X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=264d941f602b45368c5871afa87e6a6d16691da0;hp=10835e6872e832a06d36e51e77f22c93757c2d64;hb=9f626725aeb770a38be093a9a47a461053cf7008;hpb=9fc602bae74b8e09bd45ace3b42a8ce84d56b23c diff --git a/src/movepick.cpp b/src/movepick.cpp index 10835e68..264d941f 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -51,10 +51,10 @@ namespace { }; CACHE_LINE_ALIGNMENT - const uint8_t MainSearchPhaseTable[] = { PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP}; - const uint8_t EvasionsPhaseTable[] = { PH_TT_MOVES, PH_EVASIONS, PH_STOP}; - const uint8_t QsearchWithChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_QCHECKS, PH_STOP}; - const uint8_t QsearchWithoutChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_STOP}; + const int MainSearchPhaseTable[] = { PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP}; + const int EvasionsPhaseTable[] = { PH_TT_MOVES, PH_EVASIONS, PH_STOP}; + const int QsearchWithChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_QCHECKS, PH_STOP}; + const int QsearchWithoutChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_STOP}; } @@ -70,18 +70,18 @@ namespace { /// search captures, promotions and some checks) and about how important good /// move ordering is at the current node. -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, - const History& h, SearchStack* ss, Value beta) : pos(p), H(h) { +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, + SearchStack* ss, Value beta) : pos(p), H(h) { int searchTT = ttm; ttMoves[0].move = ttm; - lastBadCapture = badCaptures; badCaptureThreshold = 0; + badCaptures = moves + MOVES_MAX; pinned = p.pinned_pieces(pos.side_to_move()); if (ss && !p.is_check()) { - ttMoves[1].move = (ss->mateKiller == ttm)? MOVE_NONE : ss->mateKiller; + ttMoves[1].move = (ss->mateKiller == ttm) ? MOVE_NONE : ss->mateKiller; searchTT |= ttMoves[1].move; killers[0].move = ss->killers[0]; killers[1].move = ss->killers[1]; @@ -90,15 +90,16 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, if (p.is_check()) phasePtr = EvasionsPhaseTable; - else if (d > Depth(0)) + else if (d > DEPTH_ZERO) { // Consider sligtly negative captures as good if at low // depth and far from beta. - if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * OnePly) + if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY) badCaptureThreshold = -PawnValueMidgame; phasePtr = MainSearchPhaseTable; - } else if (d == Depth(0)) + } + else if (d == DEPTH_ZERO) phasePtr = QsearchWithChecksPhaseTable; else { @@ -111,7 +112,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, searchTT = ttMoves[0].move = MOVE_NONE; } - phasePtr += !searchTT - 1; + phasePtr += int(!searchTT) - 1; go_next_phase(); } @@ -147,16 +148,16 @@ void MovePicker::go_next_phase() { return; case PH_BAD_CAPTURES: - // Bad captures SEE value is already calculated so just sort them - // to get SEE move ordering. + // Bad captures SEE value is already calculated so just pick + // them in order to get SEE move ordering. curMove = badCaptures; - lastMove = lastBadCapture; + lastMove = moves + MOVES_MAX; return; case PH_EVASIONS: assert(pos.is_check()); lastMove = generate_evasions(pos, moves); - score_evasions_or_checks(); + score_evasions(); return; case PH_QCAPTURES: @@ -166,7 +167,6 @@ void MovePicker::go_next_phase() { case PH_QCHECKS: lastMove = generate_non_capture_checks(pos, moves); - score_evasions_or_checks(); return; case PH_STOP: @@ -220,7 +220,6 @@ void MovePicker::score_noncaptures() { Move m; Piece piece; Square from, to; - int hs; for (MoveStack* cur = moves; cur != lastMove; cur++) { @@ -228,18 +227,11 @@ void MovePicker::score_noncaptures() { from = move_from(m); to = move_to(m); piece = pos.piece_on(from); - hs = H.move_ordering_score(piece, to); - - // Ensure history has always highest priority - if (hs > 0) - hs += 10000; - - // Gain table based scoring - cur->score = hs + 16 * H.gain(piece, to); + cur->score = H.value(piece, to) + H.gain(piece, to); } } -void MovePicker::score_evasions_or_checks() { +void MovePicker::score_evasions() { // Try good captures ordered by MVV/LVA, then non-captures if // destination square is not under attack, ordered by history // value, and at the end bad-captures and non-captures with a @@ -260,7 +252,7 @@ void MovePicker::score_evasions_or_checks() { cur->score = pos.midgame_value_of_piece_on(move_to(m)) - pos.type_of_piece_on(move_from(m)) + HistoryMax; else - cur->score = H.move_ordering_score(pos.piece_on(move_from(m)), move_to(m)); + cur->score = H.value(pos.piece_on(move_from(m)), move_to(m)); } } @@ -300,21 +292,19 @@ Move MovePicker::get_next_move() { if (seeValue >= badCaptureThreshold) return move; - // Losing capture, move it to the badCaptures[] array, note + // Losing capture, move it to the tail of the array, note // that move has now been already checked for legality. - assert(int(lastBadCapture - badCaptures) < 63); - lastBadCapture->move = move; - lastBadCapture->score = seeValue; - lastBadCapture++; + (--badCaptures)->move = move; + badCaptures->score = seeValue; } break; case PH_KILLERS: move = (curMove++)->move; if ( move != MOVE_NONE + && move_is_legal(pos, move, pinned) && move != ttMoves[0].move && move != ttMoves[1].move - && move_is_legal(pos, move, pinned) && !pos.move_is_capture(move)) return move; break;