X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=5b40ded8e0b5911636e9651f0b81d380e186d198;hp=6c73629916a01afdbb24a29f25f1f352f80ca9e3;hb=08d615cc9500713d89bd20dd0963258932abf627;hpb=cf71efc34bc6528a3a980aa0b9eec27770095eb8 diff --git a/src/movepick.h b/src/movepick.h index 6c736299..5b40ded8 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,83 +17,82 @@ along with this program. If not, see . */ - #if !defined MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// +#include // For std::max +#include // For memset -#include "depth.h" -#include "history.h" -#include "lock.h" +#include "movegen.h" #include "position.h" +#include "search.h" +#include "types.h" -//// -//// Types -//// +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store both History and Gains type statistics. History records +/// how often different moves have been successful or unsuccessful during the +/// current search and is used for reduction and move ordering decisions. Gains +/// records the move's best evaluation gain from one ply to the next and is used +/// for pruning decisions. Entries are stored according only to moving piece and +/// destination square, in particular two moves with different origin but same +/// destination and same piece will be considered identical. +template +struct Stats { -struct SearchStack; + static const Value Max = Value(2000); -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. + const Value* operator[](Piece p) const { return &table[p][0]; } + void clear() { memset(table, 0, sizeof(table)); } -class MovePicker { + void update(Piece p, Square to, Value v) { - MovePicker& operator=(const MovePicker&); // silence a warning under MSVC + if (Gain) + table[p][to] = std::max(v, table[p][to] - 1); -public: - MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL); - Move get_next_move(); - Move get_next_move(Lock& lock); - int number_of_evasions() const; - Bitboard discovered_check_candidates() const; + else if (abs(table[p][to] + v) < Max) + table[p][to] += v; + } private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); - - const Position& pos; - const History& H; - MoveStack ttMoves[2], killers[2]; - bool finished; - int phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastBadCapture; - Bitboard dc, pinned; - MoveStack moves[256], badCaptures[64]; + Value table[PIECE_NB][SQUARE_NB]; }; +typedef Stats History; +typedef Stats Gains; + -//// -//// Inline functions -//// +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. -/// MovePicker::number_of_evasions() simply returns the number of moves in -/// evasions phase. It is intended to be used in positions where the side to -/// move is in check, for detecting checkmates or situations where there is -/// only a single reply to check. -/// WARNING: It works as long as PH_EVASIONS is the _only_ phase for evasions. +class MovePicker { + + MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC -inline int MovePicker::number_of_evasions() const { - return int(lastMove - moves); -} +public: + MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); + MovePicker(const Position&, Move, Depth, const History&, Square); + MovePicker(const Position&, Move, const History&, PieceType); + template Move next_move(); -/// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is -/// computed by the constructor function. +private: + template void score(); + void generate_next(); -inline Bitboard MovePicker::discovered_check_candidates() const { - return dc; -} + const Position& pos; + const History& Hist; + Search::Stack* ss; + Depth depth; + Move ttMove; + MoveStack killers[2]; + Square recaptureSquare; + int captureThreshold, phase; + MoveStack *cur, *end, *endQuiets, *endBadCaptures; + MoveStack moves[MAX_MOVES]; +}; #endif // !defined(MOVEPICK_H_INCLUDED)