X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=2591473514a9068532c43d46a636befa30341b06;hp=f1eb4b1d16bef0d3a8b1d5c6e2878e26d223e6c9;hb=b8cfc255d46113573a0869e56224a382c74dfcdc;hpb=13a73f67c018e58b2fd46f886c45ef2b75188c8e diff --git a/src/movegen.cpp b/src/movegen.cpp index f1eb4b1d..25914735 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,7 +22,7 @@ #include "movegen.h" #include "position.h" -/// Simple macro to wrap a very common while loop, no facny, no flexibility, +/// Simple macro to wrap a very common while loop, no fancy, no flexibility, /// hardcoded names 'mlist' and 'from'. #define SERIALIZE(b) while (b) (mlist++)->move = make_move(from, pop_lsb(&b)) @@ -32,7 +32,7 @@ namespace { template - ExtMove* generate_castling(const Position& pos, ExtMove* mlist, Color us) { + ExtMove* generate_castling(const Position& pos, ExtMove* mlist, Color us, const CheckInfo* ci) { if (pos.castling_impeded(us, Side) || !pos.can_castle(make_castling_flag(us, Side))) return mlist; @@ -46,10 +46,10 @@ namespace { assert(!pos.checkers()); - const int K = Chess960 ? kto > kfrom ? -1 : 1 - : Side == KING_SIDE ? -1 : 1; + const Square K = Chess960 ? kto > kfrom ? DELTA_W : DELTA_E + : Side == KING_SIDE ? DELTA_W : DELTA_E; - for (Square s = kto; s != kfrom; s += (Square)K) + for (Square s = kto; s != kfrom; s += K) if (pos.attackers_to(s) & enemies) return mlist; @@ -59,10 +59,12 @@ namespace { if (Chess960 && (attacks_bb(kto, pos.pieces() ^ rfrom) & pos.pieces(~us, ROOK, QUEEN))) return mlist; - (mlist++)->move = make(kfrom, rfrom); + Move m = make(kfrom, rfrom); - if (Checks && !pos.gives_check((mlist - 1)->move, CheckInfo(pos))) - --mlist; + if (Checks && !pos.gives_check(m, *ci)) + return mlist; + + (mlist++)->move = m; return mlist; } @@ -260,13 +262,13 @@ namespace { { if (pos.is_chess960()) { - mlist = generate_castling< KING_SIDE, Checks, true>(pos, mlist, Us); - mlist = generate_castling(pos, mlist, Us); + mlist = generate_castling< KING_SIDE, Checks, true>(pos, mlist, Us, ci); + mlist = generate_castling(pos, mlist, Us, ci); } else { - mlist = generate_castling< KING_SIDE, Checks, false>(pos, mlist, Us); - mlist = generate_castling(pos, mlist, Us); + mlist = generate_castling< KING_SIDE, Checks, false>(pos, mlist, Us, ci); + mlist = generate_castling(pos, mlist, Us, ci); } } @@ -325,7 +327,7 @@ ExtMove* generate(const Position& pos, ExtMove* mlist) { PieceType pt = type_of(pos.piece_on(from)); if (pt == PAWN) - continue; // Will be generated togheter with direct checks + continue; // Will be generated together with direct checks Bitboard b = pos.attacks_from(Piece(pt), from) & ~pos.pieces();