X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=a7cac4ba85ba64c03ceb29f64a0aa2eca7d5a939;hp=7d6651bb5da07c8c1bd87b9c6b26e7cb86384732;hb=1781439fc2bfb12f8a4e89b2a75fdeac6cd58672;hpb=53051eefc741586f72ccbf9a765592c4ca6030bd diff --git a/src/movepick.h b/src/movepick.h index 7d6651bb..a7cac4ba 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,38 +18,74 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED +#include + +#include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" +/// StatBoards is a generic 2-dimensional array used to store various statistics +template +struct StatBoards : public std::array, Size1> { -/// The History class stores statistics about how often different moves -/// have been successful or unsuccessful during the current search. These -/// statistics are used for reduction and move ordering decisions. History -/// entries are stored according only to moving piece and destination square, -/// in particular two moves with different origin but same destination and -/// same piece will be considered identical. + void fill(const T& v) { + T* p = &(*this)[0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } +}; -class History { -public: +/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from +/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef StatBoards ButterflyBoards; - static const Value Max = Value(2000); +/// PieceToBoards are addressed by a move's [piece][to] information +typedef StatBoards PieceToBoards; - const Value* operator[](Piece p) const { return &history[p][0]; } - Value gain(Piece p, Square to) const { return gains[p][to]; } +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses ButterflyBoards as backing store. +struct ButterflyHistory : public ButterflyBoards { - void clear(); - void update(Piece p, Square to, Value bonus); - void update_gain(Piece p, Square to, Value gain); + void update(Color c, Move m, int v) { -private: - Value history[PIECE_NB][SQUARE_NB]; - Value gains[PIECE_NB][SQUARE_NB]; + const int D = 324; + auto& entry = (*this)[c][from_to(m)]; + + assert(abs(v) <= D); // Consistency check for below formula + + entry += v * 32 - entry * abs(v) / D; + + assert(abs(entry) <= 32 * D); + } +}; + +/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards +struct PieceToHistory : public PieceToBoards { + + void update(Piece pc, Square to, int v) { + + const int D = 936; + auto& entry = (*this)[pc][to]; + + assert(abs(v) <= D); // Consistency check for below formula + + entry += v * 32 - entry * abs(v) / D; + + assert(abs(entry) <= 32 * D); + } }; +/// CounterMoveStat stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef StatBoards CounterMoveStat; + +/// CounterMoveHistoryStat is like CounterMoveStat but instead of a move it +/// stores a full history (based on PieceTo boards instead of ButterflyBoards). +typedef StatBoards CounterMoveHistoryStat; + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a @@ -56,33 +93,35 @@ private: /// when MOVE_NONE is returned. In order to improve the efficiency of the alpha /// beta algorithm, MovePicker attempts to return the moves which are most likely /// to get a cut-off first. +namespace Search { struct Stack; } class MovePicker { +public: + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + MovePicker(const Position&, Move, Value); + MovePicker(const Position&, Move, Depth, Square); + MovePicker(const Position&, Move, Depth, Search::Stack*); -public: - MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); - MovePicker(const Position&, Move, Depth, const History&, Square); - MovePicker(const Position&, Move, const History&, PieceType); - template Move next_move(); + Move next_move(bool skipQuiets = false); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void generate_next(); + template void score(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& H; - Search::Stack* ss; + const Search::Stack* ss; + Move killers[2]; + Move countermove; Depth depth; Move ttMove; - MoveStack killers[2]; Square recaptureSquare; - int captureThreshold, phase; - MoveStack *cur, *end, *endQuiets, *endBadCaptures; - MoveStack moves[MAX_MOVES]; + Value threshold; + int stage; + ExtMove *cur, *endMoves, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED