X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovegen.cpp;h=cc1518a078de7d48064e93cbd23e8ad6b95b54be;hp=5787d1743cf27eed0e4b9f0c815ad74e2a638725;hb=HEAD;hpb=383b12e1a5cc03a122e9a071eebde87eac85b116 diff --git a/src/movegen.cpp b/src/movegen.cpp index 5787d174..7d6856bb 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -18,99 +16,85 @@ along with this program. If not, see . */ +#include "movegen.h" + #include +#include -#include "movegen.h" +#include "bitboard.h" #include "position.h" +namespace Stockfish { + namespace { - template - ExtMove* make_promotions(ExtMove* moveList, Square to, Square ksq) { +template +ExtMove* make_promotions(ExtMove* moveList, [[maybe_unused]] Square to) { - if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) + constexpr bool all = Type == EVASIONS || Type == NON_EVASIONS; + + if constexpr (Type == CAPTURES || all) *moveList++ = make(to - D, to, QUEEN); - if (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS) + if constexpr ((Type == CAPTURES && Enemy) || (Type == QUIETS && !Enemy) || all) { *moveList++ = make(to - D, to, ROOK); *moveList++ = make(to - D, to, BISHOP); *moveList++ = make(to - D, to, KNIGHT); } - // Knight promotion is the only promotion that can give a direct check - // that's not already included in the queen promotion. - if (Type == QUIET_CHECKS && (PseudoAttacks[KNIGHT][to] & ksq)) - *moveList++ = make(to - D, to, KNIGHT); - else - (void)ksq; // Silence a warning under MSVC - return moveList; - } +} - template - ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard target) { +template +ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard target) { constexpr Color Them = ~Us; - constexpr Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); - constexpr Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); + constexpr Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); + constexpr Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); constexpr Direction Up = pawn_push(Us); constexpr Direction UpRight = (Us == WHITE ? NORTH_EAST : SOUTH_WEST); constexpr Direction UpLeft = (Us == WHITE ? NORTH_WEST : SOUTH_EAST); - const Square ksq = pos.square(Them); - Bitboard emptySquares; + const Bitboard emptySquares = ~pos.pieces(); + const Bitboard enemies = Type == EVASIONS ? pos.checkers() : pos.pieces(Them); - Bitboard pawnsOn7 = pos.pieces(Us, PAWN) & TRank7BB; + Bitboard pawnsOn7 = pos.pieces(Us, PAWN) & TRank7BB; Bitboard pawnsNotOn7 = pos.pieces(Us, PAWN) & ~TRank7BB; - Bitboard enemies = (Type == EVASIONS ? pos.pieces(Them) & target: - Type == CAPTURES ? target : pos.pieces(Them)); - // Single and double pawn pushes, no promotions - if (Type != CAPTURES) + if constexpr (Type != CAPTURES) { - emptySquares = (Type == QUIETS || Type == QUIET_CHECKS ? target : ~pos.pieces()); - - Bitboard b1 = shift(pawnsNotOn7) & emptySquares; + Bitboard b1 = shift(pawnsNotOn7) & emptySquares; Bitboard b2 = shift(b1 & TRank3BB) & emptySquares; - if (Type == EVASIONS) // Consider only blocking squares + if constexpr (Type == EVASIONS) // Consider only blocking squares { b1 &= target; b2 &= target; } - if (Type == QUIET_CHECKS) + if constexpr (Type == QUIET_CHECKS) { - b1 &= pos.attacks_from(ksq, Them); - b2 &= pos.attacks_from(ksq, Them); - - // Add pawn pushes which give discovered check. This is possible only - // if the pawn is not on the same file as the enemy king, because we - // don't generate captures. Note that a possible discovery check - // promotion has been already generated amongst the captures. - Bitboard dcCandidateQuiets = pos.blockers_for_king(Them) & pawnsNotOn7; - if (dcCandidateQuiets) - { - Bitboard dc1 = shift(dcCandidateQuiets) & emptySquares & ~file_bb(ksq); - Bitboard dc2 = shift(dc1 & TRank3BB) & emptySquares; - - b1 |= dc1; - b2 |= dc2; - } + // To make a quiet check, you either make a direct check by pushing a pawn + // or push a blocker pawn that is not on the same file as the enemy king. + // Discovered check promotion has been already generated amongst the captures. + Square ksq = pos.square(Them); + Bitboard dcCandidatePawns = pos.blockers_for_king(Them) & ~file_bb(ksq); + b1 &= pawn_attacks_bb(Them, ksq) | shift(dcCandidatePawns); + b2 &= pawn_attacks_bb(Them, ksq) | shift(dcCandidatePawns); } while (b1) { - Square to = pop_lsb(&b1); + Square to = pop_lsb(b1); *moveList++ = make_move(to - Up, to); } while (b2) { - Square to = pop_lsb(&b2); + Square to = pop_lsb(b2); *moveList++ = make_move(to - Up - Up, to); } } @@ -118,41 +102,38 @@ namespace { // Promotions and underpromotions if (pawnsOn7) { - if (Type == CAPTURES) - emptySquares = ~pos.pieces(); - - if (Type == EVASIONS) - emptySquares &= target; - Bitboard b1 = shift(pawnsOn7) & enemies; - Bitboard b2 = shift(pawnsOn7) & enemies; - Bitboard b3 = shift(pawnsOn7) & emptySquares; + Bitboard b2 = shift(pawnsOn7) & enemies; + Bitboard b3 = shift(pawnsOn7) & emptySquares; + + if constexpr (Type == EVASIONS) + b3 &= target; while (b1) - moveList = make_promotions(moveList, pop_lsb(&b1), ksq); + moveList = make_promotions(moveList, pop_lsb(b1)); while (b2) - moveList = make_promotions(moveList, pop_lsb(&b2), ksq); + moveList = make_promotions(moveList, pop_lsb(b2)); while (b3) - moveList = make_promotions(moveList, pop_lsb(&b3), ksq); + moveList = make_promotions(moveList, pop_lsb(b3)); } - // Standard and en-passant captures - if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) + // Standard and en passant captures + if constexpr (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) { Bitboard b1 = shift(pawnsNotOn7) & enemies; - Bitboard b2 = shift(pawnsNotOn7) & enemies; + Bitboard b2 = shift(pawnsNotOn7) & enemies; while (b1) { - Square to = pop_lsb(&b1); + Square to = pop_lsb(b1); *moveList++ = make_move(to - UpRight, to); } while (b2) { - Square to = pop_lsb(&b2); + Square to = pop_lsb(b2); *moveList++ = make_move(to - UpLeft, to); } @@ -160,213 +141,140 @@ namespace { { assert(rank_of(pos.ep_square()) == relative_rank(Us, RANK_6)); - // An en passant capture can be an evasion only if the checking piece - // is the double pushed pawn and so is in the target. Otherwise this - // is a discovery check and we are forced to do otherwise. - if (Type == EVASIONS && !(target & (pos.ep_square() - Up))) + // An en passant capture cannot resolve a discovered check + if (Type == EVASIONS && (target & (pos.ep_square() + Up))) return moveList; - b1 = pawnsNotOn7 & pos.attacks_from(pos.ep_square(), Them); + b1 = pawnsNotOn7 & pawn_attacks_bb(Them, pos.ep_square()); assert(b1); while (b1) - *moveList++ = make(pop_lsb(&b1), pos.ep_square()); + *moveList++ = make(pop_lsb(b1), pos.ep_square()); } } return moveList; - } +} - template - ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Color us, - Bitboard target) { +template +ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Bitboard target) { static_assert(Pt != KING && Pt != PAWN, "Unsupported piece type in generate_moves()"); - const Square* pl = pos.squares(us); + Bitboard bb = pos.pieces(Us, Pt); - for (Square from = *pl; from != SQ_NONE; from = *++pl) + while (bb) { - if (Checks) - { - if ( (Pt == BISHOP || Pt == ROOK || Pt == QUEEN) - && !(PseudoAttacks[Pt][from] & target & pos.check_squares(Pt))) - continue; + Square from = pop_lsb(bb); + Bitboard b = attacks_bb(from, pos.pieces()) & target; - if (pos.blockers_for_king(~us) & from) - continue; - } - - Bitboard b = pos.attacks_from(from) & target; - - if (Checks) + // To check, you either move freely a blocker or make a direct check. + if (Checks && (Pt == QUEEN || !(pos.blockers_for_king(~Us) & from))) b &= pos.check_squares(Pt); while (b) - *moveList++ = make_move(from, pop_lsb(&b)); + *moveList++ = make_move(from, pop_lsb(b)); } return moveList; - } +} + + +template +ExtMove* generate_all(const Position& pos, ExtMove* moveList) { + static_assert(Type != LEGAL, "Unsupported type in generate_all()"); - template - ExtMove* generate_all(const Position& pos, ExtMove* moveList) { - constexpr bool Checks = Type == QUIET_CHECKS; // Reduce template instantations - Bitboard target; + constexpr bool Checks = Type == QUIET_CHECKS; // Reduce template instantiations + const Square ksq = pos.square(Us); + Bitboard target; - switch (Type) + // Skip generating non-king moves when in double check + if (Type != EVASIONS || !more_than_one(pos.checkers())) { - case CAPTURES: - target = pos.pieces(~Us); - break; - case QUIETS: - case QUIET_CHECKS: - target = ~pos.pieces(); - break; - case EVASIONS: - { - Square checksq = lsb(pos.checkers()); - target = between_bb(pos.square(Us), checksq) | checksq; - break; - } - case NON_EVASIONS: - target = ~pos.pieces(Us); - break; - default: - static_assert(true, "Unsupported type in generate_all()"); + target = Type == EVASIONS ? between_bb(ksq, lsb(pos.checkers())) + : Type == NON_EVASIONS ? ~pos.pieces(Us) + : Type == CAPTURES ? pos.pieces(~Us) + : ~pos.pieces(); // QUIETS || QUIET_CHECKS + + moveList = generate_pawn_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); + moveList = generate_moves(pos, moveList, target); } - moveList = generate_pawn_moves(pos, moveList, target); - moveList = generate_moves(pos, moveList, Us, target); - moveList = generate_moves(pos, moveList, Us, target); - moveList = generate_moves< ROOK, Checks>(pos, moveList, Us, target); - moveList = generate_moves< QUEEN, Checks>(pos, moveList, Us, target); - - if (Type != QUIET_CHECKS && Type != EVASIONS) + if (!Checks || pos.blockers_for_king(~Us) & ksq) { - Square ksq = pos.square(Us); - Bitboard b = pos.attacks_from(ksq) & target; + Bitboard b = attacks_bb(ksq) & (Type == EVASIONS ? ~pos.pieces(Us) : target); + if (Checks) + b &= ~attacks_bb(pos.square(~Us)); + while (b) - *moveList++ = make_move(ksq, pop_lsb(&b)); + *moveList++ = make_move(ksq, pop_lsb(b)); - if ((Type != CAPTURES) && pos.can_castle(Us & ANY_CASTLING)) - for(CastlingRights cr : { Us & KING_SIDE, Us & QUEEN_SIDE } ) + if ((Type == QUIETS || Type == NON_EVASIONS) && pos.can_castle(Us & ANY_CASTLING)) + for (CastlingRights cr : {Us & KING_SIDE, Us & QUEEN_SIDE}) if (!pos.castling_impeded(cr) && pos.can_castle(cr)) *moveList++ = make(ksq, pos.castling_rook_square(cr)); } return moveList; - } - -} // namespace +} +} // namespace -/// Generates all pseudo-legal captures and queen promotions -/// Generates all pseudo-legal non-captures and underpromotions -/// Generates all pseudo-legal captures and non-captures -/// -/// Returns a pointer to the end of the move list. +// Generates all pseudo-legal captures plus queen promotions +// Generates all pseudo-legal non-captures and underpromotions +// Generates all pseudo-legal check evasions +// Generates all pseudo-legal captures and non-captures +// Generates all pseudo-legal non-captures giving check, +// except castling and promotions +// +// Returns a pointer to the end of the move list. template ExtMove* generate(const Position& pos, ExtMove* moveList) { - static_assert(Type == CAPTURES || Type == QUIETS || Type == NON_EVASIONS, "Unsupported type in generate()"); - assert(!pos.checkers()); + static_assert(Type != LEGAL, "Unsupported type in generate()"); + assert((Type == EVASIONS) == bool(pos.checkers())); - Color us = pos.side_to_move(); + Color us = pos.side_to_move(); - return us == WHITE ? generate_all(pos, moveList) - : generate_all(pos, moveList); + return us == WHITE ? generate_all(pos, moveList) + : generate_all(pos, moveList); } // Explicit template instantiations template ExtMove* generate(const Position&, ExtMove*); template ExtMove* generate(const Position&, ExtMove*); +template ExtMove* generate(const Position&, ExtMove*); +template ExtMove* generate(const Position&, ExtMove*); template ExtMove* generate(const Position&, ExtMove*); -/// generate generates all pseudo-legal non-captures and knight -/// underpromotions that give check. Returns a pointer to the end of the move list. -template<> -ExtMove* generate(const Position& pos, ExtMove* moveList) { - - assert(!pos.checkers()); - - Color us = pos.side_to_move(); - Bitboard dc = pos.blockers_for_king(~us) & pos.pieces(us) & ~pos.pieces(PAWN); - - while (dc) - { - Square from = pop_lsb(&dc); - PieceType pt = type_of(pos.piece_on(from)); - - Bitboard b = pos.attacks_from(pt, from) & ~pos.pieces(); - - if (pt == KING) - b &= ~PseudoAttacks[QUEEN][pos.square(~us)]; - - while (b) - *moveList++ = make_move(from, pop_lsb(&b)); - } - - return us == WHITE ? generate_all(pos, moveList) - : generate_all(pos, moveList); -} +// generate generates all the legal moves in the given position - -/// generate generates all pseudo-legal check evasions when the side -/// to move is in check. Returns a pointer to the end of the move list. template<> -ExtMove* generate(const Position& pos, ExtMove* moveList) { - - assert(pos.checkers()); - - Color us = pos.side_to_move(); - Square ksq = pos.square(us); - Bitboard sliderAttacks = 0; - Bitboard sliders = pos.checkers() & ~pos.pieces(KNIGHT, PAWN); - - // Find all the squares attacked by slider checkers. We will remove them from - // the king evasions in order to skip known illegal moves, which avoids any - // useless legality checks later on. - while (sliders) - sliderAttacks |= LineBB[ksq][pop_lsb(&sliders)] & ~pos.checkers(); +ExtMove* generate(const Position& pos, ExtMove* moveList) { - // Generate evasions for king, capture and non capture moves - Bitboard b = pos.attacks_from(ksq) & ~pos.pieces(us) & ~sliderAttacks; - while (b) - *moveList++ = make_move(ksq, pop_lsb(&b)); + Color us = pos.side_to_move(); + Bitboard pinned = pos.blockers_for_king(us) & pos.pieces(us); + Square ksq = pos.square(us); + ExtMove* cur = moveList; - if (more_than_one(pos.checkers())) - return moveList; // Double check, only a king move can save the day + moveList = + pos.checkers() ? generate(pos, moveList) : generate(pos, moveList); + while (cur != moveList) + if (((pinned & from_sq(*cur)) || from_sq(*cur) == ksq || type_of(*cur) == EN_PASSANT) + && !pos.legal(*cur)) + *cur = (--moveList)->move; + else + ++cur; - // Generate blocking evasions or captures of the checking piece - return us == WHITE ? generate_all(pos, moveList) - : generate_all(pos, moveList); + return moveList; } - -/// generate generates all the legal moves in the given position - -template<> -ExtMove* generate(const Position& pos, ExtMove* moveList) { - - Color us = pos.side_to_move(); - Bitboard pinned = pos.blockers_for_king(us) & pos.pieces(us); - Square ksq = pos.square(us); - ExtMove* cur = moveList; - - moveList = pos.checkers() ? generate(pos, moveList) - : generate(pos, moveList); - while (cur != moveList) - if ( (pinned || from_sq(*cur) == ksq || type_of(*cur) == ENPASSANT) - && !pos.legal(*cur)) - *cur = (--moveList)->move; - else - ++cur; - - return moveList; -} +} // namespace Stockfish