X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=a7cac4ba85ba64c03ceb29f64a0aa2eca7d5a939;hp=1e1b8e6d1f721a3f5701d4e6e0301cf43b692bc8;hb=1781439fc2bfb12f8a4e89b2a75fdeac6cd58672;hpb=438805aee853de93b2ed0f24a51fae873509b885 diff --git a/src/movepick.h b/src/movepick.h index 1e1b8e6d..a7cac4ba 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,78 +21,79 @@ #ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include // For std::max -#include // For std::memset +#include #include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" +/// StatBoards is a generic 2-dimensional array used to store various statistics +template +struct StatBoards : public std::array, Size1> { -/// The Stats struct stores moves statistics. According to the template parameter -/// the class can store History and Countermoves. History records how often -/// different moves have been successful or unsuccessful during the current search -/// and is used for reduction and move ordering decisions. -/// Countermoves store the move that refute a previous one. Entries are stored -/// using only the moving piece and destination square, hence two moves with -/// different origin but same destination and piece will be considered identical. -template -struct Stats { + void fill(const T& v) { + T* p = &(*this)[0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } +}; - static const Value Max = Value(1 << 28); +/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from +/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef StatBoards ButterflyBoards; - const T* operator[](Piece pc) const { return table[pc]; } - T* operator[](Piece pc) { return table[pc]; } - void clear() { std::memset(table, 0, sizeof(table)); } +/// PieceToBoards are addressed by a move's [piece][to] information +typedef StatBoards PieceToBoards; - void update(Piece pc, Square to, Move m) { table[pc][to] = m; } +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses ButterflyBoards as backing store. +struct ButterflyHistory : public ButterflyBoards { - void update(Piece pc, Square to, Value v) { + void update(Color c, Move m, int v) { - if (abs(int(v)) >= 324) - return; + const int D = 324; + auto& entry = (*this)[c][from_to(m)]; - table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324); - table[pc][to] += int(v) * 32; - } + assert(abs(v) <= D); // Consistency check for below formula -private: - T table[PIECE_NB][SQUARE_NB]; -}; + entry += v * 32 - entry * abs(v) / D; -typedef Stats MoveStats; -typedef Stats HistoryStats; -typedef Stats CounterMoveStats; -typedef Stats CounterMoveHistoryStats; + assert(abs(entry) <= 32 * D); + } +}; -struct FromToStats { +/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards +struct PieceToHistory : public PieceToBoards { - Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } - void clear() { std::memset(table, 0, sizeof(table)); } + void update(Piece pc, Square to, int v) { - void update(Color c, Move m, Value v) - { - if (abs(int(v)) >= 324) - return; + const int D = 936; + auto& entry = (*this)[pc][to]; - Square f = from_sq(m); - Square t = to_sq(m); + assert(abs(v) <= D); // Consistency check for below formula - table[c][f][t] -= table[c][f][t] * abs(int(v)) / 324; - table[c][f][t] += int(v) * 32; - } + entry += v * 32 - entry * abs(v) / D; -private: - Value table[COLOR_NB][SQUARE_NB][SQUARE_NB]; + assert(abs(entry) <= 32 * D); + } }; +/// CounterMoveStat stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef StatBoards CounterMoveStat; + +/// CounterMoveHistoryStat is like CounterMoveStat but instead of a move it +/// stores a full history (based on PieceTo boards instead of ButterflyBoards). +typedef StatBoards CounterMoveHistoryStat; + + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a /// new pseudo legal move each time it is called, until there are no moves left, /// when MOVE_NONE is returned. In order to improve the efficiency of the alpha /// beta algorithm, MovePicker attempts to return the moves which are most likely /// to get a cut-off first. +namespace Search { struct Stack; } class MovePicker { public: @@ -103,8 +104,7 @@ public: MovePicker(const Position&, Move, Depth, Square); MovePicker(const Position&, Move, Depth, Search::Stack*); - Move next_move(); - int see_sign() const; + Move next_move(bool skipQuiets = false); private: template void score(); @@ -113,13 +113,14 @@ private: const Position& pos; const Search::Stack* ss; + Move killers[2]; Move countermove; Depth depth; Move ttMove; Square recaptureSquare; Value threshold; int stage; - ExtMove* cur, *endMoves, *endBadCaptures; + ExtMove *cur, *endMoves, *endBadCaptures; ExtMove moves[MAX_MOVES]; };