X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=acb57b2e7a4d9fa2260cda3bde57ac8959a7747c;hp=b60dfe06ac0c224717c652458e2911a59dacdfd0;hb=19dd0de4ff83e682bafa56d27f302d8f00d3040d;hpb=a03ab94f4446f4b27fa7c1a764af4c5a22a42352 diff --git a/src/movepick.h b/src/movepick.h index b60dfe06..acb57b2e 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,106 +1,101 @@ /* - Glaurung, a UCI chess playing engine. - Copyright (C) 2004-2008 Tord Romstad + Stockfish, a UCI chess playing engine derived from Glaurung 2.1 + Copyright (C) 2004-2008 Tord Romstad (Glaurung author) + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad - Glaurung is free software: you can redistribute it and/or modify + Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - - Glaurung is distributed in the hope that it will be useful, + + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ - #if !defined MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// +#include // For std::max +#include // For memset -#include "depth.h" -#include "lock.h" +#include "movegen.h" #include "position.h" +#include "search.h" +#include "types.h" -//// -//// Types -//// +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History, Gains and Refutations statistics. History records +/// how often different moves have been successful or unsuccessful during the +/// current search and is used for reduction and move ordering decisions. Gains +/// records the move's best evaluation gain from one ply to the next and is used +/// for pruning decisions. Refutations store the move that refute a previous one. +/// Entries are stored according only to moving piece and destination square, in +/// particular two moves with different origin but same destination and same piece +/// will be considered identical. +template +struct Stats { -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. + static const Value Max = Value(2000); -class MovePicker { + const T* operator[](Piece p) const { return &table[p][0]; } + void clear() { memset(table, 0, sizeof(table)); } -public: + void update(Piece p, Square to, Move m) { table[p][to] = m; } + void update(Piece p, Square to, Value v) { + + if (Gain) + table[p][to] = std::max(v, table[p][to] - 1); - enum MovegenPhase { - PH_TT_MOVE, // Transposition table move - PH_MATE_KILLER, // Mate killer from the current ply - PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE valuse <= 0 - PH_KILLER_1, // Killer move 1 from the current ply (not used yet). - PH_KILLER_2, // Killer move 2 from the current ply (not used yet). - PH_NONCAPTURES, // Non-captures and underpromotions - PH_EVASIONS, // Check evasions - PH_QCAPTURES, // Captures in quiescence search - PH_QCHECKS, // Checks in quiescence search - PH_STOP - }; - - MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, - Depth dpth); - Move get_next_move(); - Move get_next_move(Lock &lock); - int number_of_moves() const; - int current_move_score() const; - MovegenPhase current_move_type() const; - Bitboard discovered_check_candidates() const; - - static void init_phase_table(); + else if (abs(table[p][to] + v) < Max) + table[p][to] += v; + } private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void score_qcaptures(); - Move pick_move_from_list(); - - Position *pos; - Move ttMove, mateKiller, killer1, killer2; - Bitboard pinned, dc; - MoveStack moves[256], badCaptures[64]; - bool pvNode; - Depth depth; - int phaseIndex; - int numOfMoves, numOfBadCaptures; - int movesPicked, badCapturesPicked; - bool finished; - bool All_zero; + T table[PIECE_NB][SQUARE_NB]; }; +typedef Stats Gains; +typedef Stats History; +typedef Stats Refutations; + -//// -//// Inline functions -//// +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. -/// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is -/// computed by the constructor function. +class MovePicker { + + MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + +public: + MovePicker(const Position&, Move, Depth, const History&, const Refutations&, Search::Stack*, Value); + MovePicker(const Position&, Move, Depth, const History&, Square); + MovePicker(const Position&, Move, const History&, PieceType); + template Move next_move(); -inline Bitboard MovePicker::discovered_check_candidates() const { - return dc; -} +private: + template void score(); + void generate_next(); + + const Position& pos; + const History& Hist; + Search::Stack* ss; + Depth depth; + Move ttMove; + MoveStack killers[3]; + Square recaptureSquare; + int captureThreshold, phase; + MoveStack *cur, *end, *endQuiets, *endBadCaptures; + MoveStack moves[MAX_MOVES]; +}; #endif // !defined(MOVEPICK_H_INCLUDED)