X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=7558c89d63d6847261f6d3a62b3c63263d2d7ff4;hp=14705d30df86c733a0519169bae8fb171777bfb9;hb=8bec65029d6ac3b22b956cfd820ec754420052df;hpb=be4ee0729ddc7eddcbb7912143a75769ea20fcd1 diff --git a/src/movegen.cpp b/src/movegen.cpp index 14705d30..7558c89d 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -24,6 +24,7 @@ #include +#include "bitcount.h" #include "movegen.h" // Simple macro to wrap a very common while loop, no facny, no flexibility, @@ -131,7 +132,7 @@ namespace { /// generate_captures generates() all pseudo-legal captures and queen -/// promotions. The return value is the number of moves generated. +/// promotions. The return value is the number of moves generated. int generate_captures(const Position& pos, MoveStack* mlist) { @@ -392,7 +393,6 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) { assert(pinned == pos.pinned_pieces(pos.side_to_move())); Color us = pos.side_to_move(); - Color them = opposite_color(us); Square from = move_from(m); Piece pc = pos.piece_on(from); @@ -401,6 +401,7 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) { if (color_of_piece(pc) != us) return false; + Color them = opposite_color(us); Square to = move_to(m); // En passant moves @@ -756,13 +757,15 @@ namespace { const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB); const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); const SquareDelta TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S); + const SquareDelta TDELTA_S = (Us == WHITE ? DELTA_S : DELTA_N); Bitboard b1, b2, b3; - Bitboard empty = pos.empty_squares(); Bitboard pawns = pos.pawns(Us); if (dc & pawns) { + Bitboard empty = pos.empty_squares(); + // Pawn moves which gives discovered check. This is possible only if the // pawn is not on the same file as the enemy king, because we don't // generate captures. @@ -786,10 +789,17 @@ namespace { } // Direct checks. These are possible only for pawns on neighboring files - // of the enemy king. + // and in the two ranks that, after the push, are in front of the enemy king. b1 = pawns & neighboring_files_bb(ksq) & ~dc; + // We can get false positives if (ksq + x) is not in [0,63] range but + // is not a problem, they will be filtered out later. + b2 = b1 & (rank_bb(ksq + 2 * TDELTA_S) | rank_bb(ksq + 3 * TDELTA_S)); + if (!b2) + return mlist; + // Direct checks, single pawn pushes + Bitboard empty = pos.empty_squares(); b2 = move_pawns(b1) & empty; b3 = b2 & pos.pawn_attacks(Them, ksq); while (b3) @@ -828,23 +838,23 @@ namespace { // Direct checks b = target & ~dc; - if (Piece == KING || !b) - return mlist; - - Bitboard checkSqs = pos.piece_attacks(ksq) & pos.empty_squares(); - if (!checkSqs) - return mlist; - - while (b) + if (Piece != KING || b) { - Square from = pop_1st_bit(&b); - if ( (Piece == QUEEN && !(QueenPseudoAttacks[from] & checkSqs)) - || (Piece == ROOK && !(RookPseudoAttacks[from] & checkSqs)) - || (Piece == BISHOP && !(BishopPseudoAttacks[from] & checkSqs))) - continue; + Bitboard checkSqs = pos.piece_attacks(ksq) & pos.empty_squares(); + if (!checkSqs) + return mlist; - Bitboard bb = pos.piece_attacks(from) & checkSqs; - SERIALIZE_MOVES(bb); + while (b) + { + Square from = pop_1st_bit(&b); + if ( (Piece == QUEEN && !(QueenPseudoAttacks[from] & checkSqs)) + || (Piece == ROOK && !(RookPseudoAttacks[from] & checkSqs)) + || (Piece == BISHOP && !(BishopPseudoAttacks[from] & checkSqs))) + continue; + + Bitboard bb = pos.piece_attacks(from) & checkSqs; + SERIALIZE_MOVES(bb); + } } return mlist; }