X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=a7e5bdac78ba0a9bf17304de41380cd667a9f5f6;hp=10835e6872e832a06d36e51e77f22c93757c2d64;hb=afae86bfb49471113f14f9f0f56f2a08d052242f;hpb=9fc602bae74b8e09bd45ace3b42a8ce84d56b23c diff --git a/src/movepick.cpp b/src/movepick.cpp index 10835e68..a7e5bdac 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -18,11 +18,6 @@ along with this program. If not, see . */ - -//// -//// Includes -//// - #include #include "history.h" @@ -31,11 +26,6 @@ #include "search.h" #include "value.h" - -//// -//// Local definitions -//// - namespace { enum MovegenPhase { @@ -58,11 +48,6 @@ namespace { } -//// -//// Functions -//// - - /// Constructor for the MovePicker class. Apart from the position for which /// it is asked to pick legal moves, MovePicker also wants some information /// to help it to return the presumably good moves first, to decide which @@ -70,35 +55,54 @@ namespace { /// search captures, promotions and some checks) and about how important good /// move ordering is at the current node. -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, - const History& h, SearchStack* ss, Value beta) : pos(p), H(h) { +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, + SearchStack* ss, Value beta) : pos(p), H(h) { int searchTT = ttm; ttMoves[0].move = ttm; - lastBadCapture = badCaptures; badCaptureThreshold = 0; + badCaptures = moves + MOVES_MAX; + + assert(d > DEPTH_ZERO); pinned = p.pinned_pieces(pos.side_to_move()); - if (ss && !p.is_check()) + if (p.is_check()) + { + ttMoves[1].move = killers[0].move = killers[1].move = MOVE_NONE; + phasePtr = EvasionsPhaseTable; + } + else { - ttMoves[1].move = (ss->mateKiller == ttm)? MOVE_NONE : ss->mateKiller; + ttMoves[1].move = (ss->mateKiller == ttm) ? MOVE_NONE : ss->mateKiller; searchTT |= ttMoves[1].move; killers[0].move = ss->killers[0]; killers[1].move = ss->killers[1]; - } else - ttMoves[1].move = killers[0].move = killers[1].move = MOVE_NONE; - if (p.is_check()) - phasePtr = EvasionsPhaseTable; - else if (d > Depth(0)) - { // Consider sligtly negative captures as good if at low // depth and far from beta. - if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * OnePly) + if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY) badCaptureThreshold = -PawnValueMidgame; phasePtr = MainSearchPhaseTable; - } else if (d == Depth(0)) + } + + phasePtr += int(!searchTT) - 1; + go_next_phase(); +} + +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h) + : pos(p), H(h) { + int searchTT = ttm; + ttMoves[0].move = ttm; + ttMoves[1].move = MOVE_NONE; + + assert(d <= DEPTH_ZERO); + + pinned = p.pinned_pieces(pos.side_to_move()); + + if (p.is_check()) + phasePtr = EvasionsPhaseTable; + else if (d >= DEPTH_QS_CHECKS) phasePtr = QsearchWithChecksPhaseTable; else { @@ -111,7 +115,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, searchTT = ttMoves[0].move = MOVE_NONE; } - phasePtr += !searchTT - 1; + phasePtr += int(!searchTT) - 1; go_next_phase(); } @@ -131,7 +135,7 @@ void MovePicker::go_next_phase() { return; case PH_GOOD_CAPTURES: - lastMove = generate_captures(pos, moves); + lastMove = generate(pos, moves); score_captures(); return; @@ -141,32 +145,31 @@ void MovePicker::go_next_phase() { return; case PH_NONCAPTURES: - lastMove = generate_noncaptures(pos, moves); + lastMove = generate(pos, moves); score_noncaptures(); sort_moves(moves, lastMove, &lastGoodNonCapture); return; case PH_BAD_CAPTURES: - // Bad captures SEE value is already calculated so just sort them - // to get SEE move ordering. + // Bad captures SEE value is already calculated so just pick + // them in order to get SEE move ordering. curMove = badCaptures; - lastMove = lastBadCapture; + lastMove = moves + MOVES_MAX; return; case PH_EVASIONS: assert(pos.is_check()); - lastMove = generate_evasions(pos, moves); - score_evasions_or_checks(); + lastMove = generate(pos, moves); + score_evasions(); return; case PH_QCAPTURES: - lastMove = generate_captures(pos, moves); + lastMove = generate(pos, moves); score_captures(); return; case PH_QCHECKS: - lastMove = generate_non_capture_checks(pos, moves); - score_evasions_or_checks(); + lastMove = generate(pos, moves); return; case PH_STOP: @@ -220,7 +223,6 @@ void MovePicker::score_noncaptures() { Move m; Piece piece; Square from, to; - int hs; for (MoveStack* cur = moves; cur != lastMove; cur++) { @@ -228,18 +230,11 @@ void MovePicker::score_noncaptures() { from = move_from(m); to = move_to(m); piece = pos.piece_on(from); - hs = H.move_ordering_score(piece, to); - - // Ensure history has always highest priority - if (hs > 0) - hs += 10000; - - // Gain table based scoring - cur->score = hs + 16 * H.gain(piece, to); + cur->score = H.value(piece, to) + H.gain(piece, to); } } -void MovePicker::score_evasions_or_checks() { +void MovePicker::score_evasions() { // Try good captures ordered by MVV/LVA, then non-captures if // destination square is not under attack, ordered by history // value, and at the end bad-captures and non-captures with a @@ -255,12 +250,12 @@ void MovePicker::score_evasions_or_checks() { { m = cur->move; if ((seeScore = pos.see_sign(m)) < 0) - cur->score = seeScore - HistoryMax; // Be sure are at the bottom + cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom else if (pos.move_is_capture(m)) cur->score = pos.midgame_value_of_piece_on(move_to(m)) - - pos.type_of_piece_on(move_from(m)) + HistoryMax; + - pos.type_of_piece_on(move_from(m)) + History::MaxValue; else - cur->score = H.move_ordering_score(pos.piece_on(move_from(m)), move_to(m)); + cur->score = H.value(pos.piece_on(move_from(m)), move_to(m)); } } @@ -300,21 +295,19 @@ Move MovePicker::get_next_move() { if (seeValue >= badCaptureThreshold) return move; - // Losing capture, move it to the badCaptures[] array, note + // Losing capture, move it to the tail of the array, note // that move has now been already checked for legality. - assert(int(lastBadCapture - badCaptures) < 63); - lastBadCapture->move = move; - lastBadCapture->score = seeValue; - lastBadCapture++; + (--badCaptures)->move = move; + badCaptures->score = seeValue; } break; case PH_KILLERS: move = (curMove++)->move; if ( move != MOVE_NONE + && move_is_legal(pos, move, pinned) && move != ttMoves[0].move && move != ttMoves[1].move - && move_is_legal(pos, move, pinned) && !pos.move_is_capture(move)) return move; break; @@ -323,7 +316,7 @@ Move MovePicker::get_next_move() { // Sort negative scored moves only when we get there if (curMove == lastGoodNonCapture) - insertion_sort(lastGoodNonCapture, lastMove); + insertion_sort(lastGoodNonCapture, lastMove); move = (curMove++)->move; if ( move != ttMoves[0].move @@ -364,4 +357,3 @@ Move MovePicker::get_next_move() { go_next_phase(); } } -