X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=3bc85556230eaad30d324992fcf0bb537206719a;hp=aa6f7c19bc9ac9aa45b5368133d7010f155f32ee;hb=d85cf6d9c3fb31865d9b671d2475a6a81e84e070;hpb=877b468e3e8a3b7f7482266007237c6974f7f282 diff --git a/src/movepick.cpp b/src/movepick.cpp index aa6f7c19..3bc85556 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -18,23 +18,13 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - #include #include "history.h" #include "movegen.h" #include "movepick.h" #include "search.h" -#include "value.h" - - -//// -//// Local definitions -//// +#include "types.h" namespace { @@ -58,11 +48,6 @@ namespace { } -//// -//// Functions -//// - - /// Constructor for the MovePicker class. Apart from the position for which /// it is asked to pick legal moves, MovePicker also wants some information /// to help it to return the presumably good moves first, to decide which @@ -77,21 +62,22 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, badCaptureThreshold = 0; badCaptures = moves + MOVES_MAX; + assert(d > DEPTH_ZERO); + pinned = p.pinned_pieces(pos.side_to_move()); - if (ss && !p.is_check()) + if (p.is_check()) + { + ttMoves[1].move = killers[0].move = killers[1].move = MOVE_NONE; + phasePtr = EvasionsPhaseTable; + } + else { ttMoves[1].move = (ss->mateKiller == ttm) ? MOVE_NONE : ss->mateKiller; searchTT |= ttMoves[1].move; killers[0].move = ss->killers[0]; killers[1].move = ss->killers[1]; - } else - ttMoves[1].move = killers[0].move = killers[1].move = MOVE_NONE; - if (p.is_check()) - phasePtr = EvasionsPhaseTable; - else if (d > DEPTH_ZERO) - { // Consider sligtly negative captures as good if at low // depth and far from beta. if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY) @@ -99,6 +85,23 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, phasePtr = MainSearchPhaseTable; } + + phasePtr += int(!searchTT) - 1; + go_next_phase(); +} + +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h) + : pos(p), H(h) { + int searchTT = ttm; + ttMoves[0].move = ttm; + ttMoves[1].move = MOVE_NONE; + + assert(d <= DEPTH_ZERO); + + pinned = p.pinned_pieces(pos.side_to_move()); + + if (p.is_check()) + phasePtr = EvasionsPhaseTable; else if (d >= DEPTH_QS_CHECKS) phasePtr = QsearchWithChecksPhaseTable; else @@ -354,4 +357,3 @@ Move MovePicker::get_next_move() { go_next_phase(); } } -