X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=3614439fca05cdb6df7a3bad6833dfdad3d33024;hp=7d6651bb5da07c8c1bd87b9c6b26e7cb86384732;hb=9da3b44ddc7bc9ea7094b91663cbc0f8319c46be;hpb=53051eefc741586f72ccbf9a765592c4ca6030bd diff --git a/src/movepick.h b/src/movepick.h index 7d6651bb..3614439f 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,72 +18,109 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED +#include // For std::max +#include // For std::memset + +#include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" -/// The History class stores statistics about how often different moves -/// have been successful or unsuccessful during the current search. These -/// statistics are used for reduction and move ordering decisions. History -/// entries are stored according only to moving piece and destination square, -/// in particular two moves with different origin but same destination and -/// same piece will be considered identical. +/// HistoryStats records how often quiet moves have been successful or unsuccessful +/// during the current search, and is used for reduction and move ordering decisions. +struct HistoryStats { -class History { -public: + static const int Max = 1 << 28; + + int get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void update(Color c, Move m, int v) { + + Square from = from_sq(m); + Square to = to_sq(m); - static const Value Max = Value(2000); + const int denom = 324; - const Value* operator[](Piece p) const { return &history[p][0]; } - Value gain(Piece p, Square to) const { return gains[p][to]; } + assert(abs(int(v)) <= denom); // Needed for stability. - void clear(); - void update(Piece p, Square to, Value bonus); - void update_gain(Piece p, Square to, Value gain); + table[c][from][to] -= table[c][from][to] * abs(int(v)) / denom; + table[c][from][to] += int(v) * 32; + } private: - Value history[PIECE_NB][SQUARE_NB]; - Value gains[PIECE_NB][SQUARE_NB]; + int table[COLOR_NB][SQUARE_NB][SQUARE_NB]; }; +/// A template struct, used to generate MoveStats and CounterMoveHistoryStats: +/// MoveStats store the move that refute a previous one. +/// CounterMoveHistoryStats is like HistoryStats, but with two consecutive moves. +/// Entries are stored using only the moving piece and destination square, hence +/// two moves with different origin but same destination and piece will be +/// considered identical. +template +struct Stats { + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void fill(const int& v) { std::fill(&table[0][0], &table[PIECE_NB-1][SQUARE_NB-1]+1, v); }; + void update(Piece pc, Square to, Move m) { table[pc][to] = m; } + void update(Piece pc, Square to, int v) { + + const int denom = 936; + + assert(abs(int(v)) <= denom); // Needed for stability. + + table[pc][to] -= table[pc][to] * abs(int(v)) / denom; + table[pc][to] += int(v) * 32; + } + +private: + T table[PIECE_NB][SQUARE_NB]; +}; + +typedef Stats MoveStats; +typedef Stats CounterMoveStats; +typedef Stats CounterMoveHistoryStats; + + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a /// new pseudo legal move each time it is called, until there are no moves left, /// when MOVE_NONE is returned. In order to improve the efficiency of the alpha /// beta algorithm, MovePicker attempts to return the moves which are most likely /// to get a cut-off first. +namespace Search { struct Stack; } class MovePicker { +public: + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + MovePicker(const Position&, Move, Value); + MovePicker(const Position&, Move, Depth, Square); + MovePicker(const Position&, Move, Depth, Search::Stack*); -public: - MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); - MovePicker(const Position&, Move, Depth, const History&, Square); - MovePicker(const Position&, Move, const History&, PieceType); - template Move next_move(); + Move next_move(bool skipQuiets = false); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void generate_next(); + template void score(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& H; - Search::Stack* ss; + const Search::Stack* ss; + Move countermove; Depth depth; Move ttMove; - MoveStack killers[2]; Square recaptureSquare; - int captureThreshold, phase; - MoveStack *cur, *end, *endQuiets, *endBadCaptures; - MoveStack moves[MAX_MOVES]; + Value threshold; + int stage; + ExtMove *cur, *endMoves, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED