X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=0aba61d027c42b63be40581212c55f89ec1b0d94;hp=66fc1bdba4a929bd1680eeb5715a9786581881f2;hb=b508f9561cc2302c129efe8d60f201ff03ee72c8;hpb=002bf4d8dbf804ce8303e01733341a0922af2e71 diff --git a/src/movepick.h b/src/movepick.h index 66fc1bdb..0aba61d0 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,6 +22,7 @@ #define MOVEPICK_H_INCLUDED #include +#include #include "movegen.h" #include "position.h" @@ -39,7 +40,7 @@ struct StatBoards : public std::array, Size1> { void update(T& entry, int bonus, const int D) { assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D] - assert(abs(32 * D) < INT16_MAX); // Ensure we don't overflow + assert(abs(32 * D) < (std::numeric_limits::max)()); // Ensure we don't overflow entry += bonus * 32 - entry * abs(bonus) / D; @@ -47,6 +48,26 @@ struct StatBoards : public std::array, Size1> { } }; +/// StatCubes is a generic 3-dimensional array used to store various statistics +template +struct StatCubes : public std::array, Size2>, Size1> { + + void fill(const T& v) { + T* p = &(*this)[0][0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } + + void update(T& entry, int bonus, const int D, const int W) { + + assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D] + assert(abs(W * D) < (std::numeric_limits::max)()); // Ensure we don't overflow + + entry += bonus * W - entry * abs(bonus) / D; + + assert(abs(entry) <= W * D); + } +}; + /// ButterflyBoards are 2 tables (one for each color) indexed by the move's from /// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards typedef StatBoards ButterflyBoards; @@ -54,6 +75,9 @@ typedef StatBoards ButterflyBoards; /// PieceToBoards are addressed by a move's [piece][to] information typedef StatBoards PieceToBoards; +/// CapturePieceToBoards are addressed by a move's [piece][to][captured piece type] information +typedef StatCubes CapturePieceToBoards; + /// ButterflyHistory records how often quiet moves have been successful or /// unsuccessful during the current search, and is used for reduction and move /// ordering decisions. It uses ButterflyBoards as backing store. @@ -72,6 +96,14 @@ struct PieceToHistory : public PieceToBoards { } }; +/// CapturePieceToHistory is like PieceToHistory, but is based on CapturePieceToBoards +struct CapturePieceToHistory : public CapturePieceToBoards { + + void update(Piece pc, Square to, PieceType captured, int bonus) { + StatCubes::update((*this)[pc][to][captured], bonus, 324, 2); + } +}; + /// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous /// move, see chessprogramming.wikispaces.com/Countermove+Heuristic typedef StatBoards CounterMoveHistory; @@ -93,9 +125,9 @@ class MovePicker { public: MovePicker(const MovePicker&) = delete; MovePicker& operator=(const MovePicker&) = delete; - MovePicker(const Position&, Move, Value); - MovePicker(const Position&, Move, Depth, const ButterflyHistory*, Square); - MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const PieceToHistory**, Move, Move*); + MovePicker(const Position&, Move, Value, const CapturePieceToHistory*); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, Square); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*); Move next_move(bool skipQuiets = false); private: @@ -105,6 +137,7 @@ private: const Position& pos; const ButterflyHistory* mainHistory; + const CapturePieceToHistory* captureHistory; const PieceToHistory** contHistory; Move ttMove, countermove, killers[2]; ExtMove *cur, *endMoves, *endBadCaptures;