X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=9459b8c2a389e9e2aec27e830ba078931b845df7;hp=fd1ee890f7f8646eb06b6165c6e9645940068a4a;hb=55bd27b8f08a151128d7065fa2819aa3e9605299;hpb=cff3a6d33e50d37322ffae511ddbe4c7e846505e diff --git a/src/movepick.h b/src/movepick.h index fd1ee890..9459b8c2 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,104 +17,48 @@ along with this program. If not, see . */ - #if !defined MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" -#include "lock.h" +#include "history.h" #include "position.h" +#include "search.h" +#include "types.h" -//// -//// Types -//// - -struct EvalInfo; -struct SearchStack; - -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. class MovePicker { -public: - - enum MovegenPhase { - PH_TT_MOVE, // Transposition table move - PH_MATE_KILLER, // Mate killer from the current ply - PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 - PH_KILLER_1, // Killer move 1 from the current ply (not used yet). - PH_KILLER_2, // Killer move 2 from the current ply (not used yet). - PH_NONCAPTURES, // Non-captures and underpromotions - PH_EVASIONS, // Check evasions - PH_QCAPTURES, // Captures in quiescence search - PH_QCHECKS, // Checks in quiescence search - PH_STOP - }; + MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC - MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d, EvalInfo* ei = NULL); - Move get_next_move(); - Move get_next_move(Lock &lock); - int number_of_moves() const; - int current_move_score() const; - MovegenPhase current_move_type() const; - Bitboard discovered_check_candidates() const; - - static void init_phase_table(); +public: + MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); + MovePicker(const Position&, Move, Depth, const History&, Square); + MovePicker(const Position&, Move, const History&, PieceType); + template Move next_move(); private: void score_captures(); void score_noncaptures(); void score_evasions(); - void score_qcaptures(); - Move pick_move_from_list(); - int find_best_index(); - int find_best_index(Bitboard* squares, int values[]); + void generate_next(); const Position& pos; - Move ttMove, mateKiller, killer1, killer2; - Bitboard pinned, dc; - MoveStack moves[256], badCaptures[64]; - bool pvNode; + const History& H; + Search::Stack* ss; Depth depth; - int phaseIndex; - int numOfMoves, numOfBadCaptures; - int movesPicked, badCapturesPicked; - bool finished; + Move ttMove; + MoveStack killers[2]; + Square recaptureSquare; + int captureThreshold, phase; + MoveStack *cur, *end, *endQuiets, *endBadCaptures; + MoveStack moves[MAX_MOVES]; }; - -//// -//// Inline functions -//// - -/// MovePicker::number_of_moves() simply returns the numOfMoves member -/// variable. It is intended to be used in positions where the side to move -/// is in check, for detecting checkmates or situations where there is only -/// a single reply to check. - -inline int MovePicker::number_of_moves() const { - - return numOfMoves; -} - -/// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is -/// computed by the constructor function. - -inline Bitboard MovePicker::discovered_check_candidates() const { - return dc; -} - #endif // !defined(MOVEPICK_H_INCLUDED)