X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=423a6a1805e34a233844024940bd8d66839fb74b;hp=7d6651bb5da07c8c1bd87b9c6b26e7cb86384732;hb=946fa4762539307dcdcb30d08f13d627864e9bcf;hpb=53051eefc741586f72ccbf9a765592c4ca6030bd diff --git a/src/movepick.h b/src/movepick.h index 7d6651bb..423a6a18 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,38 +17,57 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED +#include // For std::max + +#include "movegen.h" #include "position.h" #include "search.h" #include "types.h" -/// The History class stores statistics about how often different moves -/// have been successful or unsuccessful during the current search. These -/// statistics are used for reduction and move ordering decisions. History -/// entries are stored according only to moving piece and destination square, -/// in particular two moves with different origin but same destination and -/// same piece will be considered identical. +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History, Gains and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. Gains records the move's +/// best evaluation gain from one ply to the next and is used for pruning decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// using only the moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template +struct Stats { -class History { -public: + static const Value Max = Value(250); + + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + + void update(Piece pc, Square to, Move m) { - static const Value Max = Value(2000); + if (m != table[pc][to]) + table[pc][to] = m; + } - const Value* operator[](Piece p) const { return &history[p][0]; } - Value gain(Piece p, Square to) const { return gains[p][to]; } + void update(Piece pc, Square to, Value v) { - void clear(); - void update(Piece p, Square to, Value bonus); - void update_gain(Piece p, Square to, Value gain); + if (Gain) + table[pc][to] = std::max(v, table[pc][to] - 1); + + else if (abs(table[pc][to] + v) < Max) + table[pc][to] += v; + } private: - Value history[PIECE_NB][SQUARE_NB]; - Value gains[PIECE_NB][SQUARE_NB]; + T table[PIECE_NB][SQUARE_NB]; }; +typedef Stats< true, Value> GainsStats; +typedef Stats HistoryStats; +typedef Stats MovesStats; +typedef Stats CounterMovesHistoryStats; + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a @@ -58,31 +77,35 @@ private: /// to get a cut-off first. class MovePicker { +public: + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square); + MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, PieceType); + MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move, Search::Stack*); -public: - MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); - MovePicker(const Position&, Move, Depth, const History&, Square); - MovePicker(const Position&, Move, const History&, PieceType); template Move next_move(); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void generate_next(); + template void score(); + void generate_next_stage(); + ExtMove* begin() { return moves; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& H; + const HistoryStats& history; + const CounterMovesHistoryStats& counterMovesHistory; Search::Stack* ss; + Move countermove; Depth depth; Move ttMove; - MoveStack killers[2]; + ExtMove killers[3]; Square recaptureSquare; - int captureThreshold, phase; - MoveStack *cur, *end, *endQuiets, *endBadCaptures; - MoveStack moves[MAX_MOVES]; + Value captureThreshold; + int stage; + ExtMove *endQuiets, *endBadCaptures; + ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED