X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=2b20f25f002447861a6deeddbf6260af21114c2b;hp=208007cca24e84d7a54ac0ef1c4844b23e844161;hb=f2e78d9f841b53b8d512ad2687ff982cf841df58;hpb=351ef5c85b6d4b9c71e9da367f0be5ab6e6f8117 diff --git a/src/movepick.cpp b/src/movepick.cpp index 208007cc..2b20f25f 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -18,6 +18,7 @@ along with this program. If not, see . */ +#include #include #include "movegen.h" @@ -49,6 +50,19 @@ namespace { const uint8_t QsearchWithoutChecksTable[] = { PH_TT_MOVE, PH_QCAPTURES, PH_STOP }; const uint8_t QsearchRecapturesTable[] = { PH_TT_MOVE, PH_QRECAPTURES, PH_STOP }; const uint8_t ProbCutTable[] = { PH_TT_MOVE, PH_GOOD_PROBCUT, PH_STOP }; + + // Unary predicate used by std::partition to split positive scores from remaining + // ones so to sort separately the two sets, and with the second sort delayed. + inline bool has_positive_score(const MoveStack& move) { return move.score > 0; } + + // Picks and pushes to the front the best move in range [firstMove, lastMove), + // it is faster than sorting all the moves in advance when moves are few, as + // normally are the possible captures. + inline MoveStack* pick_best(MoveStack* firstMove, MoveStack* lastMove) + { + std::swap(*firstMove, *std::max_element(firstMove, lastMove)); + return firstMove; + } } /// Constructors for the MovePicker class. As arguments we pass information @@ -82,7 +96,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, phasePtr = MainSearchTable; } - ttMove = (ttm && pos.move_is_pl(ttm) ? ttm : MOVE_NONE); + ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); phasePtr += int(ttMove == MOVE_NONE) - 1; go_next_phase(); } @@ -103,7 +117,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, S // Skip TT move if is not a capture or a promotion, this avoids // qsearch tree explosion due to a possible perpetual check or // similar rare cases when TT table is full. - if (ttm != MOVE_NONE && !pos.move_is_capture_or_promotion(ttm)) + if (ttm != MOVE_NONE && !pos.is_capture_or_promotion(ttm)) ttm = MOVE_NONE; } else @@ -113,7 +127,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, S ttm = MOVE_NONE; } - ttMove = (ttm && pos.move_is_pl(ttm) ? ttm : MOVE_NONE); + ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); phasePtr += int(ttMove == MOVE_NONE) - 1; go_next_phase(); } @@ -124,14 +138,14 @@ MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType assert (!pos.in_check()); // In ProbCut we consider only captures better than parent's move - captureThreshold = piece_value_midgame(Piece(parentCapture)); + captureThreshold = PieceValueMidgame[Piece(parentCapture)]; phasePtr = ProbCutTable; if ( ttm != MOVE_NONE - && (!pos.move_is_capture(ttm) || pos.see(ttm) <= captureThreshold)) + && (!pos.is_capture(ttm) || pos.see(ttm) <= captureThreshold)) ttm = MOVE_NONE; - ttMove = (ttm && pos.move_is_pl(ttm) ? ttm : MOVE_NONE); + ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); phasePtr += int(ttMove == MOVE_NONE) - 1; go_next_phase(); } @@ -164,14 +178,15 @@ void MovePicker::go_next_phase() { case PH_NONCAPTURES_1: lastNonCapture = lastMove = generate(pos, moves); score_noncaptures(); - sort_moves(moves, lastNonCapture, &lastMove); + lastMove = std::partition(curMove, lastMove, has_positive_score); + sort(curMove, lastMove); return; case PH_NONCAPTURES_2: curMove = lastMove; lastMove = lastNonCapture; if (depth >= 3 * ONE_PLY) - insertion_sort(curMove, lastMove); + sort(curMove, lastMove); return; case PH_BAD_CAPTURES: @@ -236,11 +251,11 @@ void MovePicker::score_captures() { for (MoveStack* cur = moves; cur != lastMove; cur++) { m = cur->move; - cur->score = piece_value_midgame(pos.piece_on(move_to(m))) - - pos.type_of_piece_on(move_from(m)); + cur->score = PieceValueMidgame[pos.piece_on(move_to(m))] + - type_of(pos.piece_on(move_from(m))); - if (move_is_promotion(m)) - cur->score += QueenValueMidgame; + if (is_promotion(m)) + cur->score += PieceValueMidgame[Piece(promotion_piece_type(m))]; } } @@ -274,9 +289,9 @@ void MovePicker::score_evasions() { m = cur->move; if ((seeScore = pos.see_sign(m)) < 0) cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom - else if (pos.move_is_capture(m)) - cur->score = piece_value_midgame(pos.piece_on(move_to(m))) - - pos.type_of_piece_on(move_from(m)) + History::MaxValue; + else if (pos.is_capture(m)) + cur->score = PieceValueMidgame[pos.piece_on(move_to(m))] + - type_of(pos.piece_on(move_from(m))) + History::MaxValue; else cur->score = H.value(pos.piece_on(move_from(m)), move_to(m)); } @@ -306,7 +321,7 @@ Move MovePicker::get_next_move() { break; case PH_GOOD_CAPTURES: - move = pick_best(curMove++, lastMove).move; + move = pick_best(curMove++, lastMove)->move; if (move != ttMove) { assert(captureThreshold <= 0); // Otherwise we must use see instead of see_sign @@ -316,15 +331,14 @@ Move MovePicker::get_next_move() { if (seeValue >= captureThreshold) return move; - // Losing capture, move it to the tail of the array, note - // that move has now been already checked for pseudo legality. + // Losing capture, move it to the tail of the array (--badCaptures)->move = move; badCaptures->score = seeValue; } break; case PH_GOOD_PROBCUT: - move = pick_best(curMove++, lastMove).move; + move = pick_best(curMove++, lastMove)->move; if ( move != ttMove && pos.see(move) > captureThreshold) return move; @@ -333,9 +347,9 @@ Move MovePicker::get_next_move() { case PH_KILLERS: move = (curMove++)->move; if ( move != MOVE_NONE - && pos.move_is_pl(move) + && pos.is_pseudo_legal(move) && move != ttMove - && !pos.move_is_capture(move)) + && !pos.is_capture(move)) return move; break; @@ -349,12 +363,12 @@ Move MovePicker::get_next_move() { break; case PH_BAD_CAPTURES: - move = pick_best(curMove++, lastMove).move; + move = pick_best(curMove++, lastMove)->move; return move; case PH_EVASIONS: case PH_QCAPTURES: - move = pick_best(curMove++, lastMove).move; + move = pick_best(curMove++, lastMove)->move; if (move != ttMove) return move; break;