X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=135b3555d2b90ae03d272659e2bdf1dbe29e1ef7;hp=ca052c7bd1901c250f35d0fea3aaf0c5fc422a05;hb=60c121f3b1ee7d5ced3435cc1718e4e6e6fd8383;hpb=bb751d6c890f5c50c642366d601740366cfae8d0 diff --git a/src/movepick.h b/src/movepick.h index ca052c7b..9482a89c 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,89 +1,112 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// +#include // For std::max +#include // For std::memset -#include "depth.h" -#include "lock.h" +#include "movegen.h" #include "position.h" +#include "search.h" +#include "types.h" -//// -//// Types -//// +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History, Gains and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. Gains records the move's +/// best evaluation gain from one ply to the next and is used for pruning decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// using only the moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template +struct Stats { -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. + static const Value Max = Value(250); -class MovePicker { + const T* operator[](Piece pc) const { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } -public: - MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, - Depth dpth); - Move get_next_move(); - Move get_next_move(Lock &lock); - int number_of_moves() const; - int current_move_score() const; - Bitboard discovered_check_candidates(); + void update(Piece pc, Square to, Move m) { + + if (m == table[pc][to].first) + return; + + table[pc][to].second = table[pc][to].first; + table[pc][to].first = m; + } + + void update(Piece pc, Square to, Value v) { + + if (Gain) + table[pc][to] = std::max(v, table[pc][to] - 1); - static void init_phase_table(); + else if (abs(table[pc][to] + v) < Max) + table[pc][to] += v; + } private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void score_qcaptures(); - Move pick_move_from_list(); - - Position *pos; - Move ttMove, mateKiller, killer1, killer2; - Bitboard pinned, dc; - MoveStack moves[256], badCaptures[64]; - bool pvNode; - Depth depth; - int phaseIndex; - int numOfMoves, numOfBadCaptures; - int movesPicked, badCapturesPicked; - bool finished; + T table[PIECE_NB][SQUARE_NB]; }; +typedef Stats< true, Value> GainsStats; +typedef Stats HistoryStats; +typedef Stats > MovesStats; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. -//// -//// Inline functions -//// +class MovePicker { +public: + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; -/// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is -/// computed by the constructor function. + MovePicker(const Position&, Move, Depth, const HistoryStats&, Square); + MovePicker(const Position&, Move, const HistoryStats&, PieceType); + MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*); -inline Bitboard MovePicker::discovered_check_candidates() { - return dc; -} + template Move next_move(); + +private: + template void score(); + void generate_next_stage(); + + const Position& pos; + const HistoryStats& history; + Search::Stack* ss; + Move* countermoves; + Move* followupmoves; + Depth depth; + Move ttMove; + ExtMove killers[6]; + Square recaptureSquare; + Value captureThreshold; + int stage; + ExtMove *cur, *end, *endQuiets, *endBadCaptures; + ExtMove moves[MAX_MOVES]; +}; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED