X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=e6b16cc495d238ff078324bf9057e85ca09aa6df;hp=e3d29f814f041f1d01943afb50fd97faa7cd61ae;hb=ddbe6082c47befcfe2bd2e778866c8fbda33b8e2;hpb=9de4ee6d329b6da4f6bda0387a8ce6918c4e5a99 diff --git a/src/movepick.cpp b/src/movepick.cpp index e3d29f81..e6b16cc4 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -18,7 +18,6 @@ along with this program. If not, see . */ -#include #include #include "movegen.h" @@ -39,15 +38,15 @@ namespace { // Unary predicate used by std::partition to split positive scores from remaining // ones so to sort separately the two sets, and with the second sort delayed. - inline bool has_positive_score(const MoveStack& move) { return move.score > 0; } + inline bool has_positive_score(const MoveStack& ms) { return ms.score > 0; } - // Picks and moves to the front the best move in the range [firstMove, lastMove), + // Picks and moves to the front the best move in the range [begin, end), // it is faster than sorting all the moves in advance when moves are few, as // normally are the possible captures. - inline MoveStack* pick_best(MoveStack* firstMove, MoveStack* lastMove) + inline MoveStack* pick_best(MoveStack* begin, MoveStack* end) { - std::swap(*firstMove, *std::max_element(firstMove, lastMove)); - return firstMove; + std::swap(*begin, *std::max_element(begin, end)); + return begin; } } @@ -59,16 +58,16 @@ namespace { /// move ordering is at the current node. MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, - Search::Stack* s, Value beta) : pos(p), H(h), depth(d) { + Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) { assert(d > DEPTH_ZERO); captureThreshold = 0; - curMove = lastMove = moves; - lastBadCapture = moves + MAX_MOVES - 1; + cur = end = moves; + endBadCaptures = moves + MAX_MOVES - 1; ss = s; - if (p.in_check()) + if (p.checkers()) phase = EVASION; else @@ -79,24 +78,24 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, killers[1].move = ss->killers[1]; // Consider sligtly negative captures as good if at low depth and far from beta - if (ss && ss->eval < beta - PawnValueMidgame && d < 3 * ONE_PLY) - captureThreshold = -PawnValueMidgame; + if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY) + captureThreshold = -PawnValueMg; // Consider negative captures as good if still enough to reach beta - else if (ss && ss->eval > beta) - captureThreshold = beta - ss->eval; + else if (ss && ss->staticEval > beta) + captureThreshold = beta - ss->staticEval; } ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); - lastMove += (ttMove != MOVE_NONE); + end += (ttMove != MOVE_NONE); } MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, - Square sq) : pos(p), H(h), curMove(moves), lastMove(moves) { + Square sq) : pos(p), Hist(h), cur(moves), end(moves) { assert(d <= DEPTH_ZERO); - if (p.in_check()) + if (p.checkers()) phase = EVASION; else if (d > DEPTH_QS_NO_CHECKS) @@ -120,24 +119,24 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, } ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); - lastMove += (ttMove != MOVE_NONE); + end += (ttMove != MOVE_NONE); } MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType pt) - : pos(p), H(h), curMove(moves), lastMove(moves) { + : pos(p), Hist(h), cur(moves), end(moves) { - assert(!pos.in_check()); + assert(!pos.checkers()); phase = PROBCUT; // In ProbCut we generate only captures better than parent's captured piece - captureThreshold = PieceValueMidgame[pt]; + captureThreshold = PieceValue[MG][pt]; ttMove = (ttm && pos.is_pseudo_legal(ttm) ? ttm : MOVE_NONE); if (ttMove && (!pos.is_capture(ttMove) || pos.see(ttMove) <= captureThreshold)) ttMove = MOVE_NONE; - lastMove += (ttMove != MOVE_NONE); + end += (ttMove != MOVE_NONE); } @@ -162,14 +161,14 @@ void MovePicker::score_captures() { // some SEE calls in case we get a cutoff (idea from Pablo Vazquez). Move m; - for (MoveStack* cur = moves; cur != lastMove; cur++) + for (MoveStack* it = moves; it != end; ++it) { - m = cur->move; - cur->score = PieceValueMidgame[pos.piece_on(to_sq(m))] - - type_of(pos.piece_moved(m)); + m = it->move; + it->score = PieceValue[MG][pos.piece_on(to_sq(m))] + - type_of(pos.piece_moved(m)); if (type_of(m) == PROMOTION) - cur->score += PieceValueMidgame[promotion_type(m)]; + it->score += PieceValue[MG][promotion_type(m)]; } } @@ -177,10 +176,10 @@ void MovePicker::score_noncaptures() { Move m; - for (MoveStack* cur = moves; cur != lastMove; cur++) + for (MoveStack* it = moves; it != end; ++it) { - m = cur->move; - cur->score = H.value(pos.piece_moved(m), to_sq(m)); + m = it->move; + it->score = Hist[pos.piece_moved(m)][to_sq(m)]; } } @@ -191,19 +190,19 @@ void MovePicker::score_evasions() { Move m; int seeScore; - if (lastMove < moves + 2) + if (end < moves + 2) return; - for (MoveStack* cur = moves; cur != lastMove; cur++) + for (MoveStack* it = moves; it != end; ++it) { - m = cur->move; + m = it->move; if ((seeScore = pos.see_sign(m)) < 0) - cur->score = seeScore - History::MaxValue; // Be sure we are at the bottom + it->score = seeScore - History::Max; // Be sure we are at the bottom else if (pos.is_capture(m)) - cur->score = PieceValueMidgame[pos.piece_on(to_sq(m))] - - type_of(pos.piece_moved(m)) + History::MaxValue; + it->score = PieceValue[MG][pos.piece_on(to_sq(m))] + - type_of(pos.piece_moved(m)) + History::Max; else - cur->score = H.value(pos.piece_moved(m), to_sq(m)); + it->score = Hist[pos.piece_moved(m)][to_sq(m)]; } } @@ -213,53 +212,53 @@ void MovePicker::score_evasions() { void MovePicker::generate_next() { - curMove = moves; + cur = moves; switch (++phase) { case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6: - lastMove = generate(pos, moves); + end = generate(pos, moves); score_captures(); return; case KILLERS_S1: - curMove = killers; - lastMove = curMove + 2; + cur = killers; + end = cur + 2; return; case QUIETS_1_S1: - lastQuiet = lastMove = generate(pos, moves); + endQuiets = end = generate(pos, moves); score_noncaptures(); - lastMove = std::partition(curMove, lastMove, has_positive_score); - sort(curMove, lastMove); + end = std::partition(cur, end, has_positive_score); + sort(cur, end); return; case QUIETS_2_S1: - curMove = lastMove; - lastMove = lastQuiet; + cur = end; + end = endQuiets; if (depth >= 3 * ONE_PLY) - sort(curMove, lastMove); + sort(cur, end); return; case BAD_CAPTURES_S1: // Just pick them in reverse order to get MVV/LVA ordering - curMove = moves + MAX_MOVES - 1; - lastMove = lastBadCapture; + cur = moves + MAX_MOVES - 1; + end = endBadCaptures; return; case EVASIONS_S2: - lastMove = generate(pos, moves); + end = generate(pos, moves); score_evasions(); return; case QUIET_CHECKS_S3: - lastMove = generate(pos, moves); + end = generate(pos, moves); return; case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE: phase = STOP; case STOP: - lastMove = curMove + 1; // Avoid another next_phase() call + end = cur + 1; // Avoid another next_phase() call return; default: @@ -280,17 +279,17 @@ Move MovePicker::next_move() { while (true) { - while (curMove == lastMove) + while (cur == end) generate_next(); switch (phase) { case MAIN_SEARCH: case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: - curMove++; + cur++; return ttMove; case CAPTURES_S1: - move = pick_best(curMove++, lastMove)->move; + move = pick_best(cur++, end)->move; if (move != ttMove) { assert(captureThreshold <= 0); // Otherwise we cannot use see_sign() @@ -299,12 +298,12 @@ Move MovePicker::next_move() { return move; // Losing capture, move it to the tail of the array - (lastBadCapture--)->move = move; + (endBadCaptures--)->move = move; } break; case KILLERS_S1: - move = (curMove++)->move; + move = (cur++)->move; if ( move != MOVE_NONE && pos.is_pseudo_legal(move) && move != ttMove @@ -313,7 +312,7 @@ Move MovePicker::next_move() { break; case QUIETS_1_S1: case QUIETS_2_S1: - move = (curMove++)->move; + move = (cur++)->move; if ( move != ttMove && move != killers[0].move && move != killers[1].move) @@ -321,28 +320,28 @@ Move MovePicker::next_move() { break; case BAD_CAPTURES_S1: - return (curMove--)->move; + return (cur--)->move; case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4: - move = pick_best(curMove++, lastMove)->move; + move = pick_best(cur++, end)->move; if (move != ttMove) return move; break; case CAPTURES_S5: - move = pick_best(curMove++, lastMove)->move; + move = pick_best(cur++, end)->move; if (move != ttMove && pos.see(move) > captureThreshold) return move; break; case CAPTURES_S6: - move = pick_best(curMove++, lastMove)->move; + move = pick_best(cur++, end)->move; if (to_sq(move) == recaptureSquare) return move; break; case QUIET_CHECKS_S3: - move = (curMove++)->move; + move = (cur++)->move; if (move != ttMove) return move; break;