X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=995f54f06c97b1f352b4cbb2ecfa8f2831070b9d;hp=a76d9f7c8e403b35dee1c7f2429310e6d020bf08;hb=bafb9f1a25204d06960a44f0637736edce233629;hpb=76024ac40ea45e44a8389cb4206d40b884e259a5 diff --git a/src/movegen.cpp b/src/movegen.cpp index a76d9f7c..995f54f0 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -29,7 +29,7 @@ // Simple macro to wrap a very common while loop, no facny, no flexibility, // hardcoded list name 'mlist' and from square 'from'. -#define SERIALIZE_MOVES(b, bsf) while (b) (*mlist++).move = make_move(from, pop_1st_bit(&b)) +#define SERIALIZE_MOVES(b) while (b) (*mlist++).move = make_move(from, pop_1st_bit(&b)) //// //// Local definitions @@ -83,22 +83,22 @@ namespace { } // Template generate_piece_checks() with specializations - template + template MoveStack* generate_piece_checks(const Position&, MoveStack*, Color, Bitboard, Square); template<> - inline MoveStack* generate_piece_checks(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) { + inline MoveStack* generate_piece_checks(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) { return (us == WHITE ? generate_pawn_checks(p, dc, ksq, m) : generate_pawn_checks(p, dc, ksq, m)); } // Template generate_piece_moves() with specializations and overloads - template + template MoveStack* generate_piece_moves(const Position&, MoveStack*, Color us, Bitboard); template<> - MoveStack* generate_piece_moves(const Position&, MoveStack*, Color, Bitboard); + MoveStack* generate_piece_moves(const Position&, MoveStack*, Color, Bitboard); template inline MoveStack* generate_piece_moves(const Position& p, MoveStack* m, Color us) { @@ -113,12 +113,12 @@ namespace { : generate_pawn_noncaptures(p, m)); } - template + template MoveStack* generate_piece_moves(const Position&, MoveStack*, Color us, Bitboard, Bitboard); template<> - inline MoveStack* generate_piece_moves(const Position& p, MoveStack* m, - Color us, Bitboard t, Bitboard pnd) { + inline MoveStack* generate_piece_moves(const Position& p, MoveStack* m, + Color us, Bitboard t, Bitboard pnd) { return (us == WHITE ? generate_pawn_blocking_evasions(p, pnd, t, m) : generate_pawn_blocking_evasions(p, pnd, t, m)); @@ -133,7 +133,7 @@ namespace { /// generate_captures generates() all pseudo-legal captures and queen /// promotions. The return value is the number of moves generated. -template + int generate_captures(const Position& pos, MoveStack* mlist) { assert(pos.is_ok()); @@ -143,25 +143,19 @@ int generate_captures(const Position& pos, MoveStack* mlist) { Bitboard target = pos.pieces_of_color(opposite_color(us)); MoveStack* mlist_start = mlist; - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_piece_moves(pos, mlist, us); - mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); return int(mlist - mlist_start); } -int generate_captures(const Position& pos, MoveStack* mlist) { - - return CpuHasPOPCNT ? generate_captures(pos, mlist) - : generate_captures(pos, mlist); -} - /// generate_noncaptures() generates all pseudo-legal non-captures and /// underpromotions. The return value is the number of moves generated. -template + int generate_noncaptures(const Position& pos, MoveStack* mlist) { assert(pos.is_ok()); @@ -172,26 +166,20 @@ int generate_noncaptures(const Position& pos, MoveStack* mlist) { MoveStack* mlist_start = mlist; mlist = generate_piece_moves(pos, mlist, us); - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); - mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); + mlist = generate_piece_moves(pos, mlist, us, target); mlist = generate_castle_moves(pos, mlist); mlist = generate_castle_moves(pos, mlist); return int(mlist - mlist_start); } -int generate_noncaptures(const Position& pos, MoveStack* mlist) { - - return CpuHasPOPCNT ? generate_noncaptures(pos, mlist) - : generate_noncaptures(pos, mlist); -} - /// generate_non_capture_checks() generates all pseudo-legal non-capturing, /// non-promoting checks. It returns the number of generated moves. -template + int generate_non_capture_checks(const Position& pos, MoveStack* mlist, Bitboard dc) { assert(pos.is_ok()); @@ -204,12 +192,12 @@ int generate_non_capture_checks(const Position& pos, MoveStack* mlist, Bitboard assert(pos.piece_on(ksq) == piece_of_color_and_type(opposite_color(us), KING)); // Pieces moves - mlist = generate_piece_checks(pos, mlist, us, dc, ksq); - mlist = generate_piece_checks(pos, mlist, us, dc, ksq); - mlist = generate_piece_checks(pos, mlist, us, dc, ksq); - mlist = generate_piece_checks(pos, mlist, us, dc, ksq); - mlist = generate_piece_checks(pos, mlist, us, dc, ksq); - mlist = generate_piece_checks(pos, mlist, us, dc, ksq); + mlist = generate_piece_checks(pos, mlist, us, dc, ksq); + mlist = generate_piece_checks(pos, mlist, us, dc, ksq); + mlist = generate_piece_checks(pos, mlist, us, dc, ksq); + mlist = generate_piece_checks(pos, mlist, us, dc, ksq); + mlist = generate_piece_checks(pos, mlist, us, dc, ksq); + mlist = generate_piece_checks(pos, mlist, us, dc, ksq); // Castling moves that give check. Very rare but nice to have! if ( pos.can_castle_queenside(us) @@ -225,17 +213,11 @@ int generate_non_capture_checks(const Position& pos, MoveStack* mlist, Bitboard return int(mlist - mlist_start); } -int generate_non_capture_checks(const Position& pos, MoveStack* mlist, Bitboard dc) { - - return CpuHasPOPCNT ? generate_non_capture_checks(pos, mlist, dc) - : generate_non_capture_checks(pos, mlist, dc); -} - /// generate_evasions() generates all check evasions when the side to move is /// in check. Unlike the other move generation functions, this one generates /// only legal moves. It returns the number of generated moves. -template + int generate_evasions(const Position& pos, MoveStack* mlist, Bitboard pinned) { assert(pos.is_ok()); @@ -331,11 +313,11 @@ int generate_evasions(const Position& pos, MoveStack* mlist, Bitboard pinned) { if (blockSquares != EmptyBoardBB) { - mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); - mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); - mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); - mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); - mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); + mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); + mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); + mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); + mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); + mlist = generate_piece_moves(pos, mlist, us, blockSquares, pinned); } } @@ -368,12 +350,6 @@ int generate_evasions(const Position& pos, MoveStack* mlist, Bitboard pinned) { return int(mlist - mlist_start); } -int generate_evasions(const Position& pos, MoveStack* mlist, Bitboard pinned) { - - return CpuHasPOPCNT ? generate_evasions(pos, mlist, pinned) - : generate_evasions(pos, mlist, pinned); -} - /// generate_legal_moves() computes a complete list of legal moves in the /// current position. This function is not very fast, and should be used @@ -417,7 +393,6 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) { assert(pinned == pos.pinned_pieces(pos.side_to_move())); Color us = pos.side_to_move(); - Color them = opposite_color(us); Square from = move_from(m); Piece pc = pos.piece_on(from); @@ -426,6 +401,7 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) { if (color_of_piece(pc) != us) return false; + Color them = opposite_color(us); Square to = move_to(m); // En passant moves @@ -590,7 +566,7 @@ bool move_is_legal(const Position& pos, const Move m, Bitboard pinned) { namespace { - template + template MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { Square from; @@ -600,12 +576,12 @@ namespace { { from = pos.piece_list(us, Piece, i); b = pos.piece_attacks(from) & target; - SERIALIZE_MOVES(b, HasBSF); + SERIALIZE_MOVES(b); } return mlist; } - template + template MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target, Bitboard pinned) { Square from; @@ -618,19 +594,19 @@ namespace { continue; b = pos.piece_attacks(from) & target; - SERIALIZE_MOVES(b, HasBSF); + SERIALIZE_MOVES(b); } return mlist; } template<> - MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { + MoveStack* generate_piece_moves(const Position& pos, MoveStack* mlist, Color us, Bitboard target) { Bitboard b; Square from = pos.king_square(us); b = pos.piece_attacks(from) & target; - SERIALIZE_MOVES(b, false); + SERIALIZE_MOVES(b); return mlist; } @@ -840,7 +816,7 @@ namespace { return mlist; } - template + template MoveStack* generate_piece_checks(const Position& pos, MoveStack* mlist, Color us, Bitboard dc, Square ksq) { @@ -855,7 +831,7 @@ namespace { if (Piece == KING) bb &= ~QueenPseudoAttacks[ksq]; - SERIALIZE_MOVES(bb, HasBSF); + SERIALIZE_MOVES(bb); } // Direct checks @@ -875,7 +851,7 @@ namespace { continue; Bitboard bb = pos.piece_attacks(from) & checkSqs; - SERIALIZE_MOVES(bb, HasBSF); + SERIALIZE_MOVES(bb); } } return mlist;