X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=6fbd8be1387fc46ce277a03f29a1f2442171ac19;hp=27c33047f7728839fd6c9743126122db7f45c9c3;hb=3ab3e55bb5faf57aec864f3bb7268601c11d72be;hpb=fca0a2dd881e6bde0a01d3342dd385600e01730b diff --git a/src/movepick.h b/src/movepick.h index 27c33047..6fbd8be1 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,48 +18,106 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include "history.h" -#include "move.h" +#include // For std::max +#include // For std::memset + +#include "movegen.h" #include "position.h" #include "types.h" -struct SearchStack; -/// MovePicker is a class which is used to pick one pseudo legal move at a time -/// from the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::get_next_move(), which returns a new pseudo legal move each time -/// it is called, until there are no moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to get a cut-off first. +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// using only the moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template +struct Stats { -class MovePicker { + static const Value Max = Value(1 << 28); + + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void update(Piece pc, Square to, Move m) { table[pc][to] = m; } + void update(Piece pc, Square to, Value v) { + + if (abs(int(v)) >= 324) + return; + + table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324); + table[pc][to] += int(v) * 32; + } + +private: + T table[PIECE_NB][SQUARE_NB]; +}; + +typedef Stats MoveStats; +typedef Stats HistoryStats; +typedef Stats CounterMoveStats; +typedef Stats CounterMoveHistoryStats; + +struct FromToStats { + + Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void update(Color c, Move m, Value v) { - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + if (abs(int(v)) >= 324) + return; + Square from = from_sq(m); + Square to = to_sq(m); + + table[c][from][to] -= table[c][from][to] * abs(int(v)) / 324; + table[c][from][to] += int(v) * 32; + } + +private: + Value table[COLOR_NB][SQUARE_NB][SQUARE_NB]; +}; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. +namespace Search { struct Stack; } + +class MovePicker { public: - MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value); - MovePicker(const Position&, Move, Depth, const History&); - MovePicker(const Position&, Move, const History&, int parentCapture); - Move get_next_move(); + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; + + MovePicker(const Position&, Move, Value); + MovePicker(const Position&, Move, Depth, Square); + MovePicker(const Position&, Move, Depth, Search::Stack*); + + Move next_move(); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); + template void score(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& H; + const Search::Stack* ss; + Move countermove; + Depth depth; Move ttMove; - MoveStack killers[2]; - int captureThreshold, phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastGoodNonCapture, *badCaptures; - MoveStack moves[MAX_MOVES]; + Square recaptureSquare; + Value threshold; + int stage; + ExtMove *cur, *endMoves, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED