X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=a604fe14bd72efd81b065e38743914d9b4f154fe;hp=72601bb3b3f23c4909e9bdf602d21b8a95ba440a;hb=19dd0de4ff83e682bafa56d27f302d8f00d3040d;hpb=b8c5ea869ca80338f8b2fa6815fc92349b889750 diff --git a/src/movepick.cpp b/src/movepick.cpp index 72601bb3..a604fe14 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -35,6 +35,20 @@ namespace { STOP }; + // Our insertion sort, guaranteed to be stable, as is needed + void insertion_sort(MoveStack* begin, MoveStack* end) + { + MoveStack tmp, *p, *q; + + for (p = begin + 1; p < end; ++p) + { + tmp = *p; + for (q = p; q != begin && *(q-1) < tmp; --q) + *q = *(q-1); + *q = tmp; + } + } + // Unary predicate used by std::partition to split positive scores from remaining // ones so to sort separately the two sets, and with the second sort delayed. inline bool has_positive_score(const MoveStack& ms) { return ms.score > 0; } @@ -56,7 +70,7 @@ namespace { /// search captures, promotions and some checks) and about how important good /// move ordering is at the current node. -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, const Refutations& r, Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) { assert(d > DEPTH_ZERO); @@ -75,6 +89,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, killers[0].move = ss->killers[0]; killers[1].move = ss->killers[1]; + Square prevSq = to_sq((ss-1)->currentMove); + killers[2].move = r[pos.piece_on(prevSq)][prevSq]; // Consider sligtly negative captures as good if at low depth and far from beta if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY) @@ -223,21 +239,21 @@ void MovePicker::generate_next() { case KILLERS_S1: cur = killers; - end = cur + 2; + end = cur + 3; return; case QUIETS_1_S1: endQuiets = end = generate(pos, moves); score(); end = std::partition(cur, end, has_positive_score); - sort(cur, end); + insertion_sort(cur, end); return; case QUIETS_2_S1: cur = end; end = endQuiets; if (depth >= 3 * ONE_PLY) - sort(cur, end); + insertion_sort(cur, end); return; case BAD_CAPTURES_S1: @@ -315,7 +331,8 @@ Move MovePicker::next_move() { move = (cur++)->move; if ( move != ttMove && move != killers[0].move - && move != killers[1].move) + && move != killers[1].move + && move != killers[2].move) return move; break; @@ -360,4 +377,4 @@ Move MovePicker::next_move() { /// from the split point's shared MovePicker object. This function is not thread /// safe so must be lock protected by the caller. template<> -Move MovePicker::next_move() { return ss->sp->movePicker->next_move(); } +Move MovePicker::next_move() { return ss->splitPoint->movePicker->next_move(); }