color(them))) - illegal = true; + for (s = Min(rsq, s2); s <= Max(rsq, s2); s++) + if (s != ksq && s != rsq && pos.square_is_occupied(s)) + illegal = true; - for (s = Min(rsq, s2); s <= Max(rsq, s2); s++) - if (s != ksq && s != rsq && pos.square_is_occupied(s)) - illegal = true; + if ( Side == QUEEN_SIDE + && square_file(rsq) == FILE_B + && ( pos.piece_on(relative_square(us, SQ_A1)) == make_piece(them, ROOK) + || pos.piece_on(relative_square(us, SQ_A1)) == make_piece(them, QUEEN))) + illegal = true; - if ( Side == QUEEN_SIDE - && square_file(rsq) == FILE_B - && ( pos.piece_on(relative_square(us, SQ_A1)) == piece_of_color_and_type(them, ROOK) - || pos.piece_on(relative_square(us, SQ_A1)) == piece_of_color_and_type(them, QUEEN))) - illegal = true; + if (!illegal) + (*mlist++).move = make_castle_move(ksq, rsq); - if (!illegal) - (*mlist++).move = make_castle_move(ksq, rsq); - } return mlist; } -} + +} // namespace