X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=94a0e5f9548afb864361ae826f2cef914703a302;hp=e0d6ca53ca1b091e875e5b5ac88da0cc153c1f92;hb=c1b60269a26b2ba1c8882b8f382f0e3e435c1962;hpb=683e6dc6566719f8737fad9bc30580bb0b4d8d20 diff --git a/src/movepick.h b/src/movepick.h index e0d6ca53..94a0e5f9 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,6 +26,7 @@ //// #include "depth.h" +#include "history.h" #include "lock.h" #include "position.h" @@ -38,8 +39,8 @@ struct EvalInfo; struct SearchStack; /// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is +/// the current position. It is initialized with a Position object and a few +/// moves we have reason to believe are good. The most important method is /// MovePicker::pick_next_move(), which returns a new legal move each time it /// is called, until there are no legal moves left, when MOVE_NONE is returned. /// In order to improve the efficiency of the alpha beta algorithm, MovePicker @@ -47,28 +48,28 @@ struct SearchStack; class MovePicker { + MovePicker& operator=(const MovePicker&); // silence a warning under MSVC + public: enum MovegenPhase { PH_TT_MOVE, // Transposition table move PH_MATE_KILLER, // Mate killer from the current ply PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 - PH_KILLER_1, // Killer move 1 from the current ply (not used yet). - PH_KILLER_2, // Killer move 2 from the current ply (not used yet). + PH_KILLERS, // Killer moves from the current ply PH_NONCAPTURES, // Non-captures and underpromotions + PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 PH_EVASIONS, // Check evasions PH_QCAPTURES, // Captures in quiescence search - PH_QCHECKS, // Checks in quiescence search + PH_QCHECKS, // Non-capture checks in quiescence search PH_STOP }; - MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d, EvalInfo* ei = NULL); + MovePicker(const Position& p, bool pvnode, Move ttm, Depth d, const History& h, SearchStack* ss = NULL); Move get_next_move(); - Move get_next_move(Lock &lock); + Move get_next_move(Lock& lock); int number_of_moves() const; - int current_move_score() const; - MovegenPhase current_move_type() const; + Bitboard discovered_check_candidates() const; static void init_phase_table(); @@ -78,17 +79,18 @@ private: void score_evasions(); void score_qcaptures(); Move pick_move_from_list(); - int find_best_index(); - int find_best_index(Bitboard* squares, int values[]); const Position& pos; + const History& H; Move ttMove, mateKiller, killer1, killer2; + Bitboard pinned, dc; MoveStack moves[256], badCaptures[64]; bool pvNode; Depth depth; int phaseIndex; int numOfMoves, numOfBadCaptures; int movesPicked; + bool checkKillers, checkLegal; bool finished; }; @@ -103,8 +105,15 @@ private: /// a single reply to check. inline int MovePicker::number_of_moves() const { - return numOfMoves; } +/// MovePicker::discovered_check_candidates() returns a bitboard containing +/// all pieces which can possibly give discovered check. This bitboard is +/// computed by the constructor function. + +inline Bitboard MovePicker::discovered_check_candidates() const { + return dc; +} + #endif // !defined(MOVEPICK_H_INCLUDED)