X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=6b9f2be059c73cfcf62389a80bd0c5877a293681;hp=8a4a8b8f75642b7997f4574b6485f8877a54d721;hb=0c1f119069bf915b85126159d4865c4bcc532239;hpb=2d96e8fbe9b683ff320a197715155381139c7664 diff --git a/src/movepick.cpp b/src/movepick.cpp index 8a4a8b8f..6b9f2be0 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -34,30 +34,28 @@ namespace { QSEARCH_RECAPTURES, QRECAPTURES }; - // An insertion sort, which sorts moves in descending order up to and including a given limit. - // The order of moves smaller than the limit is left unspecified. - // To keep the implementation simple, *begin is always included in the list of sorted moves. - void partial_insertion_sort(ExtMove* begin, ExtMove* end, Value limit) - { - for (ExtMove *sortedEnd = begin + 1, *p = begin + 1; p < end; ++p) + // partial_insertion_sort() sorts moves in descending order up to and including + // a given limit. The order of moves smaller than the limit is left unspecified. + void partial_insertion_sort(ExtMove* begin, ExtMove* end, int limit) { + + for (ExtMove *sortedEnd = begin, *p = begin + 1; p < end; ++p) if (p->value >= limit) { ExtMove tmp = *p, *q; - *p = *sortedEnd; - for (q = sortedEnd; q != begin && *(q-1) < tmp; --q) - *q = *(q-1); + *p = *++sortedEnd; + for (q = sortedEnd; q != begin && *(q - 1) < tmp; --q) + *q = *(q - 1); *q = tmp; - ++sortedEnd; } } // pick_best() finds the best move in the range (begin, end) and moves it to // the front. It's faster than sorting all the moves in advance when there // are few moves, e.g., the possible captures. - Move pick_best(ExtMove* begin, ExtMove* end) - { - std::swap(*begin, *std::max_element(begin, end)); - return *begin; + Move pick_best(ExtMove* begin, ExtMove* end) { + + std::swap(*begin, *std::max_element(begin, end)); + return *begin; } } // namespace @@ -76,6 +74,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, Search::Stack* s) Square prevSq = to_sq((ss-1)->currentMove); countermove = pos.this_thread()->counterMoves[pos.piece_on(prevSq)][prevSq]; + killers[0] = ss->killers[0]; + killers[1] = ss->killers[1]; stage = pos.checkers() ? EVASION : MAIN_SEARCH; ttMove = ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE; @@ -118,7 +118,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Value th) ttMove = ttm && pos.pseudo_legal(ttm) && pos.capture(ttm) - && pos.see_ge(ttm, threshold)? ttm : MOVE_NONE; + && pos.see_ge(ttm, threshold) ? ttm : MOVE_NONE; stage += (ttMove == MOVE_NONE); } @@ -194,6 +194,7 @@ Move MovePicker::next_move(bool skipQuiets) { endMoves = generate(pos, cur); score(); ++stage; + /* fallthrough */ case GOOD_CAPTURES: while (cur < endMoves) @@ -201,7 +202,7 @@ Move MovePicker::next_move(bool skipQuiets) { move = pick_best(cur++, endMoves); if (move != ttMove) { - if (pos.see_ge(move, VALUE_ZERO)) + if (pos.see_ge(move)) return move; // Losing capture, move it to the beginning of the array @@ -210,41 +211,43 @@ Move MovePicker::next_move(bool skipQuiets) { } ++stage; - move = ss->killers[0]; // First killer move + move = killers[0]; // First killer move if ( move != MOVE_NONE && move != ttMove && pos.pseudo_legal(move) && !pos.capture(move)) return move; + /* fallthrough */ case KILLERS: ++stage; - move = ss->killers[1]; // Second killer move + move = killers[1]; // Second killer move if ( move != MOVE_NONE && move != ttMove && pos.pseudo_legal(move) && !pos.capture(move)) return move; + /* fallthrough */ case COUNTERMOVE: ++stage; move = countermove; if ( move != MOVE_NONE && move != ttMove - && move != ss->killers[0] - && move != ss->killers[1] + && move != killers[0] + && move != killers[1] && pos.pseudo_legal(move) && !pos.capture(move)) return move; + /* fallthrough */ case QUIET_INIT: cur = endBadCaptures; endMoves = generate(pos, cur); score(); - - partial_insertion_sort(cur, endMoves, - depth < 3 * ONE_PLY ? VALUE_ZERO : Value(INT_MIN)); + partial_insertion_sort(cur, endMoves, -4000 * depth / ONE_PLY); ++stage; + /* fallthrough */ case QUIET: while ( cur < endMoves @@ -253,13 +256,14 @@ Move MovePicker::next_move(bool skipQuiets) { move = *cur++; if ( move != ttMove - && move != ss->killers[0] - && move != ss->killers[1] + && move != killers[0] + && move != killers[1] && move != countermove) return move; } ++stage; cur = moves; // Point to beginning of bad captures + /* fallthrough */ case BAD_CAPTURES: if (cur < endBadCaptures) @@ -271,6 +275,7 @@ Move MovePicker::next_move(bool skipQuiets) { endMoves = generate(pos, cur); score(); ++stage; + /* fallthrough */ case ALL_EVASIONS: while (cur < endMoves) @@ -286,6 +291,7 @@ Move MovePicker::next_move(bool skipQuiets) { endMoves = generate(pos, cur); score(); ++stage; + /* fallthrough */ case PROBCUT_CAPTURES: while (cur < endMoves) @@ -302,6 +308,7 @@ Move MovePicker::next_move(bool skipQuiets) { endMoves = generate(pos, cur); score(); ++stage; + /* fallthrough */ case QCAPTURES_1: case QCAPTURES_2: while (cur < endMoves) @@ -315,6 +322,7 @@ Move MovePicker::next_move(bool skipQuiets) { cur = moves; endMoves = generate(pos, cur); ++stage; + /* fallthrough */ case QCHECKS: while (cur < endMoves) @@ -330,6 +338,7 @@ Move MovePicker::next_move(bool skipQuiets) { endMoves = generate(pos, cur); score(); ++stage; + /* fallthrough */ case QRECAPTURES: while (cur < endMoves)