X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=35f9d25e5cc0cdf1cea5d0ea4ac804e0b4306b4c;hp=33c65670ffe10afd9c738b1ddf5ac4e9f95f687c;hb=ebb3e7df65b48b8c66c9853983865aefa02e6b59;hpb=c769d4df84f0d4f6290956250c28460b66d95eeb diff --git a/src/movepick.cpp b/src/movepick.cpp index 33c65670..35f9d25e 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -25,12 +25,10 @@ namespace { enum Stages { - MAIN_SEARCH, CAPTURES_INIT, GOOD_CAPTURES, KILLERS, COUNTERMOVE, QUIET_INIT, QUIET, BAD_CAPTURES, + MAIN_SEARCH, CAPTURES_INIT, GOOD_CAPTURES, KILLER0, KILLER1, COUNTERMOVE, QUIET_INIT, QUIET, BAD_CAPTURES, EVASION, EVASIONS_INIT, ALL_EVASIONS, - PROBCUT, PROBCUT_INIT, PROBCUT_CAPTURES, - QSEARCH_WITH_CHECKS, QCAPTURES_1_INIT, QCAPTURES_1, QCHECKS, - QSEARCH_NO_CHECKS, QCAPTURES_2_INIT, QCAPTURES_2, - QSEARCH_RECAPTURES, QRECAPTURES + PROBCUT, PROBCUT_CAPTURES_INIT, PROBCUT_CAPTURES, + QSEARCH, QCAPTURES_INIT, QCAPTURES, QCHECKS, QSEARCH_RECAPTURES, QRECAPTURES }; // partial_insertion_sort() sorts moves in descending order up to and including @@ -81,18 +79,15 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHist /// MovePicker constructor for quiescence search MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const CapturePieceToHistory* cph, Square s) - : pos(p), mainHistory(mh), captureHistory(cph) { + : pos(p), mainHistory(mh), captureHistory(cph), depth(d) { assert(d <= DEPTH_ZERO); if (pos.checkers()) stage = EVASION; - else if (d > DEPTH_QS_NO_CHECKS) - stage = QSEARCH_WITH_CHECKS; - else if (d > DEPTH_QS_RECAPTURES) - stage = QSEARCH_NO_CHECKS; + stage = QSEARCH; else { @@ -161,17 +156,21 @@ Move MovePicker::next_move(bool skipQuiets) { switch (stage) { - case MAIN_SEARCH: case EVASION: case QSEARCH_WITH_CHECKS: - case QSEARCH_NO_CHECKS: case PROBCUT: + case MAIN_SEARCH: case EVASION: case QSEARCH: case PROBCUT: ++stage; return ttMove; case CAPTURES_INIT: + case PROBCUT_CAPTURES_INIT: + case QCAPTURES_INIT: + case QSEARCH_RECAPTURES: endBadCaptures = cur = moves; endMoves = generate(pos, cur); score(); ++stage; - /* fallthrough */ + + // Rebranch at the top of the switch via a recursive call + return next_move(skipQuiets); case GOOD_CAPTURES: while (cur < endMoves) @@ -179,36 +178,27 @@ Move MovePicker::next_move(bool skipQuiets) { move = pick_best(cur++, endMoves); if (move != ttMove) { - if (pos.see_ge(move)) - return move; - - if ( type_of(pos.piece_on(to_sq(move))) == KNIGHT - && type_of(pos.moved_piece(move)) == BISHOP - && (cur-1)->value > 1090) + if (pos.see_ge(move, Value(-55 * (cur-1)->value / 1024))) return move; // Losing capture, move it to the beginning of the array *endBadCaptures++ = move; } } - ++stage; - move = killers[0]; // First killer move - if ( move != MOVE_NONE - && move != ttMove - && pos.pseudo_legal(move) - && !pos.capture(move)) - return move; /* fallthrough */ - case KILLERS: - ++stage; - move = killers[1]; // Second killer move - if ( move != MOVE_NONE - && move != ttMove - && pos.pseudo_legal(move) - && !pos.capture(move)) - return move; + case KILLER0: + case KILLER1: + do + { + move = killers[++stage - KILLER1]; + if ( move != MOVE_NONE + && move != ttMove + && pos.pseudo_legal(move) + && !pos.capture(move)) + return move; + } while (stage <= KILLER1); /* fallthrough */ case COUNTERMOVE: @@ -232,17 +222,17 @@ Move MovePicker::next_move(bool skipQuiets) { /* fallthrough */ case QUIET: - while ( cur < endMoves - && (!skipQuiets || cur->value >= VALUE_ZERO)) - { - move = *cur++; - - if ( move != ttMove - && move != killers[0] - && move != killers[1] - && move != countermove) - return move; - } + if (!skipQuiets) + while (cur < endMoves) + { + move = *cur++; + + if ( move != ttMove + && move != killers[0] + && move != killers[1] + && move != countermove) + return move; + } ++stage; cur = moves; // Point to beginning of bad captures /* fallthrough */ @@ -268,13 +258,6 @@ Move MovePicker::next_move(bool skipQuiets) { } break; - case PROBCUT_INIT: - cur = moves; - endMoves = generate(pos, cur); - score(); - ++stage; - /* fallthrough */ - case PROBCUT_CAPTURES: while (cur < endMoves) { @@ -285,21 +268,14 @@ Move MovePicker::next_move(bool skipQuiets) { } break; - case QCAPTURES_1_INIT: case QCAPTURES_2_INIT: - cur = moves; - endMoves = generate(pos, cur); - score(); - ++stage; - /* fallthrough */ - - case QCAPTURES_1: case QCAPTURES_2: + case QCAPTURES: while (cur < endMoves) { move = pick_best(cur++, endMoves); if (move != ttMove) return move; } - if (stage == QCAPTURES_2) + if (depth <= DEPTH_QS_NO_CHECKS) break; cur = moves; endMoves = generate(pos, cur); @@ -315,17 +291,10 @@ Move MovePicker::next_move(bool skipQuiets) { } break; - case QSEARCH_RECAPTURES: - cur = moves; - endMoves = generate(pos, cur); - score(); - ++stage; - /* fallthrough */ - case QRECAPTURES: while (cur < endMoves) { - move = pick_best(cur++, endMoves); + move = *cur++; if (to_sq(move) == recaptureSquare) return move; }