X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=a7cac4ba85ba64c03ceb29f64a0aa2eca7d5a939;hp=ec8b15541ede4194794f22ee9439ddd601eaad43;hb=1781439fc2bfb12f8a4e89b2a75fdeac6cd58672;hpb=d8f683760c9eb6d2c4714ec83e717dd2143de55c diff --git a/src/movepick.h b/src/movepick.h index ec8b1554..a7cac4ba 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -21,67 +21,70 @@ #ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include // For std::max -#include // For std::memset +#include #include "movegen.h" #include "position.h" #include "types.h" +/// StatBoards is a generic 2-dimensional array used to store various statistics +template +struct StatBoards : public std::array, Size1> { -/// HistoryStats records how often quiet moves have been successful or unsuccessful -/// during the current search, and is used for reduction and move ordering decisions. -struct HistoryStats { + void fill(const T& v) { + T* p = &(*this)[0][0]; + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } +}; - static const Value Max = Value(1 << 28); +/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from +/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef StatBoards ButterflyBoards; - Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } - void clear() { std::memset(table, 0, sizeof(table)); } - void update(Color c, Move m, Value v) { +/// PieceToBoards are addressed by a move's [piece][to] information +typedef StatBoards PieceToBoards; - if (abs(int(v)) >= 324) - return; +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses ButterflyBoards as backing store. +struct ButterflyHistory : public ButterflyBoards { - Square from = from_sq(m); - Square to = to_sq(m); + void update(Color c, Move m, int v) { - table[c][from][to] -= table[c][from][to] * abs(int(v)) / 324; - table[c][from][to] += int(v) * 32; - } + const int D = 324; + auto& entry = (*this)[c][from_to(m)]; -private: - Value table[COLOR_NB][SQUARE_NB][SQUARE_NB]; -}; + assert(abs(v) <= D); // Consistency check for below formula + entry += v * 32 - entry * abs(v) / D; -/// A template struct, used to generate MoveStats and CounterMoveHistoryStats: -/// MoveStats store the move that refute a previous one. -/// CounterMoveHistoryStats is like HistoryStats, but with two consecutive moves. -/// Entries are stored using only the moving piece and destination square, hence -/// two moves with different origin but same destination and piece will be -/// considered identical. -template -struct Stats { - const T* operator[](Piece pc) const { return table[pc]; } - T* operator[](Piece pc) { return table[pc]; } - void clear() { std::memset(table, 0, sizeof(table)); } - void update(Piece pc, Square to, Move m) { table[pc][to] = m; } - void update(Piece pc, Square to, Value v) { - - if (abs(int(v)) >= 324) - return; - - table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324); - table[pc][to] += int(v) * 32; + assert(abs(entry) <= 32 * D); } +}; -private: - T table[PIECE_NB][SQUARE_NB]; +/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards +struct PieceToHistory : public PieceToBoards { + + void update(Piece pc, Square to, int v) { + + const int D = 936; + auto& entry = (*this)[pc][to]; + + assert(abs(v) <= D); // Consistency check for below formula + + entry += v * 32 - entry * abs(v) / D; + + assert(abs(entry) <= 32 * D); + } }; -typedef Stats MoveStats; -typedef Stats CounterMoveStats; -typedef Stats CounterMoveHistoryStats; +/// CounterMoveStat stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef StatBoards CounterMoveStat; + +/// CounterMoveHistoryStat is like CounterMoveStat but instead of a move it +/// stores a full history (based on PieceTo boards instead of ButterflyBoards). +typedef StatBoards CounterMoveHistoryStat; /// MovePicker class is used to pick one pseudo legal move at a time from the @@ -101,7 +104,7 @@ public: MovePicker(const Position&, Move, Depth, Square); MovePicker(const Position&, Move, Depth, Search::Stack*); - Move next_move(); + Move next_move(bool skipQuiets = false); private: template void score(); @@ -110,6 +113,7 @@ private: const Position& pos; const Search::Stack* ss; + Move killers[2]; Move countermove; Depth depth; Move ttMove;