X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=a7cac4ba85ba64c03ceb29f64a0aa2eca7d5a939;hp=6fbd8be1387fc46ce277a03f29a1f2442171ac19;hb=1781439fc2bfb12f8a4e89b2a75fdeac6cd58672;hpb=3ab3e55bb5faf57aec864f3bb7268601c11d72be diff --git a/src/movepick.h b/src/movepick.h index 6fbd8be1..a7cac4ba 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -21,68 +21,71 @@ #ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include // For std::max -#include // For std::memset +#include #include "movegen.h" #include "position.h" #include "types.h" +/// StatBoards is a generic 2-dimensional array used to store various statistics +template +struct StatBoards : public std::array, Size1> { -/// The Stats struct stores moves statistics. According to the template parameter -/// the class can store History and Countermoves. History records how often -/// different moves have been successful or unsuccessful during the current search -/// and is used for reduction and move ordering decisions. -/// Countermoves store the move that refute a previous one. Entries are stored -/// using only the moving piece and destination square, hence two moves with -/// different origin but same destination and piece will be considered identical. -template -struct Stats { + void fill(const T& v) { + T* p = &(*this)[0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } +}; - static const Value Max = Value(1 << 28); +/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from +/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef StatBoards ButterflyBoards; - const T* operator[](Piece pc) const { return table[pc]; } - T* operator[](Piece pc) { return table[pc]; } - void clear() { std::memset(table, 0, sizeof(table)); } - void update(Piece pc, Square to, Move m) { table[pc][to] = m; } - void update(Piece pc, Square to, Value v) { +/// PieceToBoards are addressed by a move's [piece][to] information +typedef StatBoards PieceToBoards; - if (abs(int(v)) >= 324) - return; +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses ButterflyBoards as backing store. +struct ButterflyHistory : public ButterflyBoards { - table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324); - table[pc][to] += int(v) * 32; - } + void update(Color c, Move m, int v) { -private: - T table[PIECE_NB][SQUARE_NB]; + const int D = 324; + auto& entry = (*this)[c][from_to(m)]; + + assert(abs(v) <= D); // Consistency check for below formula + + entry += v * 32 - entry * abs(v) / D; + + assert(abs(entry) <= 32 * D); + } }; -typedef Stats MoveStats; -typedef Stats HistoryStats; -typedef Stats CounterMoveStats; -typedef Stats CounterMoveHistoryStats; +/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards +struct PieceToHistory : public PieceToBoards { -struct FromToStats { + void update(Piece pc, Square to, int v) { - Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } - void clear() { std::memset(table, 0, sizeof(table)); } - void update(Color c, Move m, Value v) { + const int D = 936; + auto& entry = (*this)[pc][to]; - if (abs(int(v)) >= 324) - return; + assert(abs(v) <= D); // Consistency check for below formula - Square from = from_sq(m); - Square to = to_sq(m); + entry += v * 32 - entry * abs(v) / D; - table[c][from][to] -= table[c][from][to] * abs(int(v)) / 324; - table[c][from][to] += int(v) * 32; + assert(abs(entry) <= 32 * D); } - -private: - Value table[COLOR_NB][SQUARE_NB][SQUARE_NB]; }; +/// CounterMoveStat stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef StatBoards CounterMoveStat; + +/// CounterMoveHistoryStat is like CounterMoveStat but instead of a move it +/// stores a full history (based on PieceTo boards instead of ButterflyBoards). +typedef StatBoards CounterMoveHistoryStat; + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a @@ -101,7 +104,7 @@ public: MovePicker(const Position&, Move, Depth, Square); MovePicker(const Position&, Move, Depth, Search::Stack*); - Move next_move(); + Move next_move(bool skipQuiets = false); private: template void score(); @@ -110,6 +113,7 @@ private: const Position& pos; const Search::Stack* ss; + Move killers[2]; Move countermove; Depth depth; Move ttMove;