X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=94a0e5f9548afb864361ae826f2cef914703a302;hp=a835346db341b62c297c6f999247e561e9e570c6;hb=c1b60269a26b2ba1c8882b8f382f0e3e435c1962;hpb=5dc23121215039938a9ef4e59ae934312774571c diff --git a/src/movepick.h b/src/movepick.h index a835346d..94a0e5f9 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,18 +1,18 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ @@ -26,6 +26,7 @@ //// #include "depth.h" +#include "history.h" #include "lock.h" #include "position.h" @@ -34,9 +35,12 @@ //// Types //// +struct EvalInfo; +struct SearchStack; + /// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is +/// the current position. It is initialized with a Position object and a few +/// moves we have reason to believe are good. The most important method is /// MovePicker::pick_next_move(), which returns a new legal move each time it /// is called, until there are no legal moves left, when MOVE_NONE is returned. /// In order to improve the efficiency of the alpha beta algorithm, MovePicker @@ -44,28 +48,27 @@ class MovePicker { + MovePicker& operator=(const MovePicker&); // silence a warning under MSVC + public: enum MovegenPhase { PH_TT_MOVE, // Transposition table move PH_MATE_KILLER, // Mate killer from the current ply PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE valuse <= 0 - PH_KILLER_1, // Killer move 1 from the current ply (not used yet). - PH_KILLER_2, // Killer move 2 from the current ply (not used yet). + PH_KILLERS, // Killer moves from the current ply PH_NONCAPTURES, // Non-captures and underpromotions + PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 PH_EVASIONS, // Check evasions PH_QCAPTURES, // Captures in quiescence search - PH_QCHECKS, // Checks in quiescence search + PH_QCHECKS, // Non-capture checks in quiescence search PH_STOP }; - MovePicker(const Position& p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, Depth d); + MovePicker(const Position& p, bool pvnode, Move ttm, Depth d, const History& h, SearchStack* ss = NULL); Move get_next_move(); - Move get_next_move(Lock &lock); + Move get_next_move(Lock& lock); int number_of_moves() const; - int current_move_score() const; - MovegenPhase current_move_type() const; Bitboard discovered_check_candidates() const; static void init_phase_table(); @@ -76,9 +79,9 @@ private: void score_evasions(); void score_qcaptures(); Move pick_move_from_list(); - int find_best_index(); - + const Position& pos; + const History& H; Move ttMove, mateKiller, killer1, killer2; Bitboard pinned, dc; MoveStack moves[256], badCaptures[64]; @@ -86,7 +89,8 @@ private: Depth depth; int phaseIndex; int numOfMoves, numOfBadCaptures; - int movesPicked, badCapturesPicked; + int movesPicked; + bool checkKillers, checkLegal; bool finished; }; @@ -105,7 +109,7 @@ inline int MovePicker::number_of_moves() const { } /// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is +/// all pieces which can possibly give discovered check. This bitboard is /// computed by the constructor function. inline Bitboard MovePicker::discovered_check_candidates() const {