X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=cd8f5da675c966147d03354ebf841a2c3f8775ce;hp=e350bda839b7a073a6775669ee6fac773921d6b4;hb=d4a02b135deade2f3273716ccedb6f8a97316263;hpb=049e5ca191e34b727150a27fb70018eaf89d29df diff --git a/src/movepick.cpp b/src/movepick.cpp index e350bda8..cd8f5da6 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -70,14 +70,15 @@ namespace { /// search captures, promotions and some checks) and about how important good /// move ordering is at the current node. -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, const Refutations& r, - Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) { +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, Move* cm, + Search::Stack* s, Value beta) : pos(p), history(h), depth(d) { assert(d > DEPTH_ZERO); captureThreshold = 0; cur = end = moves; endBadCaptures = moves + MAX_MOVES - 1; + countermoves = cm; ss = s; if (p.checkers()) @@ -87,17 +88,12 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, c { phase = MAIN_SEARCH; - killers[0].move = ss->killers[0]; - killers[1].move = ss->killers[1]; - Square prevSq = to_sq((ss-1)->currentMove); - killers[2].move = r[pos.piece_on(prevSq)][prevSq]; - // Consider sligtly negative captures as good if at low depth and far from beta - if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY) + if (ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY) captureThreshold = -PawnValueMg; // Consider negative captures as good if still enough to reach beta - else if (ss && ss->staticEval > beta) + else if (ss->staticEval > beta) captureThreshold = beta - ss->staticEval; } @@ -105,8 +101,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, c end += (ttMove != MOVE_NONE); } -MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, - Square sq) : pos(p), Hist(h), cur(moves), end(moves) { +MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h, + Square sq) : pos(p), history(h), cur(moves), end(moves) { assert(d <= DEPTH_ZERO); @@ -137,8 +133,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, end += (ttMove != MOVE_NONE); } -MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType pt) - : pos(p), Hist(h), cur(moves), end(moves) { +MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, PieceType pt) + : pos(p), history(h), cur(moves), end(moves) { assert(!pos.checkers()); @@ -196,7 +192,7 @@ void MovePicker::score() { for (MoveStack* it = moves; it != end; ++it) { m = it->move; - it->score = Hist[pos.piece_moved(m)][to_sq(m)]; + it->score = history[pos.piece_moved(m)][to_sq(m)]; } } @@ -212,13 +208,13 @@ void MovePicker::score() { { m = it->move; if ((seeScore = pos.see_sign(m)) < 0) - it->score = seeScore - History::Max; // At the bottom + it->score = seeScore - HistoryStats::Max; // At the bottom else if (pos.is_capture(m)) it->score = PieceValue[MG][pos.piece_on(to_sq(m))] - - type_of(pos.piece_moved(m)) + History::Max; + - type_of(pos.piece_moved(m)) + HistoryStats::Max; else - it->score = Hist[pos.piece_moved(m)][to_sq(m)]; + it->score = history[pos.piece_moved(m)][to_sq(m)]; } } @@ -239,7 +235,20 @@ void MovePicker::generate_next() { case KILLERS_S1: cur = killers; - end = cur + 3 - (killers[2].move == killers[0].move || killers[2].move == killers[1].move); + end = cur + 2; + + killers[0].move = ss->killers[0]; + killers[1].move = ss->killers[1]; + killers[2].move = killers[3].move = MOVE_NONE; + + // Be sure countermoves are different from killers + for (int i = 0; i < 2; i++) + if (countermoves[i] != cur->move && countermoves[i] != (cur+1)->move) + (end++)->move = countermoves[i]; + + if (countermoves[1] && countermoves[1] == countermoves[0]) // Due to SMP races + killers[3].move = MOVE_NONE; + return; case QUIETS_1_S1: @@ -332,7 +341,8 @@ Move MovePicker::next_move() { if ( move != ttMove && move != killers[0].move && move != killers[1].move - && move != killers[2].move) + && move != killers[2].move + && move != killers[3].move) return move; break;