X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=a783a6251b8b7ca6319d127cb7b1eb8842fa8dbb;hp=440dd83985f8b5902db5f30f53af8f65037047f3;hb=27619830d428693b4871ce58770705b30ba84c99;hpb=1d15b38cd8b15610a660bde417923c642a413a22 diff --git a/src/movegen.cpp b/src/movegen.cpp index 440dd839..a783a625 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -53,7 +53,7 @@ namespace { template MoveStack* generate_castle_moves(const Position& pos, MoveStack* mlist); - template + template MoveStack* generate_pawn_blocking_evasions(const Position&, Bitboard, Bitboard, MoveStack*); template @@ -65,7 +65,7 @@ namespace { template MoveStack* generate_pawn_noncaptures(const Position& pos, MoveStack* mlist); - template + template MoveStack* generate_pawn_checks(const Position&, Bitboard, Square, MoveStack*); template @@ -88,11 +88,8 @@ namespace { template<> inline MoveStack* generate_piece_checks(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) { - if (us == WHITE) - return generate_pawn_checks(p, dc, ksq, m); - else - return generate_pawn_checks(p, dc, ksq, m); - + return (us == WHITE ? generate_pawn_checks(p, dc, ksq, m) + : generate_pawn_checks(p, dc, ksq, m)); } // Template generate_piece_moves() with specializations and overloads @@ -121,10 +118,9 @@ namespace { template<> inline MoveStack* generate_piece_moves(const Position& p, MoveStack* m, Color us, Bitboard t, Bitboard pnd) { - if (us == WHITE) - return generate_pawn_blocking_evasions(p, pnd, t, m); - else - return generate_pawn_blocking_evasions(p, pnd, t, m); + + return (us == WHITE ? generate_pawn_blocking_evasions(p, pnd, t, m) + : generate_pawn_blocking_evasions(p, pnd, t, m)); } } @@ -752,18 +748,27 @@ namespace { } - template + template MoveStack* generate_pawn_checks(const Position& pos, Bitboard dc, Square ksq, MoveStack* mlist) { + // Calculate our parametrized parameters at compile time + const Color Them = (Us == WHITE ? BLACK : WHITE); + const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB); + const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); + const SquareDelta TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S); + const SquareDelta TDELTA_S = (Us == WHITE ? DELTA_S : DELTA_N); + Bitboard b1, b2, b3; - Bitboard empty = pos.empty_squares(); + Bitboard pawns = pos.pawns(Us); - if (dc != EmptyBoardBB) + if (dc & pawns) { + Bitboard empty = pos.empty_squares(); + // Pawn moves which gives discovered check. This is possible only if the // pawn is not on the same file as the enemy king, because we don't // generate captures. - b1 = pos.pawns(Us) & ~file_bb(ksq); + b1 = pawns & ~file_bb(ksq); // Discovered checks, single pawn pushes, no promotions b2 = b3 = move_pawns(b1 & dc) & empty & ~TRank8BB; @@ -783,10 +788,15 @@ namespace { } // Direct checks. These are possible only for pawns on neighboring files - // of the enemy king. - b1 = pos.pawns(Us) & neighboring_files_bb(ksq) & ~dc; + // and in the two ranks that, after the push, are in front of the enemy king. + b1 = pawns & neighboring_files_bb(ksq) & ~dc; + b2 = rank_bb(ksq + 2 * TDELTA_S) | rank_bb(ksq + 3 * TDELTA_S); + b1 &= b2; + if (!b1) + return mlist; // Direct checks, single pawn pushes + Bitboard empty = pos.empty_squares(); b2 = move_pawns(b1) & empty; b3 = b2 & pos.pawn_attacks(Them, ksq); while (b3) @@ -825,30 +835,36 @@ namespace { // Direct checks b = target & ~dc; - if (Piece == KING || !b) - return mlist; - - Bitboard checkSqs = pos.piece_attacks(ksq) & pos.empty_squares(); - if (!checkSqs) - return mlist; - - while (b) + if (Piece != KING || b) { - Square from = pop_1st_bit(&b); - if ( (Piece == QUEEN && !(QueenPseudoAttacks[from] & checkSqs)) - || (Piece == ROOK && !(RookPseudoAttacks[from] & checkSqs)) - || (Piece == BISHOP && !(BishopPseudoAttacks[from] & checkSqs))) - continue; + Bitboard checkSqs = pos.piece_attacks(ksq) & pos.empty_squares(); + if (!checkSqs) + return mlist; - Bitboard bb = pos.piece_attacks(from) & checkSqs; - SERIALIZE_MOVES(bb); + while (b) + { + Square from = pop_1st_bit(&b); + if ( (Piece == QUEEN && !(QueenPseudoAttacks[from] & checkSqs)) + || (Piece == ROOK && !(RookPseudoAttacks[from] & checkSqs)) + || (Piece == BISHOP && !(BishopPseudoAttacks[from] & checkSqs))) + continue; + + Bitboard bb = pos.piece_attacks(from) & checkSqs; + SERIALIZE_MOVES(bb); + } } return mlist; } - template + template MoveStack* generate_pawn_blocking_evasions(const Position& pos, Bitboard pinned, Bitboard blockSquares, MoveStack* mlist) { + + // Calculate our parametrized parameters at compile time + const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB); + const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); + const SquareDelta TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S); + Square to; // Find non-pinned pawns and push them one square @@ -863,7 +879,7 @@ namespace { assert(pos.piece_on(to) == EMPTY); - if (square_rank(to) == TRANK_8) + if (square_rank(to) == TRank8BB) { (*mlist++).move = make_promotion_move(to - TDELTA_N, to, QUEEN); (*mlist++).move = make_promotion_move(to - TDELTA_N, to, ROOK);