X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=901aa60e5625c766b797fd88d4dec2888b24ac69;hp=ea332b7be37b4ae4b73be30ea8fa9277d5660ff2;hb=337ec0f3d0b402782c3704cc251c209393047dd9;hpb=ef6fca98a0b70b82ba701e6969a80cd9daf78705 diff --git a/src/movepick.cpp b/src/movepick.cpp index ea332b7b..901aa60e 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -74,7 +74,6 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss) : pos(p), H(h) { int searchTT = ttm; ttMoves[0].move = ttm; - finished = false; lastBadCapture = badCaptures; pinned = p.pinned_pieces(pos.side_to_move()); @@ -95,8 +94,16 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, else if (d == Depth(0)) phasePtr = QsearchWithChecksPhaseTable; else + { phasePtr = QsearchWithoutChecksPhaseTable; + // Skip TT move if is not a capture or a promotion, this avoids + // qsearch tree explosion due to a possible perpetual check or + // similar rare cases when TT table is full. + if (ttm != MOVE_NONE && !pos.move_is_capture_or_promotion(ttm)) + searchTT = ttMoves[0].move = MOVE_NONE; + } + phasePtr += !searchTT - 1; go_next_phase(); } @@ -142,7 +149,7 @@ void MovePicker::go_next_phase() { case PH_EVASIONS: assert(pos.is_check()); lastMove = generate_evasions(pos, moves); - score_evasions(); + score_evasions_or_checks(); return; case PH_QCAPTURES: @@ -151,12 +158,12 @@ void MovePicker::go_next_phase() { return; case PH_QCHECKS: - // Perhaps we should order moves move here? FIXME lastMove = generate_non_capture_checks(pos, moves); + score_evasions_or_checks(); return; case PH_STOP: - lastMove = curMove + 1; // hack to be friendly for get_next_move() + lastMove = curMove + 1; // Avoids another go_next_phase() call return; default: @@ -206,7 +213,6 @@ void MovePicker::score_noncaptures() { Move m; Piece piece; Square from, to; - int hs; for (MoveStack* cur = moves; cur != lastMove; cur++) { @@ -214,18 +220,11 @@ void MovePicker::score_noncaptures() { from = move_from(m); to = move_to(m); piece = pos.piece_on(from); - hs = H.move_ordering_score(piece, to); - - // Ensure history is always preferred to pst - if (hs > 0) - hs += 1000; - - // pst based scoring - cur->score = hs + mg_value(pos.pst_delta(piece, from, to)); + cur->score = H.move_ordering_score(piece, to); } } -void MovePicker::score_evasions() { +void MovePicker::score_evasions_or_checks() { // Try good captures ordered by MVV/LVA, then non-captures if // destination square is not under attack, ordered by history // value, and at the end bad-captures and non-captures with a @@ -233,6 +232,10 @@ void MovePicker::score_evasions() { Move m; int seeScore; + // Skip if we don't have at least two moves to order + if (lastMove < moves + 2) + return; + for (MoveStack* cur = moves; cur != lastMove; cur++) { m = cur->move; @@ -251,6 +254,8 @@ void MovePicker::score_evasions() { /// are no more moves left. /// It picks the move with the biggest score from a list of generated moves taking /// care not to return the tt move if has already been searched previously. +/// Note that this function is not thread safe so should be lock protected by +/// caller when accessed through a shared MovePicker object. Move MovePicker::get_next_move() { @@ -340,21 +345,3 @@ Move MovePicker::get_next_move() { } } -/// A variant of get_next_move() which takes a lock as a parameter, used to -/// prevent multiple threads from picking the same move at a split point. - -Move MovePicker::get_next_move(Lock &lock) { - - lock_grab(&lock); - if (finished) - { - lock_release(&lock); - return MOVE_NONE; - } - Move m = get_next_move(); - if (m == MOVE_NONE) - finished = true; - - lock_release(&lock); - return m; -}