X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=acb57b2e7a4d9fa2260cda3bde57ac8959a7747c;hp=fb3d4a62da030af55793b464da69c66c43dcf652;hb=19dd0de4ff83e682bafa56d27f302d8f00d3040d;hpb=3ef4fdeaa01f4d41fc723d54c0a17cea712cf035 diff --git a/src/movepick.h b/src/movepick.h index fb3d4a62..acb57b2e 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -20,44 +20,81 @@ #if !defined MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include "history.h" -#include "move.h" +#include // For std::max +#include // For memset + +#include "movegen.h" #include "position.h" +#include "search.h" #include "types.h" -struct SearchStack; -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::get_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to get a cut-off first. +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History, Gains and Refutations statistics. History records +/// how often different moves have been successful or unsuccessful during the +/// current search and is used for reduction and move ordering decisions. Gains +/// records the move's best evaluation gain from one ply to the next and is used +/// for pruning decisions. Refutations store the move that refute a previous one. +/// Entries are stored according only to moving piece and destination square, in +/// particular two moves with different origin but same destination and same piece +/// will be considered identical. +template +struct Stats { + + static const Value Max = Value(2000); + + const T* operator[](Piece p) const { return &table[p][0]; } + void clear() { memset(table, 0, sizeof(table)); } + + void update(Piece p, Square to, Move m) { table[p][to] = m; } + void update(Piece p, Square to, Value v) { + + if (Gain) + table[p][to] = std::max(v, table[p][to] - 1); + + else if (abs(table[p][to] + v) < Max) + table[p][to] += v; + } + +private: + T table[PIECE_NB][SQUARE_NB]; +}; + +typedef Stats Gains; +typedef Stats History; +typedef Stats Refutations; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. class MovePicker { MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC public: - MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value); - MovePicker(const Position&, Move, Depth, const History&); - Move get_next_move(); - bool isBadCapture() const; + MovePicker(const Position&, Move, Depth, const History&, const Refutations&, Search::Stack*, Value); + MovePicker(const Position&, Move, Depth, const History&, Square); + MovePicker(const Position&, Move, const History&, PieceType); + template Move next_move(); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); + template void score(); + void generate_next(); const Position& pos; - const History& H; - Bitboard pinned; - MoveStack ttMoves[2], killers[2]; - int badCaptureThreshold, phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastGoodNonCapture, *badCaptures; + const History& Hist; + Search::Stack* ss; + Depth depth; + Move ttMove; + MoveStack killers[3]; + Square recaptureSquare; + int captureThreshold, phase; + MoveStack *cur, *end, *endQuiets, *endBadCaptures; MoveStack moves[MAX_MOVES]; };