X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=5a38826188811eb634f053d5cd3396760325d69f;hp=ab1c0ade8c65e987664236b9e77eb9d1da5dbf6f;hb=74fd57220e4e5a214761adc2d12335a12bef56f3;hpb=486ec580f98ee1f3072bc40278083091408205ec diff --git a/src/movepick.h b/src/movepick.h index ab1c0ade..5a388261 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,17 +1,18 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008 Marco Costalba - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ @@ -49,7 +50,7 @@ public: PH_TT_MOVE, // Transposition table move PH_MATE_KILLER, // Mate killer from the current ply PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE valuse <= 0 + PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 PH_KILLER_1, // Killer move 1 from the current ply (not used yet). PH_KILLER_2, // Killer move 2 from the current ply (not used yet). PH_NONCAPTURES, // Non-captures and underpromotions @@ -59,8 +60,7 @@ public: PH_STOP }; - MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, - Depth dpth); + MovePicker(const Position& p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, Depth d); Move get_next_move(); Move get_next_move(Lock &lock); int number_of_moves() const; @@ -76,8 +76,9 @@ private: void score_evasions(); void score_qcaptures(); Move pick_move_from_list(); - - Position *pos; + int find_best_index(); + + const Position& pos; Move ttMove, mateKiller, killer1, killer2; Bitboard pinned, dc; MoveStack moves[256], badCaptures[64]; @@ -100,6 +101,7 @@ private: /// a single reply to check. inline int MovePicker::number_of_moves() const { + return numOfMoves; }