X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=5f3ba90a479837013d9f84f1aaafb5344f274b38;hp=be16845095d43e04f317f33541f0b6a56761957a;hb=dabaf2220fe0c77400a5f71a91952f510e6a126b;hpb=84b42b3ab328e3f1b9829d8f5d967e4d45a45a39 diff --git a/src/movegen.cpp b/src/movegen.cpp index be168450..5f3ba90a 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -26,21 +26,16 @@ namespace Stockfish { namespace { template - ExtMove* make_promotions(ExtMove* moveList, Square to, Square ksq) { + ExtMove* make_promotions(ExtMove* moveList, Square to) { if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) - { *moveList++ = make(to - D, to, QUEEN); - if (attacks_bb(to) & ksq) - *moveList++ = make(to - D, to, KNIGHT); - } if (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS) { *moveList++ = make(to - D, to, ROOK); *moveList++ = make(to - D, to, BISHOP); - if (!(attacks_bb(to) & ksq)) - *moveList++ = make(to - D, to, KNIGHT); + *moveList++ = make(to - D, to, KNIGHT); } return moveList; @@ -57,7 +52,6 @@ namespace { constexpr Direction UpRight = (Us == WHITE ? NORTH_EAST : SOUTH_WEST); constexpr Direction UpLeft = (Us == WHITE ? NORTH_WEST : SOUTH_EAST); - const Square ksq = pos.square(Them); const Bitboard emptySquares = Type == QUIETS || Type == QUIET_CHECKS ? target : ~pos.pieces(); const Bitboard enemies = Type == EVASIONS ? pos.checkers() : Type == CAPTURES ? target : pos.pieces(Them); @@ -82,6 +76,7 @@ namespace { // To make a quiet check, you either make a direct check by pushing a pawn // or push a blocker pawn that is not on the same file as the enemy king. // Discovered check promotion has been already generated amongst the captures. + Square ksq = pos.square(Them); Bitboard dcCandidatePawns = pos.blockers_for_king(Them) & ~file_bb(ksq); b1 &= pawn_attacks_bb(Them, ksq) | shift< Up>(dcCandidatePawns); b2 &= pawn_attacks_bb(Them, ksq) | shift(dcCandidatePawns); @@ -111,13 +106,13 @@ namespace { b3 &= target; while (b1) - moveList = make_promotions(moveList, pop_lsb(b1), ksq); + moveList = make_promotions(moveList, pop_lsb(b1)); while (b2) - moveList = make_promotions(moveList, pop_lsb(b2), ksq); + moveList = make_promotions(moveList, pop_lsb(b2)); while (b3) - moveList = make_promotions(moveList, pop_lsb(b3), ksq); + moveList = make_promotions(moveList, pop_lsb(b3)); } // Standard and en passant captures @@ -192,21 +187,21 @@ namespace { const Square ksq = pos.square(Us); Bitboard target; - if (Type == EVASIONS && more_than_one(pos.checkers())) - goto kingMoves; // Double check, only a king move can save the day - - target = Type == EVASIONS ? between_bb(ksq, lsb(pos.checkers())) - : Type == NON_EVASIONS ? ~pos.pieces( Us) - : Type == CAPTURES ? pos.pieces(~Us) - : ~pos.pieces( ); // QUIETS || QUIET_CHECKS - - moveList = generate_pawn_moves(pos, moveList, target); - moveList = generate_moves(pos, moveList, target); - moveList = generate_moves(pos, moveList, target); - moveList = generate_moves(pos, moveList, target); - moveList = generate_moves(pos, moveList, target); + // Skip generating non-king moves when in double check + if (Type != EVASIONS || !more_than_one(pos.checkers())) + { + target = Type == EVASIONS ? between_bb(ksq, lsb(pos.checkers())) + : Type == NON_EVASIONS ? ~pos.pieces( Us) + : Type == CAPTURES ? pos.pieces(~Us) + : ~pos.pieces( ); // QUIETS || QUIET_CHECKS + + moveList = generate_pawn_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + } -kingMoves: if (!Checks || pos.blockers_for_king(~Us) & ksq) { Bitboard b = attacks_bb(ksq) & (Type == EVASIONS ? ~pos.pieces(Us) : target); @@ -228,10 +223,10 @@ kingMoves: } // namespace -/// Generates all pseudo-legal captures plus queen and checking knight promotions -/// Generates all pseudo-legal non-captures and underpromotions (except checking knight) +/// Generates all pseudo-legal captures plus queen promotions +/// Generates all pseudo-legal non-captures and underpromotions /// Generates all pseudo-legal check evasions when the side to move is in check -/// Generates all pseudo-legal non-captures giving check, except castling +/// Generates all pseudo-legal non-captures giving check, except castling and promotions /// Generates all pseudo-legal captures and non-captures /// /// Returns a pointer to the end of the move list.