X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=8d8060b55571f9b4420ba29a674e791ce48f58e9;hp=b96b799542556a7f461e29d7b1472bf631689eab;hb=54b3d44194fb0d36a2b4c3cd6d473ec50a4c1ef1;hpb=7a68916ff992115d8013e7ce31850aec558d8ac5 diff --git a/src/movepick.cpp b/src/movepick.cpp index b96b7995..8d8060b5 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -74,7 +74,6 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss) : pos(p), H(h) { int searchTT = ttm; ttMoves[0].move = ttm; - finished = false; lastBadCapture = badCaptures; pinned = p.pinned_pieces(pos.side_to_move()); @@ -142,7 +141,7 @@ void MovePicker::go_next_phase() { case PH_EVASIONS: assert(pos.is_check()); lastMove = generate_evasions(pos, moves); - score_evasions(); + score_evasions_or_checks(); return; case PH_QCAPTURES: @@ -151,12 +150,12 @@ void MovePicker::go_next_phase() { return; case PH_QCHECKS: - // Perhaps we should order moves move here? FIXME lastMove = generate_non_capture_checks(pos, moves); + score_evasions_or_checks(); return; case PH_STOP: - lastMove = curMove + 1; // hack to be friendly for get_next_move() + lastMove = curMove + 1; // Avoids another go_next_phase() call return; default: @@ -221,11 +220,11 @@ void MovePicker::score_noncaptures() { hs += 1000; // pst based scoring - cur->score = hs + pos.pst_delta(piece, from, to); + cur->score = hs + mg_value(pos.pst_delta(piece, from, to)); } } -void MovePicker::score_evasions() { +void MovePicker::score_evasions_or_checks() { // Try good captures ordered by MVV/LVA, then non-captures if // destination square is not under attack, ordered by history // value, and at the end bad-captures and non-captures with a @@ -233,6 +232,10 @@ void MovePicker::score_evasions() { Move m; int seeScore; + // Skip if we don't have at least two moves to order + if (lastMove < moves + 2) + return; + for (MoveStack* cur = moves; cur != lastMove; cur++) { m = cur->move; @@ -346,14 +349,10 @@ Move MovePicker::get_next_move() { Move MovePicker::get_next_move(Lock &lock) { lock_grab(&lock); - if (finished) - { - lock_release(&lock); - return MOVE_NONE; - } + + // Note that it is safe to call many times + // get_next_move() when phase == PH_STOP Move m = get_next_move(); - if (m == MOVE_NONE) - finished = true; lock_release(&lock); return m;