X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.cpp;h=f5b274966dae68bb8bcc52142d183ecad219e91d;hp=78102c52a34376ecc1a3584cbf671b2356a830e9;hb=6617ad6e033fc636e82453e121469f10e4f31a1a;hpb=15e190e9428b21fbfe29ce020c456077dc5fdd04 diff --git a/src/movepick.cpp b/src/movepick.cpp index 78102c52..f5b27496 100644 --- a/src/movepick.cpp +++ b/src/movepick.cpp @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -57,7 +55,7 @@ namespace { /// MovePicker constructor for the main search MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, const LowPlyHistory* lp, - const CapturePieceToHistory* cph, const PieceToHistory** ch, Move cm, Move* killers, int pl) + const CapturePieceToHistory* cph, const PieceToHistory** ch, Move cm, const Move* killers, int pl) : pos(p), mainHistory(mh), lowPlyHistory(lp), captureHistory(cph), continuationHistory(ch), ttMove(ttm), refutations{{killers[0], 0}, {killers[1], 0}, {cm, 0}}, depth(d), ply(pl) { @@ -75,8 +73,9 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHist assert(d <= 0); stage = (pos.checkers() ? EVASION_TT : QSEARCH_TT) + - !(ttm && (depth > DEPTH_QS_RECAPTURES || to_sq(ttm) == recaptureSquare) - && pos.pseudo_legal(ttm)); + !( ttm + && (pos.checkers() || depth > DEPTH_QS_RECAPTURES || to_sq(ttm) == recaptureSquare) + && pos.pseudo_legal(ttm)); } /// MovePicker constructor for ProbCut: we generate captures with SEE greater @@ -107,8 +106,8 @@ void MovePicker::score() { else if (Type == QUIETS) m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] + 2 * (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] - + 2 * (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)] - + 2 * (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)] + + (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)] + + (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)] + (*continuationHistory[5])[pos.moved_piece(m)][to_sq(m)] + (ply < MAX_LPH ? std::min(4, depth / 3) * (*lowPlyHistory)[ply][from_to(m)] : 0); @@ -118,8 +117,8 @@ void MovePicker::score() { m.value = PieceValue[MG][pos.piece_on(to_sq(m))] - Value(type_of(pos.moved_piece(m))); else - m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] - + (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] + m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] + + 2 * (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] - (1 << 28); } } @@ -143,7 +142,7 @@ Move MovePicker::select(Pred filter) { } /// MovePicker::next_move() is the most important method of the MovePicker class. It -/// returns a new pseudo legal move every time it is called until there are no more +/// returns a new pseudo-legal move every time it is called until there are no more /// moves left, picking the move with the highest score from a list of generated moves. Move MovePicker::next_move(bool skipQuiets) { @@ -184,7 +183,7 @@ top: --endMoves; ++stage; - /* fallthrough */ + [[fallthrough]]; case REFUTATION: if (select([&](){ return *cur != MOVE_NONE @@ -192,7 +191,7 @@ top: && pos.pseudo_legal(*cur); })) return *(cur - 1); ++stage; - /* fallthrough */ + [[fallthrough]]; case QUIET_INIT: if (!skipQuiets) @@ -205,7 +204,7 @@ top: } ++stage; - /* fallthrough */ + [[fallthrough]]; case QUIET: if ( !skipQuiets @@ -219,7 +218,7 @@ top: endMoves = endBadCaptures; ++stage; - /* fallthrough */ + [[fallthrough]]; case BAD_CAPTURE: return select([](){ return true; }); @@ -230,7 +229,7 @@ top: score(); ++stage; - /* fallthrough */ + [[fallthrough]]; case EVASION: return select([](){ return true; }); @@ -248,14 +247,14 @@ top: return MOVE_NONE; ++stage; - /* fallthrough */ + [[fallthrough]]; case QCHECK_INIT: cur = moves; endMoves = generate(pos, cur); ++stage; - /* fallthrough */ + [[fallthrough]]; case QCHECK: return select([](){ return true; });