X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=97b1b3abb7f1aaeded105cb068e47b6ceab15c69;hp=36bf58f63ac329821156ea8539a7df20488e63af;hb=99d914985f6ddb1ee22b232d41f17a35e1d34f89;hpb=01ee509a5c33e11d7d62d2f325f55720d8be9cfb diff --git a/src/movepick.h b/src/movepick.h index 36bf58f6..97b1b3ab 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,78 +21,77 @@ #ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include // For std::max #include // For std::memset #include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" -/// The Stats struct stores moves statistics. According to the template parameter -/// the class can store History and Countermoves. History records how often -/// different moves have been successful or unsuccessful during the current search -/// and is used for reduction and move ordering decisions. -/// Countermoves store the move that refute a previous one. Entries are stored -/// using only the moving piece and destination square, hence two moves with -/// different origin but same destination and piece will be considered identical. -template -struct Stats { +/// HistoryStats records how often quiet moves have been successful or unsuccessful +/// during the current search, and is used for reduction and move ordering decisions. +struct HistoryStats { - static const Value Max = Value(1 << 28); + static const int Max = 1 << 28; - const T* operator[](Piece pc) const { return table[pc]; } - T* operator[](Piece pc) { return table[pc]; } + int get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } void clear() { std::memset(table, 0, sizeof(table)); } + void update(Color c, Move m, int v) { - void update(Piece pc, Square to, Move m) { table[pc][to] = m; } + Square from = from_sq(m); + Square to = to_sq(m); - void update(Piece pc, Square to, Value v) { + const int D = 324; - if (abs(int(v)) >= 324) - return; + assert(abs(v) <= D); // Consistency check for below formula - table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324); - table[pc][to] += int(v) * 32; + table[c][from][to] -= table[c][from][to] * abs(v) / D; + table[c][from][to] += v * 32; } private: - T table[PIECE_NB][SQUARE_NB]; + int table[COLOR_NB][SQUARE_NB][SQUARE_NB]; }; -typedef Stats MoveStats; -typedef Stats HistoryStats; -typedef Stats CounterMoveStats; -typedef Stats CounterMoveHistoryStats; - -struct FromToStats { - Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } - void clear() { std::memset(table, 0, sizeof(table)); } +/// A template struct, used to generate MoveStats and CounterMoveHistoryStats: +/// MoveStats store the move that refute a previous one. +/// CounterMoveHistoryStats is like HistoryStats, but with two consecutive moves. +/// Entries are stored using only the moving piece and destination square, hence +/// two moves with different origin but same destination and piece will be +/// considered identical. +template +struct Stats { + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void update(Piece pc, Square to, Move m) { table[pc][to] = m; } + void update(Piece pc, Square to, int v) { - void update(Color c, Move m, Value v) - { - if (abs(int(v)) >= 324) - return; + const int D = 936; - Square f = from_sq(m); - Square t = to_sq(m); + assert(abs(v) <= D); // Consistency check for below formula - table[c][f][t] -= table[c][f][t] * abs(int(v)) / 324; - table[c][f][t] += int(v) * 32; - } + table[pc][to] -= table[pc][to] * abs(v) / D; + table[pc][to] += v * 32; + } private: - Value table[COLOR_NB][SQUARE_NB][SQUARE_NB]; + T table[PIECE_NB][SQUARE_NB]; }; +typedef Stats MoveStats; +typedef Stats CounterMoveStats; +typedef Stats CounterMoveHistoryStats; + + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a /// new pseudo legal move each time it is called, until there are no moves left, /// when MOVE_NONE is returned. In order to improve the efficiency of the alpha /// beta algorithm, MovePicker attempts to return the moves which are most likely /// to get a cut-off first. +namespace Search { struct Stack; } class MovePicker { public: @@ -103,7 +102,7 @@ public: MovePicker(const Position&, Move, Depth, Square); MovePicker(const Position&, Move, Depth, Search::Stack*); - Move next_move(); + Move next_move(bool skipQuiets = false); private: template void score(); @@ -112,13 +111,14 @@ private: const Position& pos; const Search::Stack* ss; + Move killers[2]; Move countermove; Depth depth; Move ttMove; Square recaptureSquare; Value threshold; int stage; - ExtMove* cur, *endMoves, *endBadCaptures; + ExtMove *cur, *endMoves, *endBadCaptures; ExtMove moves[MAX_MOVES]; };