X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=9459b8c2a389e9e2aec27e830ba078931b845df7;hp=34329582d18854ed989a87f8119a824baec0db85;hb=55bd27b8f08a151128d7065fa2819aa3e9605299;hpb=81cd417b4584b0e3830940c5cb122c898afde08a diff --git a/src/movepick.h b/src/movepick.h index 34329582..9459b8c2 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,43 +22,42 @@ #include "history.h" #include "position.h" +#include "search.h" #include "types.h" -struct SearchStack; -/// MovePicker is a class which is used to pick one pseudo legal move at a time -/// from the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::get_next_move(), which returns a new pseudo legal move each time -/// it is called, until there are no moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to get a cut-off first. +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. class MovePicker { MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC public: - MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value); - MovePicker(const Position&, Move, Depth, const History&, Square recaptureSq); - MovePicker(const Position&, Move, const History&, PieceType parentCapture); - Move get_next_move(); + MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); + MovePicker(const Position&, Move, Depth, const History&, Square); + MovePicker(const Position&, Move, const History&, PieceType); + template Move next_move(); private: void score_captures(); void score_noncaptures(); void score_evasions(); - void go_next_phase(); + void generate_next(); const Position& pos; const History& H; + Search::Stack* ss; Depth depth; Move ttMove; MoveStack killers[2]; Square recaptureSquare; int captureThreshold, phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastNonCapture, *badCaptures; + MoveStack *cur, *end, *endQuiets, *endBadCaptures; MoveStack moves[MAX_MOVES]; };